Major improvement for the FactorySticker: now all changes to border thickness & size of corners should work.
some more corrections for the adjustable stickers.
Correct the Void Cube so that all sticker borders and radii look good.
complete fix for the shapeshifting cuboids incl. the JSONs.
New json files.
Penrose 4x4.
More support for Penrose 2x2.
Penrose Cube: jsons, mesh, icon, finishing touches.
correct categories of Mirror objects.
New JSONs with category.
Next step toward separating TwistyObject metadata.
Fix SkewbSolver.
implement enumeration of permutations in linear time. This hopefully speeds up all solvers.
CU_323 solver: new tablebase level17
CU_323 solver: new tablebase level8
CU_323 solver: return to the old way of moving layers with a twist (we do not move the front layer, we move the middle and back layers to imitate this move and keep edge1 always in place)
CU_323 solver: new schema.
CU_323 solver: tablebase.
Move patterns and Kociemba solver to objectlib.
Pyraminx Diamond solver: pruning version finished.
Pyraminx Diamond solver: Abstract version finished.
Dino4 solver: code finished, but still doesn't work.
Dino6 solver: pruning version done.
Dino6 solver: tablebase computed. It doesn't quite work yet though.
Skewb solver: pruning version works now.
Progess with Skewb solver.
Jing: a TablebasePruning-based solver finished and working.
Jing: a TablebaseAbstract-based solver finished and working.
Delete the cube2 tablebase.
Pruning tables for Cube2 (levels 4,5,11)
PruningTables now being correctly created in CreatorActivity and read in by the main app.
Cube2 tablebases solver finished.
Diamond Skewb solver: add Tablebase.
Pyraminx solver: tablebase working now (tipless, tips to be added in the SolverPyraminx class)
CU_232 solver: finished
Ivy solver finished
add ability to create tablebases.
Compute the Quat Group in Java.
Trajber's Octahedron: progress.
Correect JSON reading and writing: shape corners and centers are optional!
Systematic names for the meshes.
Separate the notions of a sticker shape and a sticker color.
Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)
Make the cube meshes even a bit smaller
Make cube meshes much smaller (by initroducing two distinct types of cubits -
1) corners and edges2) face cubits (which now have simpler meshes)
Changes to the Cube cubits; new cube meshes.
Improve the Jing mesh.
Initial commit