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distorted-objectlib / src / main / java / org @ 07c29a03

# Date Author Comment
07c29a03 04/04/2022 03:30 PM Leszek Koltunski

Bandaged 3x3: major speedup with creating the ScrambleState graph. Still there's room for improvement.

39d97e73 04/04/2022 12:15 AM Leszek Koltunski

Bandaged 3x3: fix the case of a cube that has two of its axis permanently locked.
Introduce some debugging to figure out how to speed up creation of the graph.

70a42319 04/03/2022 11:35 PM Leszek Koltunski

Bandaged 3x3: speed up creation of a cube.

187ea8c8 04/03/2022 08:44 PM Leszek Koltunski

Make Container built-in.

c09ce989 04/03/2022 08:11 PM Leszek Koltunski

Bandaged 3x3: fix scrambling.

f9e28248 04/03/2022 05:00 PM Leszek Koltunski

Bandaged 3x3: fix concave rounded corners.

1ef59b1d 04/03/2022 03:04 PM Leszek Koltunski

Bandaged 3x3: correct a bug in TwistyBandagedAbstract

0ed726d2 04/02/2022 09:35 PM Leszek Koltunski

Bugfix: if a puzzle has overridden 'getCubitFaceMap()' method (like for example Container, in order to make internal walls colorful) then before this might have screwed up computation of the solvedGroups. Correct that.

da4d3cc4 04/01/2022 12:15 AM Leszek Koltunski

Bump version to 1.10.0
Add Trajber 4x4, Mirror 4x4, Axis, Fisher, Pyramorphix to the list of built-in objects.

0c107521 03/29/2022 06:11 PM Leszek Koltunski

Create the bandaged 3x3 icon: should work already, but it doesn't. Debug.

3bf19410 03/29/2022 05:20 PM Leszek Koltunski

Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)

e85c8f90 03/28/2022 12:17 PM Leszek Koltunski

Bandaged 3x3: progress with saving.

3bb1afcb 03/25/2022 12:02 PM Leszek Koltunski

Cleanups.

2b525b54 03/24/2022 10:02 PM Leszek Koltunski

Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there.

1c55e462 03/24/2022 10:15 AM Leszek Koltunski

Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:

1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant flash when joining

b0638b61 03/22/2022 02:54 PM Leszek Koltunski

Progress with BandagedCreator.

12aa6192 03/20/2022 11:30 PM Leszek Koltunski

Beginnings of support for display of a collection of bandaged cubits in the CreatorView.

ab8e7276 03/20/2022 11:29 AM Leszek Koltunski

Improve Void's mesh and scrambling.

b6f4cf2a 03/20/2022 01:16 AM Leszek Koltunski

Slight correction for Void Cube's stickers.

2addda73 03/20/2022 12:49 AM Leszek Koltunski

Trajber's 4x4 : JSONs, mesh.

690557d9 03/19/2022 11:40 PM Leszek Koltunski

Special isSolved() function for the case where a puzzle has no corner or edge cubits (Trajber 4x4!)

e13456ed 03/19/2022 12:31 PM Leszek Koltunski

Trajber's 4x4 : almost finished, what remains is the 'solved' function.

8d96b92f 03/18/2022 06:29 PM Leszek Koltunski

Beginnings of support for Trajber's 4x4.

5987822f 03/16/2022 01:06 AM Leszek Koltunski

Progress with FactoryBandaged: round the corners.

b442e28c 03/15/2022 03:14 PM Leszek Koltunski

Progress with FactoryBandaged: compress the resulting vertices so that each one is listed exactly once.

f7049f3d 03/15/2022 10:11 AM Leszek Koltunski

Correct the link to the Polish Pyramorphix tutorial.

9c8ea8a6 03/15/2022 10:08 AM Leszek Koltunski

Progress with FactoryBandaged.

29ad5fc9 03/15/2022 12:08 AM Leszek Koltunski

Progress with FactoryBandaged.

bf4e7e68 03/14/2022 11:52 PM Leszek Koltunski

Correct FactoryCubit to correctly handle the case where the first vertex of the polygon is at (0,0)

f663a67a 03/14/2022 06:00 PM Leszek Koltunski

Progress with concave stickers.

a0cb920d 03/14/2022 04:14 PM Leszek Koltunski

Support for concave stickers (part1)

e3302253 03/14/2022 03:43 PM Leszek Koltunski

Progress with FactoryBandaged.

786098dd 03/14/2022 02:30 PM Leszek Koltunski

Progress with FactoryBandaged.

b8b71f52 03/14/2022 12:56 PM Leszek Koltunski

Progress with FactoryBandaged.

a7c10d03 03/11/2022 11:17 PM Leszek Koltunski

Progress with FactoryBandaged.

42003f6e 03/08/2022 10:23 AM Leszek Koltunski

There were PT-BR tutorials mistakenly put in the Spanish section. Correct that.

4a4dc4e7 03/06/2022 11:19 PM Leszek Koltunski

Recreate Pyraminx Crystal mesh

664d28b4 03/06/2022 10:44 PM Leszek Koltunski

Add Vietnamese Tutorials - json files

a399e91b 03/06/2022 09:16 PM Leszek Koltunski

Add Vietnamese Tutorials.

0275f61f 03/05/2022 11:40 PM Leszek Koltunski

Correct Ivy Cube's 'fast' 3D Mesh.

2af26e29 03/05/2022 12:20 PM Leszek Koltunski

Simplify Pyraminx Crystal: it should be derived from TwistyMinx!

bae32b77 03/05/2022 10:20 AM Leszek Koltunski

Pyraminx Crystal: tutorials.

726f9e63 03/05/2022 10:16 AM Leszek Koltunski

Pyraminx Crystal: tutorials.

be694bb0 03/05/2022 03:02 AM Leszek Koltunski

Pyraminx Crystal: puzzle works.

8409826d 03/05/2022 02:19 AM Leszek Koltunski

Pyraminx Crystal: beginnings.

a20e56fc 03/04/2022 02:45 PM Leszek Koltunski

(hopefully!) finally fix the long-standing bug where people could cheat and submit impossible records.

6c229e6c 03/04/2022 01:34 PM Leszek Koltunski

Minor.

289ca015 02/28/2022 02:39 PM Leszek Koltunski

New, generic bandaged 3x3 class 'TwistyBandagedAbstract'.

Now, (almost!) any bandaged 3x3 can be created by extending this class and implementing one abstract method 'getPositions()'. Almost, because there's still one restriction: currently all cubits need to be one of the 5 allowed types: 1x1x1, 2x1x1, 3x1x1, 2x2x1, 2x2x2....

1101d474 02/27/2022 10:50 PM Leszek Koltunski

Correct AXIS shape (forgottten part)

5f54927b 02/25/2022 03:34 PM Leszek Koltunski

Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.

c6fe904b 02/23/2022 12:32 AM Leszek Koltunski

up the number of scrambles of the BAN2 and BAN4 objects to respectively 20 and 22.

d12d901a 02/23/2022 12:26 AM Leszek Koltunski

Generalized ScrambleState generator: finished. Remove the specialized 'Evil' generator.

113597af 02/21/2022 04:48 PM Leszek Koltunski

Generalized ScrambleState generator: bugfixes

10b7e306 02/21/2022 02:29 PM Leszek Koltunski

New, generalized ScrambleState generator that should work for any bandaged 3x3.

0b376b05 02/17/2022 10:27 PM Leszek Koltunski

Improve Ivy mesh.

dbe27c50 02/17/2022 10:18 PM Leszek Koltunski

Minor.

ab9afd51 02/16/2022 01:45 PM Leszek Koltunski

Void Cube: switch it off.

3caadb08 02/16/2022 01:23 PM Leszek Koltunski

Void Cube: create assets. Puzzle finished.

0dc23f74 02/16/2022 01:14 PM Leszek Koltunski

Void Cube: modelling done.

24b63545 02/16/2022 12:17 PM Leszek Koltunski

Void Cube: progress, only the stickers remain.

bed91182 02/15/2022 11:24 PM Leszek Koltunski

Void Cube: corner cubit finished.

9b45d559 02/15/2022 09:55 PM Leszek Koltunski

Void Cube: beginning.

e29d5c29 02/15/2022 12:41 PM Leszek Koltunski

Axis Cube: finish implementation

3543d0dc 02/15/2022 10:28 AM Leszek Koltunski

Axis Cube: all cubits modelled.

325a17e0 02/14/2022 11:33 PM Leszek Koltunski

Progress with Axis Cube - model the first 2 cubits.

500896d3 02/14/2022 03:08 PM Leszek Koltunski

Beginnings of Axis Cube.

d379f92d 02/14/2022 01:21 PM Leszek Koltunski

solve the 'wasDownloadableButNowIsBuiltIn()' bug in 1.9.6 and 1.9.7.

7e087bd5 02/14/2022 12:42 PM Leszek Koltunski

new API to enable/disable face culling

169762ac 02/13/2022 05:57 PM Leszek Koltunski

Corrections for the drwaing only the FRONT side mode.

405a1ad1 02/13/2022 03:56 PM Leszek Koltunski

Preparation for only drawing the FRONT side of cubit walls: Ivy Cube.

846b69f3 02/13/2022 03:43 PM Leszek Koltunski

Preparation for drawing only the FRONT side of the cubit walls.

3d2493ea 02/07/2022 11:04 AM Leszek Koltunski

Simplify coloring internal stickers

7ec32155 02/06/2022 10:07 PM Leszek Koltunski

Make it possible to color internal walls as well.

05b0a7dd 02/03/2022 12:27 AM Leszek Koltunski

Bugfix for a rare (?) crash.

a7e1fa79 02/02/2022 12:52 PM Leszek Koltunski

Introduce possibility not to export some already implemented objects to the app.

402038ae 02/01/2022 10:45 PM Leszek Koltunski

Downloaded Objects: subtle bugfix. We cannot use ObjectType in ObjectControl to check if two objects are the same because DownloadedObjects have ObjectType null !

ef021035 02/01/2022 03:11 PM Leszek Koltunski

Downloaded Objects: bugfixes

bf52deb2 02/01/2022 01:30 PM Leszek Koltunski

Downloaded Objects more or less work now.

4bf52f4f 01/20/2022 08:21 PM Leszek Koltunski

Progress downloading objects and extras.

577fcf3d 01/17/2022 03:40 PM Leszek Koltunski

Minor.

a2d6c41a 01/17/2022 03:17 PM Leszek Koltunski

Re-organize tutorial list so that we can pull this one from JSON files.

052e0362 01/16/2022 03:59 PM Leszek Koltunski

Step towards tutorial JSON files.

cf2a888e 01/14/2022 12:38 AM Leszek Koltunski

Improve the CU_232 mesh.

49da89c8 01/13/2022 09:42 PM Leszek Koltunski

Container's JSON and mesh - one more corrrection.

d03935dd 01/13/2022 09:29 PM Leszek Koltunski

Improve Container's JSON and mesh.

253e440f 01/13/2022 04:57 PM Leszek Koltunski

Configurable internal colors. This somehow screwed up the Container!

dae74fc9 01/13/2022 03:44 PM Leszek Koltunski

Finish the Container.

d809bf6f 01/13/2022 02:28 PM Leszek Koltunski

Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.
Also: polish up the Container.

0e161d26 01/13/2022 12:32 AM Leszek Koltunski

Container Cube: mostly done.

73a95dfd 01/12/2022 04:04 PM Leszek Koltunski

All 9 cuboids now have flat internal walls and are ready for 'white plastic' mode.

f8e0d6be 01/11/2022 11:36 PM Leszek Koltunski

Add Pyramorphix.

23127082 01/11/2022 02:29 AM Leszek Koltunski

Add Fisher Cube.

e289dc14 01/10/2022 11:21 PM Leszek Koltunski

4x4 Mirror Blocks: make the mesh smaller.

05cb5de6 01/10/2022 11:13 PM Leszek Koltunski

Add 4x4 Mirror Blocks.

adb3a093 01/10/2022 03:32 PM Leszek Koltunski

Add debugging for the case when people submit suspicious records.

c5ce8291 01/10/2022 12:52 AM Leszek Koltunski

change order of KILO_5 and MEGA_3.

1a6003a6 01/08/2022 02:52 PM Leszek Koltunski

Corrections for the Windmill.

cd2e8d4c 01/08/2022 12:33 PM Leszek Koltunski

Implement new TouchControlShapemod

3144b0a2 01/08/2022 12:51 AM Leszek Koltunski

Change the order

ea8a2361 01/08/2022 12:07 AM Leszek Koltunski

Improve the Windmill Cube