Major change: separate the notion of a TwistyObject and its Node. Now,
1) the Node stays when we change objects (this makes transitions faster)2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)
Relax objectlib's requirements: it can be displayed not only on top of a DistortedScreen, but any DistortedFramebuffer.
progress with off-center objects.
1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.
Bugfix: we shouldn't be calling TwsityObject.solve() directly from the app, only through ObjectControl.solveOnly().
Move yet more code to objectlib.