Project

General

Profile

Statistics
| Branch: | Revision:

distorted-objectlib / src / main / java / org / distorted / objectlib / objects @ 361fd0de

# Date Author Comment
361fd0de 12/28/2023 05:40 PM Leszek Koltunski

Next step toward separating TwistyObject metadata.

ae9d9227 12/28/2023 03:48 PM Leszek Koltunski

Big step toward separating TwistyObject metadata.

da5551f4 12/21/2023 05:23 PM Leszek Koltunski

change complexity from int to float.

64f13076 12/20/2023 11:58 AM Leszek Koltunski

beginnings of support of type=4 scrambling - shape-shifting cuboid.

88411172 12/18/2023 01:37 AM Leszek Koltunski

Beginnings of support for flat shapeshifting cuboids and for not-rotatable rows in TouchControlChanging [this last thing still does not work correctly]

cb610f4d 12/16/2023 11:36 PM Leszek Koltunski

Shape-shifting cuboids: icons (incorrect), jsons, meshes.

7ca7a08f 12/16/2023 03:48 PM Leszek Koltunski

Support for shape-shifting cuboids. (except for the flat ones like the Super Floppy)

93dc5a55 12/13/2023 02:33 PM Leszek Koltunski

progress with Ghost rotations.

0145f602 12/11/2023 11:30 PM Leszek Koltunski

progress with Ghost rotations.

a0ef8a1d 12/11/2023 01:13 AM Leszek Koltunski

progress with Ghost rotations.

5df97ecb 12/10/2023 02:07 AM Leszek Koltunski

progress with Ghost rotations.

f18abf2a 11/25/2023 11:49 PM Leszek Koltunski

Mirror objects: adjustments to names & touch control.

407eaefc 11/24/2023 10:41 PM Leszek Koltunski

Mirror objects: increase complexity

176ae5bb 11/24/2023 04:22 PM Leszek Koltunski

Mirror objects: icons, jsons, meshes.

9123760e 11/24/2023 02:18 PM Leszek Koltunski

Progress with Pyraminx, works now, but there is still some bug in FactoryShape.

f7f5771f 11/24/2023 01:25 PM Leszek Koltunski

Bump Jing works now.

ed6b7481 11/24/2023 12:53 AM Leszek Koltunski

First tries at Bump Jing and Bump Pyraminx ( both crash on startup now)

e5fc803d 11/23/2023 10:52 PM Leszek Koltunski

Bump Skewb should be ready.

69061d6e 11/23/2023 10:34 PM Leszek Koltunski

fixes for the generic Mirror mechanism.

b897d111 11/23/2023 01:43 AM Leszek Koltunski

first attempt at a generic Mirror mechanism.

1fda81c4 11/10/2023 12:27 AM Leszek Koltunski

remove 'MESH_NICE'

7591b685 10/15/2023 04:33 PM Leszek Koltunski

Dino Skewb: improve scrambling.

3e5ec1a4 10/09/2023 04:02 PM Leszek Koltunski

minor

3ba8ef4f 10/08/2023 12:46 AM Leszek Koltunski

improve scrambling of the Mosaic Cube

73515bf8 10/05/2023 12:22 AM Leszek Koltunski

improve scrambling of the Tins and Lattice Cubes.

0f1e84b5 10/04/2023 04:15 PM Leszek Koltunski

Lattice Cube: tutorials

d3f3883a 10/04/2023 03:33 PM Leszek Koltunski

Lattice Cube: the class, icon, mesh, json. Only tutorials remain.

5be5c5db 10/03/2023 05:02 PM Leszek Koltunski

Improve Coin Tetrahedron

c87e42df 10/03/2023 04:01 PM Leszek Koltunski

Fix SkewbSolver.

2fda293d 09/27/2023 01:43 PM Leszek Koltunski

Progress with Creator of Bandaged Skewbs

7e4254be 09/27/2023 12:11 AM Leszek Koltunski

Progress with Creator of Bandaged Skewbs

acf9ed9b 09/25/2023 03:55 PM Leszek Koltunski

Finish Creator of Bandaged Octahedrons

97a75106 09/25/2023 02:23 PM Leszek Koltunski

separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.

30618afd 09/24/2023 04:30 PM Leszek Koltunski

New Creator of Bandaged Octahedrons

b5db1f7a 09/24/2023 03:52 PM Leszek Koltunski

New Creator of Bandaged Octahedrons

ad311d8c 09/23/2023 01:39 AM Leszek Koltunski

Minor adjustment for Mosaic Cube

6f9408f8 09/23/2023 12:37 AM Leszek Koltunski

Finish Mosaic Cube - json, mesh, adjustments.

b2496566 09/23/2023 12:24 AM Leszek Koltunski

Finish Mosaic Cube.

3c604ae5 09/22/2023 12:17 PM Leszek Koltunski

- some progress with Mosaic Cube.
- very important memory optimizations for the main dialogs (mainly Scores - which no longer leaks memory!)
- increase the size of object icons from 144x144 to 256x256

e707966d 09/21/2023 12:43 AM Leszek Koltunski

Initial support for the Mosaic Cube.

2318a72a 09/20/2023 10:01 PM Leszek Koltunski

Lots of new tutorials; change the order of the objects.

34c1452e 09/20/2023 03:17 PM Leszek Koltunski

Dino Skewb - corrections.

8b1d0149 09/20/2023 03:05 PM Leszek Koltunski

Dino Skewb - implementation, jsons, mesh, icon.

a1b74688 09/20/2023 12:30 AM Leszek Koltunski

Make Coin Tetrahedron look nicer

54af38ee 09/19/2023 03:00 PM Leszek Koltunski

new meshes & jsons for Kilominxes; tutorials for Magic Towers.

0d9a2083 09/15/2023 10:09 PM Leszek Koltunski

fix the 'texture' problem in the TwistyBandagedMegaminx.

6725e537 09/14/2023 04:37 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

60cc43cc 09/13/2023 09:41 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

9e79b20f 09/11/2023 10:04 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

7dfaccb3 09/09/2023 12:57 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

3ede7593 09/06/2023 11:13 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

5829e661 09/05/2023 04:32 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

5e1b47f8 09/05/2023 12:53 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

3739dd53 09/02/2023 07:40 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

a662c27e 09/01/2023 10:38 PM Leszek Koltunski

progress with FactoryBandagedMegaminx.

6155e738 08/28/2023 05:48 AM Leszek Koltunski

progress with FactoryBandagedMegaminx.

2a495bdb 08/27/2023 06:28 PM Leszek Koltunski

Simplifications for the Factory of Bandaged Puzzles.

22e5106b 08/20/2023 10:39 AM Leszek Koltunski

Progress with FactoryBandagedMegaminx

9659b849 08/19/2023 06:17 PM Leszek Koltunski

Progress with FactoryBandagedMegaminx

84e7e7c2 08/12/2023 04:06 PM Leszek Koltunski

Fix the O2 scrambling table.

37f32ab0 08/12/2023 06:49 AM Leszek Koltunski

Jings: hopefully final corrections.

5136b80d 08/11/2023 06:37 PM Leszek Koltunski

Jings: further corrections.

0faf25f3 08/11/2023 03:41 PM Leszek Koltunski

Jing5: icon, jsons, dmesh

72a6a14c 08/11/2023 03:32 PM Leszek Koltunski

Progress with Jing5

3290a98d 08/08/2023 01:09 AM Leszek Koltunski

Progress with 6x6 Pyramid

ea726e12 08/07/2023 01:24 PM Leszek Koltunski

Support Jing3 and Jing4 ( aka 4x4 Pyramind and 5x5 Pyramid).

Progress with 6x6 Pyramid.

341dfdd6 08/03/2023 01:28 AM Leszek Koltunski

O2 cube:

- JSONS, Mesh, optimizations.

8de81d85 08/03/2023 12:18 AM Leszek Koltunski

progress with O2 cube,

ffd8c9e4 08/02/2023 11:16 PM Leszek Koltunski

O2 cube: first version.

ebe8c08e 08/02/2023 01:27 PM Leszek Koltunski

Support drawing stickers with multiple holes in them.

7e9a35eb 08/01/2023 11:38 PM Leszek Koltunski

change the way the coordinates of stickers are kept from float[2*N] to float[N][2]

7a1ed0a8 07/28/2023 11:08 PM Leszek Koltunski

bugfix

3e6133f0 07/25/2023 03:10 PM Leszek Koltunski

Progress with scrambling a BandagedObjectPyraminx. Still doesn't work though.

6612cbb4 07/24/2023 01:51 AM Leszek Koltunski

Progress with scrambling a bandaged pyraminx.

3d4cd65e 07/21/2023 11:19 PM Leszek Koltunski

Initial support for scrambling a bandaged pyraminx.

bb85236a 07/20/2023 08:21 PM Leszek Koltunski

Implement TwistyBandagedPyraminx

db0d3a90 07/12/2023 07:57 PM Leszek Koltunski

move the non-UI bandaged stuff to its own package in the object library.

850e5074 07/06/2023 02:24 AM Leszek Koltunski

make creation of vertex effects in the FactoryBandagedCuboid shape-independent.

3542b8f3 06/27/2023 11:59 PM Leszek Koltunski

Optionally split the outer faces of the Dino cubit into two components [test of the MeshMultigon, now switched off]

91bb7d90 06/20/2023 10:03 PM Leszek Koltunski

correct scrambling of the Coin Tetrahedron

561a346d 06/20/2023 07:00 PM Leszek Koltunski

correct the Coin Hexahedron (2).

1a7dd366 06/20/2023 06:57 PM Leszek Koltunski

correct the Coin Hexahedron.

347f6cc1 06/20/2023 05:55 PM Leszek Koltunski

correct face shapes (post-new MeshPolygon normal computation)

a70b1e96 06/02/2023 10:55 AM Leszek Koltunski

Actually use the 'overridable rotation factors' feature and tweat the factors of many objects.

fb1e9a31 06/01/2023 04:38 PM Leszek Koltunski

move the returnRotationFactor() method from touchControl to TwistyObject (where it can be overridden)

ca4a3a68 05/31/2023 02:36 PM Leszek Koltunski

Algorithms now have their 'layers' in bitmap form.

We have to update all object JSON files.

1c90a93d 05/31/2023 01:22 AM Leszek Koltunski

Ancient Coin: better scrambling.

031d098f 05/31/2023 12:29 AM Leszek Koltunski

3 new icons.

acf2a9e1 05/31/2023 12:09 AM Leszek Koltunski

Support for automatic creation of Scramble Algorithms and Edges which ignore the 'non-rotatable' layers.
Implement this to the Coin Tetrahedron, Ancient Coin Cube & Tins Cube.

cadc79fe 05/30/2023 06:59 PM Leszek Koltunski

Progress with Ancient Coin Cube.

03410dc1 05/30/2023 05:33 PM Leszek Koltunski

Initial support for Ancient Coin Cube.

b3c8eeda 05/28/2023 01:34 AM Leszek Koltunski

Improve Tins Cube.

a2c64ac3 05/26/2023 11:38 PM Leszek Koltunski

Tins Cube: improvements.

5d7bb479 05/26/2023 06:35 PM Leszek Koltunski

Tins Cube.

1247bb16 05/24/2023 03:24 PM Leszek Koltunski

Correct detection of solved state in Masterball. New JSON.

c65d5889 05/19/2023 05:25 PM Leszek Koltunski

generalize FactoryBandagedCuboid: start removing 'cuboidal' assumptions from it.

c18507d9 05/13/2023 11:35 AM Leszek Koltunski

Introduce BandagedObjectPyraminx.

aacf5e27 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

b2e19fa7 05/10/2023 12:23 AM Leszek Koltunski

Coin tetrahedron: bugfix, new mesh & json; move to json version 10.

c741467f 05/09/2023 10:09 PM Leszek Koltunski

Coin tetrahedron: mesh, jsons.