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Revision 61aa85e4

Added by Leszek Koltunski over 2 years ago

Simplify ObjectList: now there's just one object per size.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistySkewb.java
74 74
  public TwistySkewb(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
75 75
                     DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
76 76
    {
77
    super(size, 2*size-2, quat, texture, mesh, effects, moves, ObjectList.SKEW, res, scrWidth);
77
    super(size, 2*size-2, quat, texture, mesh, effects, moves, res, scrWidth);
78 78
    }
79 79

  
80 80
///////////////////////////////////////////////////////////////////////////////////////////////////
......
595 595
    return mBasicAngle;
596 596
    }
597 597

  
598
///////////////////////////////////////////////////////////////////////////////////////////////////
599

  
600
  public ObjectList intGetObjectList(int numLayers)
601
    {
602
    switch(numLayers)
603
      {
604
      case 2: return ObjectList.SKEW_2;
605
      case 3: return ObjectList.SKEW_3;
606
      }
607

  
608
    return ObjectList.SKEW_2;
609
    }
610

  
598 611
///////////////////////////////////////////////////////////////////////////////////////////////////
599 612

  
600 613
  public int getObjectName(int numLayers)

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