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Revision 61aa85e4

Added by Leszek Koltunski over 2 years ago

Simplify ObjectList: now there's just one object per size.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyCube.java
67 67
  public TwistyCube(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
68 68
                    DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
69 69
    {
70
    super(size, size, quat, texture, mesh, effects, moves, ObjectList.CUBE, res, scrWidth);
70
    super(size, size, quat, texture, mesh, effects, moves, res, scrWidth);
71 71
    }
72 72

  
73 73
///////////////////////////////////////////////////////////////////////////////////////////////////
......
394 394
    return mBasicAngle;
395 395
    }
396 396

  
397
///////////////////////////////////////////////////////////////////////////////////////////////////
398

  
399
  public ObjectList intGetObjectList(int numLayers)
400
    {
401
    switch(numLayers)
402
      {
403
      case 2: return ObjectList.CUBE_2;
404
      case 3: return ObjectList.CUBE_3;
405
      case 4: return ObjectList.CUBE_4;
406
      case 5: return ObjectList.CUBE_5;
407
      }
408

  
409
    return ObjectList.CUBE_3;
410
    }
411

  
397 412
///////////////////////////////////////////////////////////////////////////////////////////////////
398 413

  
399 414
  public int getObjectName(int numLayers)

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