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Revision 61aa85e4

Added by Leszek Koltunski over 2 years ago

Simplify ObjectList: now there's just one object per size.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyPyraminx.java
68 68
  public TwistyPyraminx(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
69 69
                        DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
70 70
    {
71
    super(size, size, quat, texture, mesh, effects, moves, ObjectList.PYRA, res, scrWidth);
71
    super(size, size, quat, texture, mesh, effects, moves, res, scrWidth);
72 72
    }
73 73

  
74 74
///////////////////////////////////////////////////////////////////////////////////////////////////
......
420 420
    return mBasicAngle;
421 421
    }
422 422

  
423
///////////////////////////////////////////////////////////////////////////////////////////////////
424

  
425
  public ObjectList intGetObjectList(int numLayers)
426
    {
427
    switch(numLayers)
428
      {
429
      case 3: return ObjectList.PYRA_3;
430
      case 4: return ObjectList.PYRA_4;
431
      case 5: return ObjectList.PYRA_5;
432
      }
433

  
434
    return ObjectList.PYRA_3;
435
    }
436

  
423 437
///////////////////////////////////////////////////////////////////////////////////////////////////
424 438

  
425 439
  public int getObjectName(int numLayers)

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