Revision 02d80fe6
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objectlib/effects/win/WinEffectGlow.java | ||
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67 | 67 |
degreeDyn.add(new Static1D(1.5f)); |
68 | 68 |
degreeDyn.add(new Static1D(1.0f)); |
69 | 69 |
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70 |
mNodeEffects[1] = new VertexEffectSink(degreeDyn,new Static3D(0,0,0), new Static4D(0,0,0,0.5f) ); |
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Static3D move = mPre.getMove(); |
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float moveX = move.get0(); |
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72 |
float moveY = move.get1(); |
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int width = mScreen.getWidth(); |
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int height= mScreen.getHeight(); |
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Static3D center = new Static3D(moveX/width, moveY/height, 0); |
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float ratio = 0.5f*mObject.getRatio(); |
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|
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mNodeEffects[1] = new VertexEffectSink(degreeDyn, center, new Static4D(0,0,0,ratio) ); |
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71 | 79 |
} |
72 | 80 |
|
73 | 81 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
progress with off-center objects.