Revision 5931ae4d
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objectlib/helpers/ObjectShape.java | ||
---|---|---|
19 | 19 |
|
20 | 20 |
package org.distorted.objectlib.helpers; |
21 | 21 |
|
22 |
import org.distorted.library.type.Static4D; |
|
23 |
import org.distorted.objectlib.main.TwistyObject; |
|
24 |
|
|
22 | 25 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
23 | 26 |
|
24 | 27 |
public class ObjectShape |
... | ... | |
71 | 74 |
|
72 | 75 |
return ret; |
73 | 76 |
} |
77 |
|
|
78 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
79 |
|
|
80 |
private static int[] computeCubitFaceColors(ObjectShape shape, float[] position, Static4D quat) |
|
81 |
{ |
|
82 |
return null; |
|
83 |
} |
|
84 |
|
|
85 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
86 |
|
|
87 |
public static int[][] computeColors(ObjectShape[] shapes, float[][] positions, Static4D[] quats, TwistyObject object) |
|
88 |
{ |
|
89 |
int numCubits = positions.length; |
|
90 |
int[][] colors = new int[numCubits][]; |
|
91 |
int[] numLayers = object.getNumLayers(); |
|
92 |
|
|
93 |
for(int cubit=0; cubit<numCubits; cubit++) |
|
94 |
{ |
|
95 |
int variant = object.getCubitVariant(cubit,numLayers); |
|
96 |
colors[cubit] = computeCubitFaceColors(shapes[variant],positions[cubit],quats[cubit]); |
|
97 |
} |
|
98 |
|
|
99 |
return colors; |
|
100 |
} |
|
74 | 101 |
} |
Also available in: Unified diff
Beginning to automatically calculate cubitFaceColors.