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Revision 4c9ca251

Added by Leszek Koltunski over 2 years ago

Add the getFaceAxis() API and fill up the getDist3D() API.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistySkewb.java
205 205

  
206 206
  public float[] getDist3D(int[] numLayers)
207 207
    {
208
    return null;
208
    return TouchControlHexahedron.D3D;
209
    }
210

  
211
///////////////////////////////////////////////////////////////////////////////////////////////////
212

  
213
  public Static3D[] getFaceAxis()
214
    {
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    return TouchControlHexahedron.FACE_AXIS;
209 216
    }
210 217

  
211 218
///////////////////////////////////////////////////////////////////////////////////////////////////

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