Major improvement for the FactorySticker: now all changes to border thickness & size of corners should work.
some more corrections for the adjustable stickers.
Correct the Void Cube so that all sticker borders and radii look good.
complete fix for the shapeshifting cuboids incl. the JSONs.
beginning of the fix for the shapeshifting cuboids.
Support for the new default detection of solved state done. Something seems to be working.
new detection of the solved state - beginnings.
Penrose 4x4.
More support for Penrose 2x2.
Initial support fro Penrose 2x2.
Penrose Cube: jsons, mesh, icon, finishing touches.
Progress with Penrose - debugging solved state.
new Penrose Cube.
Merge remote-tracking branch 'origin/master'
Initial support for Offset Cuboids.
Penrose Cube 3x3 mostly implemented. Remaining: detection of solved states.
progress with new sorting methods.
Move signatures and ObjectConstants to Metadata.
Next step toward separating TwistyObject metadata.
Big step toward separating TwistyObject metadata.
change complexity from int to float.
beginnings of support of type=4 scrambling - shape-shifting cuboid.
Beginnings of support for flat shapeshifting cuboids and for not-rotatable rows in TouchControlChanging [this last thing still does not work correctly]
Shape-shifting cuboids: icons (incorrect), jsons, meshes.
Support for shape-shifting cuboids. (except for the flat ones like the Super Floppy)
progress with Ghost rotations.
Mirror objects: adjustments to names & touch control.
Mirror objects: increase complexity
Mirror objects: icons, jsons, meshes.
Progress with Pyraminx, works now, but there is still some bug in FactoryShape.
Bump Jing works now.
First tries at Bump Jing and Bump Pyraminx ( both crash on startup now)
Bump Skewb should be ready.
fixes for the generic Mirror mechanism.
first attempt at a generic Mirror mechanism.
remove 'MESH_NICE'
Dino Skewb: improve scrambling.
minor
improve scrambling of the Mosaic Cube
improve scrambling of the Tins and Lattice Cubes.
Lattice Cube: tutorials
Lattice Cube: the class, icon, mesh, json. Only tutorials remain.
Improve Coin Tetrahedron
Fix SkewbSolver.
Progress with Creator of Bandaged Skewbs
Finish Creator of Bandaged Octahedrons
separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.
New Creator of Bandaged Octahedrons
Minor adjustment for Mosaic Cube
Finish Mosaic Cube - json, mesh, adjustments.
Finish Mosaic Cube.
- some progress with Mosaic Cube.- very important memory optimizations for the main dialogs (mainly Scores - which no longer leaks memory!)- increase the size of object icons from 144x144 to 256x256
Initial support for the Mosaic Cube.
Lots of new tutorials; change the order of the objects.
Dino Skewb - corrections.
Dino Skewb - implementation, jsons, mesh, icon.
Make Coin Tetrahedron look nicer
new meshes & jsons for Kilominxes; tutorials for Magic Towers.
fix the 'texture' problem in the TwistyBandagedMegaminx.
progress with TwistyBandagedMegaminx.
progress with FactoryBandagedMegaminx.
Simplifications for the Factory of Bandaged Puzzles.
Progress with FactoryBandagedMegaminx
Fix the O2 scrambling table.
Jings: hopefully final corrections.
Jings: further corrections.
Jing5: icon, jsons, dmesh
Progress with Jing5
Progress with 6x6 Pyramid
Support Jing3 and Jing4 ( aka 4x4 Pyramind and 5x5 Pyramid).
Progress with 6x6 Pyramid.
O2 cube:
- JSONS, Mesh, optimizations.
progress with O2 cube,
O2 cube: first version.
Support drawing stickers with multiple holes in them.
change the way the coordinates of stickers are kept from float[2*N] to float[N][2]
bugfix
Progress with scrambling a BandagedObjectPyraminx. Still doesn't work though.
Progress with scrambling a bandaged pyraminx.
Initial support for scrambling a bandaged pyraminx.
Implement TwistyBandagedPyraminx
move the non-UI bandaged stuff to its own package in the object library.
make creation of vertex effects in the FactoryBandagedCuboid shape-independent.
Optionally split the outer faces of the Dino cubit into two components [test of the MeshMultigon, now switched off]