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distorted-objectlib / src / main / java / org / distorted / objectlib / helpers @ f4ed769a

# Date Author Comment
f4ed769a 03/14/2024 11:25 AM Leszek Koltunski

minor.

b28f909c 03/14/2024 12:49 AM Leszek Koltunski

Important fix for the way vectors normal to the surfaces of the faces of the cubits are computed.

Before this was buggy in case of concave faces (CoinTetrahedron, CoinHexahedron, O2) - direction of the normal vector was wrong.

9c7d220a 03/11/2024 12:32 AM Leszek Koltunski

Save the colors and sticker properties to Preferences.

dec81f48 03/04/2024 11:20 AM Leszek Koltunski

Minor

8f5116ec 03/01/2024 11:58 PM Leszek Koltunski

Major improvement for the FactorySticker: now all changes to border thickness & size of corners should work.

4efc17f0 02/19/2024 02:58 PM Leszek Koltunski

some more corrections for the adjustable stickers.

352bd362 02/19/2024 01:38 AM Leszek Koltunski

More support for configuring the stickers.

f80b9473 02/11/2024 02:32 PM Leszek Koltunski

Beginnings of support for automatic solved state which supports faces of the same color.

adb5b717 02/06/2024 07:33 PM Leszek Koltunski

new detection of the solved state - beginnings.

627c34cd 01/30/2024 02:41 AM Leszek Koltunski

new Penrose Cube.

748685fe 01/29/2024 10:49 PM Leszek Koltunski

Merge remote-tracking branch 'origin/master'

  1. Conflicts:
  2. src/main/java/org/distorted/objectlib/metadata/ListObjects.java
e61a158a 01/29/2024 10:47 PM Leszek Koltunski

(limited) support for different strokes across each edge of each sticker.

848ceb0b 01/29/2024 01:23 AM Leszek Koltunski

Penrose Cube 3x3 mostly implemented. Remaining: detection of solved states.

64f13076 12/20/2023 11:58 AM Leszek Koltunski

beginnings of support of type=4 scrambling - shape-shifting cuboid.

bb58b357 11/30/2023 12:09 AM Leszek Koltunski

clean up TwistyObject's API

176ae5bb 11/24/2023 04:22 PM Leszek Koltunski

Mirror objects: icons, jsons, meshes.

e5fc803d 11/23/2023 10:52 PM Leszek Koltunski

Bump Skewb should be ready.

69061d6e 11/23/2023 10:34 PM Leszek Koltunski

fixes for the generic Mirror mechanism.

b897d111 11/23/2023 01:43 AM Leszek Koltunski

first attempt at a generic Mirror mechanism.

1fda81c4 11/10/2023 12:27 AM Leszek Koltunski

remove 'MESH_NICE'

97a75106 09/25/2023 02:23 PM Leszek Koltunski

separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.

f3eab97f 09/19/2023 04:06 PM Leszek Koltunski

Dynamically figure out the best TextureHeight (so it doesn't exceed the maximum!

42d4da8c 09/19/2023 01:43 PM Leszek Koltunski

comments

bc6b4c0b 09/19/2023 12:50 PM Leszek Koltunski

fix for scrambling

94c50a70 09/18/2023 04:40 PM Leszek Koltunski

fix the 'holes in textures' problem.

0d9a2083 09/15/2023 10:09 PM Leszek Koltunski

fix the 'texture' problem in the TwistyBandagedMegaminx.

9567a9ae 09/15/2023 04:33 PM Leszek Koltunski

improvements from the 'texture coordinate' investigation.

9e79b20f 09/11/2023 10:04 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

d2e06841 09/10/2023 11:54 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

7dfaccb3 09/09/2023 12:57 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

3ede7593 09/06/2023 11:13 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

5c825988 08/29/2023 09:53 AM Leszek Koltunski

progress with FactoryBandagedMegaminx.

ebe8c08e 08/02/2023 01:27 PM Leszek Koltunski

Support drawing stickers with multiple holes in them.

08bf6b98 08/02/2023 12:38 AM Leszek Koltunski

do not collapse stickers that have holes in them

4b9d1df5 08/02/2023 12:20 AM Leszek Koltunski

also change the fullVertices to the same format

7e9a35eb 08/01/2023 11:38 PM Leszek Koltunski

change the way the coordinates of stickers are kept from float[2*N] to float[N][2]

36f5a632 07/25/2023 05:19 PM Leszek Koltunski

Fix scrambling a BandagedObjectPyraminx.

3e6133f0 07/25/2023 03:10 PM Leszek Koltunski

Progress with scrambling a BandagedObjectPyraminx. Still doesn't work though.

8d691652 07/25/2023 02:30 AM Leszek Koltunski

progress with 'turnable' BandagedPyraminx Signature. Maybe working now.

a3b2e132 07/25/2023 12:37 AM Leszek Koltunski

progress with 'turnable' BandagedPyraminx Signature.

9cd63ba8 07/24/2023 10:19 PM Leszek Koltunski

build.gradle: include directive to create a 'BuildConfig.java'
2 fixes for proper scrambling of locally created bandaged cuboids.

6612cbb4 07/24/2023 01:51 AM Leszek Koltunski

Progress with scrambling a bandaged pyraminx.

3d4cd65e 07/21/2023 11:19 PM Leszek Koltunski

Initial support for scrambling a bandaged pyraminx.

bb85236a 07/20/2023 08:21 PM Leszek Koltunski

Implement TwistyBandagedPyraminx

b394a751 07/14/2023 12:46 AM Leszek Koltunski

bugfix for a crasher

db0d3a90 07/12/2023 07:57 PM Leszek Koltunski

move the non-UI bandaged stuff to its own package in the object library.

8e878e7c 07/12/2023 04:04 PM Leszek Koltunski

progress with FactoryBandagedPyraminx

17a55777 07/12/2023 03:09 PM Leszek Koltunski

do not push concave vertices in.

49cfdaa6 07/12/2023 12:32 PM Leszek Koltunski

improvement for face shape.

ffc7ccd5 07/12/2023 11:31 AM Leszek Koltunski

Minor.

c7c72305 07/12/2023 01:42 AM Leszek Koltunski

move almost all methods to the generic 'FactoryBandaged'

36d67a7e 07/11/2023 01:43 AM Leszek Koltunski

Improve the 'FactoryBandaged' API.

4a9f01f9 07/07/2023 02:32 AM Leszek Koltunski

Major progrss writing FactoryBandagedPyraminx.

850e5074 07/06/2023 02:24 AM Leszek Koltunski

make creation of vertex effects in the FactoryBandagedCuboid shape-independent.

5655d3a9 07/05/2023 11:56 PM Leszek Koltunski

minor speedup.

3821ebef 07/05/2023 11:35 PM Leszek Koltunski

speedups (correctly remove the internal walls of joined elements)

4cdeca60 07/02/2023 11:26 PM Leszek Koltunski

make larger bandaged cubits appear less convex

8aceea06 07/02/2023 11:14 PM Leszek Koltunski

next bugfix

ddb41b57 07/01/2023 11:52 PM Leszek Koltunski

next bugfix

262d3b6a 07/01/2023 11:44 PM Leszek Koltunski

bugfix

b76da174 07/01/2023 02:23 AM Leszek Koltunski

First try converting FactoryBandagedCuboid to MeshMultigon (still doesn't work)

efa5bc1e 06/28/2023 01:35 AM Leszek Koltunski

Code changes to introduce cubits whose faces can be split into components.

308e497b 06/27/2023 11:56 PM Leszek Koltunski

We no longer need to support 'edgesUp' in MeshPolygons.

89c2b479 06/20/2023 10:42 PM Leszek Koltunski

Fixes for creation of puzzles which include cubits with 'multigon' faces.

fe3dec09 06/17/2023 10:51 PM Leszek Koltunski

use MeshMultigon in puzzle cubits (FactoryCubit)

f891ff09 06/15/2023 03:25 PM Leszek Koltunski

MeshMultigon finished.

8e80135b 06/08/2023 05:41 PM Leszek Koltunski

build for API 34.

03410dc1 05/30/2023 05:33 PM Leszek Koltunski

Initial support for Ancient Coin Cube.

c65d5889 05/19/2023 05:25 PM Leszek Koltunski

generalize FactoryBandagedCuboid: start removing 'cuboidal' assumptions from it.

fef87000 05/16/2023 02:01 AM Leszek Koltunski

Progress with BandagedObjectPyraminx.

c18507d9 05/13/2023 11:35 AM Leszek Koltunski

Introduce BandagedObjectPyraminx.

aacf5e27 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

621d55ac 04/06/2023 12:02 PM Leszek Koltunski

Change OperatingSystemInterface

00e83f23 04/06/2023 11:21 AM Leszek Koltunski

Stop crashing when something goes wrong with solvers

c0dcc0c1 04/06/2023 12:13 AM Leszek Koltunski

Make the touch control in OSInterface more like in the previous version - before it was occasionally crashing...

3d022d6a 04/05/2023 02:48 PM Leszek Koltunski

minor

8e66157b 04/05/2023 12:50 AM Leszek Koltunski

Start moving the SharedPreferences to the OSInterface

3103c3c8 04/04/2023 11:51 PM Leszek Koltunski

Move opening local files to the OSInterface

a7c72edb 04/04/2023 05:38 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface (part3)

dfa958c7 04/04/2023 05:30 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface (part2)

82b0cf8e 04/04/2023 05:27 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface

51c25e4e 04/04/2023 02:53 PM Leszek Koltunski

Separate a OSInterface from LibInterface

440f8e33 04/04/2023 11:19 AM Leszek Koltunski

remove all references to android.Context and android.Activity from distorted-objectlib

37310d4f 04/02/2023 09:32 PM Leszek Koltunski

Dino solveers: change the rot axis

c0266cb1 03/06/2023 01:29 AM Leszek Koltunski

Tablebase-based scrambling.

ee28f820 03/04/2023 10:54 AM Leszek Koltunski

Minor

51683301 02/13/2023 11:40 PM Leszek Koltunski

Minor

2dffaf22 02/13/2023 03:32 PM Leszek Koltunski

- add the Pyraminx Duo solver to the list
- make the signature of an object independent of its location in the ObjectType enum

8f44228f 02/11/2023 12:26 AM Leszek Koltunski

Make the JSON reader capable of handling possible future 'BAN*_*' objects.

539b46ea 02/09/2023 12:04 AM Leszek Koltunski

Correct Camouflage's cubits (centers must be 1x1x1!) and add YTS' scrambling algorithms.

2e44531e 02/01/2023 02:29 PM Leszek Koltunski

Minor.

00eed232 01/31/2023 01:20 AM Leszek Koltunski

Minor correction to the reporting of blocked rotations - now it is actually going to report correct rotation block time.

7205c655 01/22/2023 11:55 PM Leszek Koltunski

Some improvements to blocking, mostly to the names of variables.

4cb302d5 01/09/2023 01:47 PM Leszek Koltunski

fix rounding corners of bandaged cuboids.

80fd07aa 01/09/2023 01:09 AM Leszek Koltunski

Bugfixes.

84a17011 01/08/2023 03:36 AM Leszek Koltunski

Major change in JSOn file format:

replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.

f2259427 12/08/2022 01:31 AM Leszek Koltunski

Progress with Masterball.
Remaining: touch control's newRotation() function.

87d3d50a 11/26/2022 12:43 PM Leszek Koltunski

Fix for a crash.

82bc272d 11/26/2022 12:43 AM Leszek Koltunski

Implement Pyraminx Duo

882a8142 07/28/2022 12:20 AM Leszek Koltunski

Make ObjectSignature ready for any size bandaged cube.