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Revision 97a75106

Added by Leszek Koltunski 8 months ago

separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistySkewb.java
17 17

  
18 18
import org.distorted.objectlib.helpers.FactoryCubit;
19 19
import org.distorted.objectlib.helpers.ObjectFaceShape;
20
import org.distorted.objectlib.helpers.ObjectSignature;
20
import org.distorted.objectlib.signature.ObjectSignature;
21 21
import org.distorted.objectlib.helpers.ObjectVertexEffects;
22 22
import org.distorted.objectlib.main.InitAssets;
23
import org.distorted.objectlib.main.ObjectSignatures;
23
import org.distorted.objectlib.signature.ObjectConstants;
24 24
import org.distorted.objectlib.scrambling.ScrambleEdgeGenerator;
25 25
import org.distorted.objectlib.main.InitData;
26 26
import org.distorted.objectlib.touchcontrol.TouchControlHexahedron;
......
539 539
    {
540 540
    switch(getNumLayers()[0])
541 541
      {
542
      case 2: return new ObjectSignature(ObjectSignatures.SKEW_2);
543
      case 3: return new ObjectSignature(ObjectSignatures.SKEW_3);
542
      case 2: return new ObjectSignature(ObjectConstants.SKEW_2);
543
      case 3: return new ObjectSignature(ObjectConstants.SKEW_3);
544 544
      }
545 545

  
546 546
    return null;

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