Move signatures and ObjectConstants to Metadata.
Big step toward separating TwistyObject metadata.
remove 'MESH_NICE'
Progress with Creator of Bandaged Skewbs
Progress with Creator of Bandaged Skewbs.
Introduce Creator of Bandaged Skewbs.
Finish Creator of Bandaged Octahedrons
for the the Creator of Bandaged Octahedrons
New Creator of Bandaged Octahedrons
minor bugfix
Dynamically figure out the best TextureHeight (so it doesn't exceed the maximum!
fix the 'band' problem in the TwistyBandagedMegaminx.
progress with TwistyBandagedMegaminx.
progress with FactoryBandagedMegaminx.
Simplifications for the Factory of Bandaged Puzzles.
New generic FactoryBandaged should be working now.
Progress with a generic FactoryBandaged.
Remove the generic 'MINOR' object and extras versions from JsonWriter, and replace them with per-ObjectType values. This was the reason why objects which had their 'minor' (really: version) updated to '1' in the server then never updated the jsons with locally stored versions.
Progress with FactoryBandagedMegaminx
bugfix
Make the objects look nicer.
Bugfix.
initial support for Bandaged UI.
Progress with scrambling a BandagedObjectPyraminx. Still doesn't work though.
bugfix for BandagedObjectPyraminx
Progress with scrambling a bandaged pyraminx.
bugfix for the bandIndices
Implement TwistyBandagedPyraminx
Implement generic 'faceDiameter()'.FactoryBandagedPyraminx should be finished.
Improve MeshMultigon (for the BandagedPyraminx case!)
further fixes for BandagedPyraminx
fix touching individual Elements of a BandagedPyraminx.
Introduce individual ScreenRatios for each BandagedObject.
fix for BandagedObject's faceAxis.
fix for FactoryBandagedPyraminx.
progress with FactoryBandagedPyraminx.
progress with BandagedPyraminx.
move the non-UI bandaged stuff to its own package in the object library.