Activity
From 06/14/2023 to 07/13/2023
07/13/2023
- 10:29 PM Revision 1696cea4 (distorted-objectlib): further fixes for BandagedPyraminx
- 08:50 PM Revision d984c1e7 (distorted-objectlib): further fixes for BandagedPyraminx
- 02:13 PM Revision c0df8854 (distorted-objectlib): fix touching individual Elements of a BandagedPyraminx.
- 01:20 PM Revision 0631573f (distorted-objectlib): Introduce individual ScreenRatios for each BandagedObject.
- 01:00 PM Revision 5b985091 (distorted-objectlib): fix for BandagedObject's faceAxis.
07/12/2023
- 12:31 AM Revision f7a813e1 (distorted-objectlib): fix for FactoryBandagedPyraminx.
- 11:24 PM Revision 0799be93 (distorted-objectlib): progress with FactoryBandagedPyraminx.
- 10:04 PM Revision b778cfe7 (distorted-objectlib): progress with BandagedPyraminx.
- 07:57 PM Revision db0d3a90 (distorted-objectlib): move the non-UI bandaged stuff to its own package in the object library.
- 04:04 PM Revision 8e878e7c (distorted-objectlib): progress with FactoryBandagedPyraminx
- 03:09 PM Revision 17a55777 (distorted-objectlib): do not push concave vertices in.
- 12:32 PM Revision 49cfdaa6 (distorted-objectlib): improvement for face shape.
- 11:31 AM Revision ffc7ccd5 (distorted-objectlib): Minor.
07/11/2023
- 01:42 AM Revision c7c72305 (distorted-objectlib): move almost all methods to the generic 'FactoryBandaged'
07/10/2023
07/07/2023
07/06/2023
07/05/2023
- 11:56 PM Revision 5655d3a9 (distorted-objectlib): minor speedup.
- 11:35 PM Revision 3821ebef (distorted-objectlib): speedups (correctly remove the internal walls of joined elements)
- 10:23 PM Revision 8edbe5b9 (distorted-objectlib): minor
07/02/2023
- 11:26 PM Revision 4cdeca60 (distorted-objectlib): make larger bandaged cubits appear less convex
- 11:14 PM Revision 8aceea06 (distorted-objectlib): next bugfix
07/01/2023
- 11:52 PM Revision ddb41b57 (distorted-objectlib): next bugfix
- 11:44 PM Revision 262d3b6a (distorted-objectlib): bugfix
- 02:23 AM Revision b76da174 (distorted-objectlib): First try converting FactoryBandagedCuboid to MeshMultigon (still doesn't work)
06/27/2023
- 01:35 AM Revision efa5bc1e (distorted-objectlib): Code changes to introduce cubits whose faces can be split into components.
- 11:59 PM Revision 3542b8f3 (distorted-objectlib): Optionally split the outer faces of the Dino cubit into two components [test of the MeshMultigon, now switched off]
- 11:56 PM Revision 308e497b (distorted-objectlib): We no longer need to support 'edgesUp' in MeshPolygons.
06/20/2023
- 11:06 PM Revision fe9267f5 (distorted-objectlib): Minor.
- 10:42 PM Revision 89c2b479 (distorted-objectlib): Fixes for creation of puzzles which include cubits with 'multigon' faces.
- 10:03 PM Revision 91bb7d90 (distorted-objectlib): correct scrambling of the Coin Tetrahedron
- 07:00 PM Revision 561a346d (distorted-objectlib): correct the Coin Hexahedron (2).
- 06:57 PM Revision 1a7dd366 (distorted-objectlib): correct the Coin Hexahedron.
- 05:55 PM Revision 347f6cc1 (distorted-objectlib): correct face shapes (post-new MeshPolygon normal computation)
06/19/2023
06/17/2023
06/15/2023
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