CU_323 solver: new tablebase level17
CU_323 solver: new tablebase level8
CU_323 solver: return to the old way of moving layers with a twist (we do not move the front layer, we move the middle and back layers to imitate this move and keep edge1 always in place)
CU_323 solver: new schema.
CU_323 solver: tablebase.
Move patterns and Kociemba solver to objectlib.
Pyraminx Diamond solver: pruning version finished.
Pyraminx Diamond solver: Abstract version finished.
Dino4 solver: code finished, but still doesn't work.
Dino6 solver: pruning version done.
Dino6 solver: tablebase computed. It doesn't quite work yet though.
Square-0: icon.
Skewb solver: pruning version works now.
Progess with Skewb solver.
Jing: a TablebasePruning-based solver finished and working.
Jing: a TablebaseAbstract-based solver finished and working.
Delete the cube2 tablebase.
Pruning tables for Cube2 (levels 4,5,11)
PruningTables now being correctly created in CreatorActivity and read in by the main app.
Cube2 tablebases solver finished.
Master Icosamate: mesh, jsons.
Icosamate: icon
Icosamate: default rotation
Icosamate: mesh, jsons.
Diamond Skewb solver: add Tablebase.
New button in the solver screen: reset all textures.
Pyraminx solver: tablebase working now (tipless, tips to be added in the SolverPyraminx class)
CU_232 solver: finished
Ivy solver finished
add ability to create tablebases.
Make the new icons 144x144
AI Cube: rename the icon.
Icon (and icon creation) for the Camouflage 3x3x3.
AI Cube: even thicker stroke.
Pyraminx Diamond & Duo: meshes, jsons.
correct Masterball's icon.
Masterball: icon, mesh, jsons.
New Mastermorphix & Megamorphix icons, some small corrections.
Mastermorphix & Megamorphix: finishing touches (meshes, jsons, icons, final adjustments)
IAP part 6: new 'Present' object effect.
remove unused graphics
- move the 'object' popup to the botton right- move the 'solve' button to the upper left- movee the 'scramble' button to the upper right (its new FastScrambleEffect still not implemented fully)
Correct the icons
Sticker overrides finished. Add crazy planets JSONs and icons (correction)
Sticker overrides finished. Add crazy planets JSONs and icons.
Circle 2x2: mesh, jsons.
Crazy 3x3: icon, jsons, mesh.
Mixup Plus Cube: icon,mesh,jsons.
Mixup Cube: mesh, jsons, icon.
New Pentultimate puzzle.
Starminx I: icon
Trajber's 4x4 : almost finished, what remains is the 'solved' function.
Pyraminx Crystal: beginnings.
Void Cube: create assets. Puzzle finished.
Add missing (and unused) resources to the 'Automator' package.
Add missing icons.
Add Pyramorphix.
re-add the icons!
Remove 3 out of 4 object icons.
Compute the Quat Group in Java.
Trajber's Octahedron: add object to the system.
Trajber's Octahedron: progress.
Progress with ConfigScreen.
Add Cube6.
Correect JSON reading and writing: shape corners and centers are optional!
Do not pull the inventors and the names of objects from Resources.
Standarize icon naming scheme.
Systematic names for the meshes.
Separate the notions of a sticker shape and a sticker color.
Reorg for writing the JSON
Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)
Make the cube meshes even a bit smaller
Make cube meshes much smaller (by initroducing two distinct types of cubits -
1) corners and edges2) face cubits (which now have simpler meshes)
Changes to the Cube cubits; new cube meshes.
'IconMode' finished.
Improve the Jing mesh.
Move RubikControl to objectlib (as 'ObjectAutomator')Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.
Move yet more code to objectlib.
Simplify ObjectList: now there's just one object per size.
Initial commit