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distorted-objectlib / src / main / java / org @ 092e257b

# Date Author Comment
092e257b 05/09/2023 05:17 PM Leszek Koltunski

Progress with support for the 'normal' touch-control: speed probes.

09ff1631 05/09/2023 03:08 PM Leszek Koltunski

Progress with support for the 'normal' touch-control

644c217a 05/09/2023 03:00 PM Leszek Koltunski

Progress with support for touch-control of pieces which we rotate along an axs which is normal to the currently touched face (think Coin Tetrahedron!)

333ecf1b 05/07/2023 10:41 AM Leszek Koltunski

Beginnings of support for touch-control of pieces which we rotate along an axs which is normal to the currently touched face (think Coin Tetrahedron!)

2241c459 05/07/2023 12:58 AM Leszek Koltunski

Coin Tetrahedron: progress

768149e8 05/06/2023 11:04 AM Leszek Koltunski

Coin Tetrahedron: progress

720b26cd 05/06/2023 01:36 AM Leszek Koltunski

Coin Tetrahedron: progress

166e4113 05/06/2023 12:50 AM Leszek Koltunski

Coin Tetrahedron: progress

b480f4dd 05/05/2023 11:29 PM Leszek Koltunski

Coin Tetrahedron: progress

4f629c09 05/01/2023 12:03 PM Leszek Koltunski

Coin Tetrahedron: initial commit

efc71331 05/01/2023 12:13 AM Leszek Koltunski

minor speedup

cf45025f 05/01/2023 12:01 AM Leszek Koltunski

speedup

062efe79 04/30/2023 11:35 PM Leszek Koltunski

bugfix

f51c164f 04/28/2023 11:10 PM Leszek Koltunski

CU_323 solver: speedups

5f8356d7 04/28/2023 12:26 PM Leszek Koltunski

CU_323 solver: speedups

d3fa1eed 04/28/2023 01:40 AM Leszek Koltunski

CU_323 solver: last step.

31d0a3fc 04/28/2023 12:17 AM Leszek Koltunski

CU_323 solver: don't use this for scrambling.

e1e92738 04/28/2023 12:04 AM Leszek Koltunski

CU_323 solver: new tablebase level17

3feba94e 04/27/2023 10:39 PM Leszek Koltunski

CU_323 solver: return to the old way of moving layers with a twist (we do not move the front layer, we move the middle and back layers to imitate this move and keep edge1 always in place)

ca2ba7a1 04/27/2023 04:32 PM Leszek Koltunski

CU_323 solver: progress and slight speedup for the 'old' solver.

5b9e0ba4 04/25/2023 01:22 PM Leszek Koltunski

CU_323 solver: new schema.

c6d9aa4c 04/24/2023 03:42 PM Leszek Koltunski

CU_323 solver: corrections.

398f2870 04/24/2023 03:06 PM Leszek Koltunski

CU_323 solver: corrections.

c64217f7 04/24/2023 11:25 AM Leszek Koltunski

CU_323 solver: minor.

d0eb4ae9 04/22/2023 02:47 PM Leszek Koltunski

CU_323 solver: corrections.

08451d7f 04/21/2023 11:38 PM Leszek Koltunski

CU_323 solver: remove mUpper.

d2216784 04/20/2023 10:26 PM Leszek Koltunski

CU_323 solver: bugfixes.

feceac2f 04/20/2023 08:12 PM Leszek Koltunski

CU_323 solver: tablebase.

f5eeab30 04/20/2023 06:42 PM Leszek Koltunski

CU_323 solver: corrections.

45dc5cd7 04/20/2023 04:50 PM Leszek Koltunski

CU_323 solver: corrections.

33f1978f 04/19/2023 05:07 PM Leszek Koltunski

CU_323 solver: corrections.

6ab0bce9 04/19/2023 04:37 PM Leszek Koltunski

CU_323 solver: theoretically complete.

ac172590 04/19/2023 04:08 PM Leszek Koltunski

Cuboids: produce the real quaternion group!

68b59ec3 04/17/2023 02:26 AM Leszek Koltunski

CU_323 solver: progress

b60d1cba 04/10/2023 09:57 PM Leszek Koltunski

Beginnings of CU_323 solver.

295f5302 04/08/2023 11:19 PM Leszek Koltunski

bugfix

621d55ac 04/06/2023 12:02 PM Leszek Koltunski

Change OperatingSystemInterface

00e83f23 04/06/2023 11:21 AM Leszek Koltunski

Stop crashing when something goes wrong with solvers

c0dcc0c1 04/06/2023 12:13 AM Leszek Koltunski

Make the touch control in OSInterface more like in the previous version - before it was occasionally crashing...

3d022d6a 04/05/2023 02:48 PM Leszek Koltunski

minor

426a9f6a 04/05/2023 12:56 PM Leszek Koltunski

Move patterns and Kociemba solver to objectlib.

79c7c950 04/05/2023 01:39 AM Leszek Koltunski

Move the SharedPreferences to the OSInterface

8e66157b 04/05/2023 12:50 AM Leszek Koltunski

Start moving the SharedPreferences to the OSInterface

3103c3c8 04/04/2023 11:51 PM Leszek Koltunski

Move opening local files to the OSInterface

a7c72edb 04/04/2023 05:38 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface (part3)

dfa958c7 04/04/2023 05:30 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface (part2)

82b0cf8e 04/04/2023 05:27 PM Leszek Koltunski

Move the interaction with touchscreen to the OSInterface

51c25e4e 04/04/2023 02:53 PM Leszek Koltunski

Separate a OSInterface from LibInterface

440f8e33 04/04/2023 11:19 AM Leszek Koltunski

remove all references to android.Context and android.Activity from distorted-objectlib

3b1d1644 04/03/2023 06:37 PM Leszek Koltunski

Pyraminx Diamond solver: pruning version finished.

3880b7b7 04/03/2023 05:38 PM Leszek Koltunski

Pyraminx Diamond solver: Abstract version finished.

8ed251d6 04/03/2023 01:41 PM Leszek Koltunski

Progress with the Pyraminx Diamond solver.

55b8c763 04/03/2023 11:36 AM Leszek Koltunski

Progress with the Pyraminx Diamond solver.

86bdcff5 04/03/2023 01:41 AM Leszek Koltunski

Skeleton of a Pyraminx Diamond solver.

ba78ae32 04/02/2023 11:23 PM Leszek Koltunski

Minor

a76bb8f6 04/02/2023 10:24 PM Leszek Koltunski

Dino solvers: unroll moves!

37310d4f 04/02/2023 09:32 PM Leszek Koltunski

Dino solveers: change the rot axis

0ed8f43f 04/02/2023 11:12 AM Leszek Koltunski

Dino4 solver: appears to be working now.

d6e2cf37 04/02/2023 02:35 AM Leszek Koltunski

Dino4 solver: code finished, but still doesn't work.

83dadb4a 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

88a4ee05 03/30/2023 01:15 PM Leszek Koltunski

Dino4 solver: progress.

bbacecec 03/30/2023 12:14 AM Leszek Koltunski

Dino4 solver: skeleton.

dbdb71d0 03/29/2023 11:57 PM Leszek Koltunski

Dino4 solver: skeleton.

1002958d 03/29/2023 10:03 PM Leszek Koltunski

Dino6 solver: corrections to the pruning engine.

5b9d6595 03/28/2023 06:24 PM Leszek Koltunski

Dino6 solver: corrections to the pruning engine.

5b9f1cec 03/28/2023 12:58 PM Leszek Koltunski

Dino6 solver: pruning version done.

0cb18c32 03/25/2023 12:34 AM Leszek Koltunski

Dino6 solver: tablebase computed. It doesn't quite work yet though.

9e7ff8d2 03/25/2023 12:32 AM Leszek Koltunski

Dino6 solver: tablebase computed. It doesn't quite work yet though.

ef93065b 03/24/2023 05:50 PM Leszek Koltunski

Dino6 solver: 2 functions missing.

76de8309 03/24/2023 05:35 PM Leszek Koltunski

Dino6 solver: skeleton tablebase class.

550a802e 03/24/2023 01:01 AM Leszek Koltunski

Square-0: icon.

b0098170 03/24/2023 12:57 AM Leszek Koltunski

Switch off Square-0

8bb9e58b 03/24/2023 12:10 AM Leszek Koltunski

Lower Square-0's complexity to 1.

e07840dc 03/24/2023 12:08 AM Leszek Koltunski

Add Square-0

626b239f 03/24/2023 12:07 AM Leszek Koltunski

Add Square-0

3788d0cd 03/23/2023 10:16 PM Leszek Koltunski

Speedups for setupPosition(). Now the 587 moves of the Burr Cube is getting done visibly faster.

68d51549 03/23/2023 01:03 AM Leszek Koltunski

Up the MAJOR version to 9 to account for the new SPLIT type supported by the interpreter.

fd271599 03/23/2023 01:01 AM Leszek Koltunski

Make the Masterball built-in - we need to displace the old version of it with an old scrambling mechanism.

aaeef328 03/22/2023 10:08 PM Leszek Koltunski

Support split type 'EDGE_COIN' in case of every shape.

9a7e8b98 03/22/2023 06:06 PM Leszek Koltunski

new SPLIT type: type EDGE_COIN (will be used in Coin Tetrahedron).
Only supported in Tetrahedrons for now.

d83c7ea4 03/22/2023 05:28 PM Leszek Koltunski

Debugging.

1dc673a3 03/22/2023 05:14 PM Leszek Koltunski

Make it possible to actually play at the MAX level the objects which have too many rostations for a normal SCRAMBLE effect (and instead do a FAST_SCRAMBLE)

43780264 03/22/2023 02:41 PM Leszek Koltunski

Skewb solver: corrections for error detection.

dbcd5ff2 03/22/2023 01:30 PM Leszek Koltunski

Skewb solver: pruning version works now.

8a489ebd 03/22/2023 01:15 PM Leszek Koltunski

Skewb solver: full TB version works now.

2d697abd 03/22/2023 12:12 AM Leszek Koltunski

Progess with Skewb solver.

cc7d45d1 03/21/2023 05:00 PM Leszek Koltunski

Progess with Skewb solver.

e9bff328 03/21/2023 03:02 PM Leszek Koltunski

Progess with Skewb solver.

857c969a 03/20/2023 01:25 AM Leszek Koltunski

Jing: a TablebasePruning-based solver finished and working.

b8a7c09d 03/20/2023 01:09 AM Leszek Koltunski

Jing: a TablebaseAbstract-based solver finished and working.

8b57a8f9 03/20/2023 12:38 AM Leszek Koltunski

Jing tablebase. New, less pillowed Jing mesh.

db2ed801 03/19/2023 01:48 AM Leszek Koltunski

Bugfix; connect MIRR2 to perfect TB-based scrambling.

cd595931 03/19/2023 01:32 AM Leszek Koltunski

TablebasesPruning seems to be working now, at least with Cube2.

fb8eaaec 03/18/2023 06:56 PM Leszek Koltunski

Progress with TablebasesPruning

b9633e5f 03/18/2023 11:54 AM Leszek Koltunski

Progress with TablebasesPruning

aa0757b6 03/18/2023 01:08 AM Leszek Koltunski

Progress with TablebasesPruning

bdcb662f 03/17/2023 04:26 PM Leszek Koltunski

Progress with TablebasesPruning

a8d83300 03/16/2023 01:34 AM Leszek Koltunski

Minor.

61b37d19 03/16/2023 01:21 AM Leszek Koltunski

Pruning tables for Cube2 (levels 4,5,11)

f079bf77 03/16/2023 01:16 AM Leszek Koltunski

PruningTables now support numBits=20,24.
Progress with TablebasesPruning.