Major improvement for the FactorySticker: now all changes to border thickness & size of corners should work.
some more corrections for the adjustable stickers.
Correct the Void Cube so that all sticker borders and radii look good.
complete fix for the shapeshifting cuboids incl. the JSONs.
New json files.
Penrose 4x4 icon
Penrose 4x4.
More support for Penrose 2x2.
Penrose Cube: jsons, mesh, icon, finishing touches.
correct categories of Mirror objects.
New JSONs with category.
Next step toward separating TwistyObject metadata.
Correct icons.
Shape-shifting cuboids: icons (incorrect), jsons, meshes.
Mirror objects: icons
Mirror objects: icons, jsons, meshes.
Seriously lower memory usage.
Lattice Cube: new icon
Lattice Cube: the class, icon, mesh, json. Only tutorials remain.
Fix SkewbSolver.
new tetrahedral icons
- some progress with Mosaic Cube.- very important memory optimizations for the main dialogs (mainly Scores - which no longer leaks memory!)- increase the size of object icons from 144x144 to 256x256
Lots of new tutorials; change the order of the objects.
Dino Skewb - corrections.
Dino Skewb - implementation, jsons, mesh, icon.
Jings: icons.
Improve object creator.
O2 cube: icon
3 new icons.
implement enumeration of permutations in linear time. This hopefully speeds up all solvers.
CU_323 solver: new tablebase level17
CU_323 solver: new tablebase level8
CU_323 solver: return to the old way of moving layers with a twist (we do not move the front layer, we move the middle and back layers to imitate this move and keep edge1 always in place)
CU_323 solver: new schema.
CU_323 solver: tablebase.
Move patterns and Kociemba solver to objectlib.
Pyraminx Diamond solver: pruning version finished.
Pyraminx Diamond solver: Abstract version finished.
Dino4 solver: code finished, but still doesn't work.
Dino6 solver: pruning version done.
Dino6 solver: tablebase computed. It doesn't quite work yet though.
Square-0: icon.
Skewb solver: pruning version works now.
Progess with Skewb solver.
Jing: a TablebasePruning-based solver finished and working.
Jing: a TablebaseAbstract-based solver finished and working.
Delete the cube2 tablebase.
Pruning tables for Cube2 (levels 4,5,11)
PruningTables now being correctly created in CreatorActivity and read in by the main app.
Cube2 tablebases solver finished.
Master Icosamate: mesh, jsons.
Icosamate: icon
Icosamate: default rotation
Icosamate: mesh, jsons.
Diamond Skewb solver: add Tablebase.
New button in the solver screen: reset all textures.
Pyraminx solver: tablebase working now (tipless, tips to be added in the SolverPyraminx class)
CU_232 solver: finished
Ivy solver finished
add ability to create tablebases.
Make the new icons 144x144
AI Cube: rename the icon.
Icon (and icon creation) for the Camouflage 3x3x3.
AI Cube: even thicker stroke.
Pyraminx Diamond & Duo: meshes, jsons.
correct Masterball's icon.
Masterball: icon, mesh, jsons.
New Mastermorphix & Megamorphix icons, some small corrections.
Mastermorphix & Megamorphix: finishing touches (meshes, jsons, icons, final adjustments)
IAP part 6: new 'Present' object effect.
remove unused graphics
- move the 'object' popup to the botton right- move the 'solve' button to the upper left- movee the 'scramble' button to the upper right (its new FastScrambleEffect still not implemented fully)
Correct the icons
Sticker overrides finished. Add crazy planets JSONs and icons (correction)
Sticker overrides finished. Add crazy planets JSONs and icons.
Circle 2x2: mesh, jsons.
Crazy 3x3: icon, jsons, mesh.
Mixup Plus Cube: icon,mesh,jsons.
Mixup Cube: mesh, jsons, icon.
New Pentultimate puzzle.
Starminx I: icon
Trajber's 4x4 : almost finished, what remains is the 'solved' function.
Pyraminx Crystal: beginnings.
Void Cube: create assets. Puzzle finished.
Add missing (and unused) resources to the 'Automator' package.
Add missing icons.
Add Pyramorphix.
re-add the icons!
Remove 3 out of 4 object icons.
Compute the Quat Group in Java.
Trajber's Octahedron: add object to the system.
Trajber's Octahedron: progress.
Progress with ConfigScreen.
Add Cube6.
Correect JSON reading and writing: shape corners and centers are optional!
Do not pull the inventors and the names of objects from Resources.