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distorted-objectlib / src / main / res @ e1e92738

# Date Author Comment
e1e92738 04/28/2023 12:04 AM Leszek Koltunski

CU_323 solver: new tablebase level17

ec1d3ad8 04/27/2023 10:40 PM Leszek Koltunski

CU_323 solver: new tablebase level8

3feba94e 04/27/2023 10:39 PM Leszek Koltunski

CU_323 solver: return to the old way of moving layers with a twist (we do not move the front layer, we move the middle and back layers to imitate this move and keep edge1 always in place)

5b9e0ba4 04/25/2023 01:22 PM Leszek Koltunski

CU_323 solver: new schema.

feceac2f 04/20/2023 08:12 PM Leszek Koltunski

CU_323 solver: tablebase.

426a9f6a 04/05/2023 12:56 PM Leszek Koltunski

Move patterns and Kociemba solver to objectlib.

3b1d1644 04/03/2023 06:37 PM Leszek Koltunski

Pyraminx Diamond solver: pruning version finished.

3880b7b7 04/03/2023 05:38 PM Leszek Koltunski

Pyraminx Diamond solver: Abstract version finished.

d6e2cf37 04/02/2023 02:35 AM Leszek Koltunski

Dino4 solver: code finished, but still doesn't work.

5b9f1cec 03/28/2023 12:58 PM Leszek Koltunski

Dino6 solver: pruning version done.

9e7ff8d2 03/25/2023 12:32 AM Leszek Koltunski

Dino6 solver: tablebase computed. It doesn't quite work yet though.

550a802e 03/24/2023 01:01 AM Leszek Koltunski

Square-0: icon.

dbcd5ff2 03/22/2023 01:30 PM Leszek Koltunski

Skewb solver: pruning version works now.

2d697abd 03/22/2023 12:12 AM Leszek Koltunski

Progess with Skewb solver.

857c969a 03/20/2023 01:25 AM Leszek Koltunski

Jing: a TablebasePruning-based solver finished and working.

b8a7c09d 03/20/2023 01:09 AM Leszek Koltunski

Jing: a TablebaseAbstract-based solver finished and working.

beb5c0d3 03/19/2023 02:19 AM Leszek Koltunski

Delete the cube2 tablebase.

61b37d19 03/16/2023 01:21 AM Leszek Koltunski

Pruning tables for Cube2 (levels 4,5,11)

7363eaa6 03/15/2023 05:06 PM Leszek Koltunski

PruningTables now being correctly created in CreatorActivity and read in by the main app.

618f3d75 03/12/2023 11:45 PM Leszek Koltunski

Cube2 tablebases solver finished.

7eba3235 03/08/2023 05:24 PM Leszek Koltunski

Master Icosamate: mesh, jsons.

eb4fe652 03/07/2023 05:21 PM Leszek Koltunski

Icosamate: icon

0c876388 03/07/2023 05:12 PM Leszek Koltunski

Icosamate: default rotation

eaa2e168 03/07/2023 05:00 PM Leszek Koltunski

Icosamate: icon

593cd919 03/07/2023 04:50 PM Leszek Koltunski

Icosamate: mesh, jsons.

0d424ca3 03/03/2023 02:43 PM Leszek Koltunski

Diamond Skewb solver: add Tablebase.

4c2c0f44 03/01/2023 11:36 PM Leszek Koltunski

New button in the solver screen: reset all textures.

74cc695a 02/28/2023 01:13 PM Leszek Koltunski

Pyraminx solver: tablebase working now (tipless, tips to be added in the SolverPyraminx class)

971a184e 02/24/2023 02:44 PM Leszek Koltunski

CU_232 solver: finished

f9980f6a 02/22/2023 09:22 PM Leszek Koltunski

Ivy solver finished

462911fd 02/19/2023 12:28 AM Leszek Koltunski

add ability to create tablebases.

dec38c86 02/09/2023 02:09 AM Leszek Koltunski

Make the new icons 144x144

d60a2399 01/30/2023 11:11 AM Leszek Koltunski

AI Cube: rename the icon.

51d14921 01/30/2023 11:09 AM Leszek Koltunski

Icon (and icon creation) for the Camouflage 3x3x3.

6435ad6a 01/30/2023 12:56 AM Leszek Koltunski

AI Cube: even thicker stroke.

5f795839 01/10/2023 06:21 PM Leszek Koltunski

Pyraminx Diamond & Duo: meshes, jsons.

bbb12178 12/09/2022 12:39 AM Leszek Koltunski

correct Masterball's icon.

a76330cc 12/09/2022 12:23 AM Leszek Koltunski

Masterball: icon, mesh, jsons.

5d09301e 11/24/2022 03:22 PM Leszek Koltunski

New Mastermorphix & Megamorphix icons, some small corrections.

b5cc50ae 11/20/2022 11:52 PM Leszek Koltunski

Mastermorphix & Megamorphix: finishing touches (meshes, jsons, icons, final adjustments)

826d293e 08/17/2022 03:02 PM Leszek Koltunski

IAP part 6: new 'Present' object effect.

bff10dc3 07/15/2022 01:05 AM Leszek Koltunski

remove unused graphics

186bc982 07/11/2022 04:24 PM Leszek Koltunski

- move the 'object' popup to the botton right
- move the 'solve' button to the upper left
- movee the 'scramble' button to the upper right (its new FastScrambleEffect still not implemented fully)

30aa800a 06/18/2022 10:54 AM Leszek Koltunski

Correct the icons

b0c97683 06/18/2022 01:37 AM Leszek Koltunski

Sticker overrides finished. Add crazy planets JSONs and icons (correction)

0b050556 06/18/2022 01:15 AM Leszek Koltunski

Sticker overrides finished. Add crazy planets JSONs and icons.

d75b7581 06/16/2022 08:52 PM Leszek Koltunski

Circle 2x2: mesh, jsons.

97d1e3d7 06/02/2022 12:40 AM Leszek Koltunski

Crazy 3x3: icon, jsons, mesh.

c5de0343 05/19/2022 10:20 AM Leszek Koltunski

Mixup Plus Cube: icon,mesh,jsons.

513616f4 05/18/2022 12:26 AM Leszek Koltunski

Mixup Cube: mesh, jsons, icon.

1bd4a248 04/13/2022 09:44 PM Leszek Koltunski

New Pentultimate puzzle.

9ed25c53 04/12/2022 11:05 PM Leszek Koltunski

Starminx I: icon

e13456ed 03/19/2022 12:31 PM Leszek Koltunski

Trajber's 4x4 : almost finished, what remains is the 'solved' function.

8409826d 03/05/2022 02:19 AM Leszek Koltunski

Pyraminx Crystal: beginnings.

3caadb08 02/16/2022 01:23 PM Leszek Koltunski

Void Cube: create assets. Puzzle finished.

3fc78370 02/14/2022 02:16 PM Leszek Koltunski

Add missing (and unused) resources to the 'Automator' package.

54c4cc9c 01/27/2022 09:30 PM Leszek Koltunski

Add missing icons.

f8e0d6be 01/11/2022 11:36 PM Leszek Koltunski

Add Pyramorphix.

ed2caade 01/06/2022 11:48 PM Leszek Koltunski

re-add the icons!

ce956bcf 01/06/2022 10:39 PM Leszek Koltunski

Remove 3 out of 4 object icons.

0d15e934 01/04/2022 02:11 PM Leszek Koltunski

Compute the Quat Group in Java.

bc39861d 12/20/2021 11:27 PM Leszek Koltunski

Trajber's Octahedron: add object to the system.

26d73f43 12/20/2021 04:49 PM Leszek Koltunski

Trajber's Octahedron: progress.

924d80f6 11/25/2021 01:26 AM Leszek Koltunski

Progress with ConfigScreen.

3f7fad4f 10/28/2021 05:54 PM Leszek Koltunski

Add Cube6.

9e8eb9e4 10/27/2021 05:20 PM Leszek Koltunski

Correect JSON reading and writing: shape corners and centers are optional!

e26eb4e7 10/22/2021 04:49 PM Leszek Koltunski

Do not pull the inventors and the names of objects from Resources.

b146015e 10/21/2021 05:17 PM Leszek Koltunski

Standarize icon naming scheme.

55fa6993 10/21/2021 04:54 PM Leszek Koltunski

Systematic names for the meshes.

a75ae1ee 10/21/2021 01:16 AM Leszek Koltunski

Separate the notions of a sticker shape and a sticker color.

59c20632 10/18/2021 02:06 PM Leszek Koltunski

Reorg for writing the JSON

b19a1d32 10/13/2021 12:29 PM Leszek Koltunski

Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)

d309baa5 10/11/2021 04:07 PM Leszek Koltunski

Make the cube meshes even a bit smaller

8396c548 10/11/2021 03:54 PM Leszek Koltunski

Make cube meshes much smaller (by initroducing two distinct types of cubits -

1) corners and edges
2) face cubits (which now have simpler meshes)

8da6b1c9 10/11/2021 02:34 PM Leszek Koltunski

Changes to the Cube cubits; new cube meshes.

8592461c 10/11/2021 12:24 AM Leszek Koltunski

'IconMode' finished.

854b09be 10/06/2021 10:31 PM Leszek Koltunski

Improve the Jing mesh.

9276dced 10/05/2021 11:58 AM Leszek Koltunski

Move RubikControl to objectlib (as 'ObjectAutomator')
Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.

a5a52e8d 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

61aa85e4 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

29b82486 09/29/2021 04:27 PM Leszek Koltunski

Initial commit