Project

General

Profile

« Previous | Next » 

Revision 9ba7f3f6

Added by Leszek Koltunski over 1 year ago

Move scrambling to a new model where there are spearete scrambling 'algorithms' and 'edges' of the scrambling graph.
Now each edge can contain a whole algorithm, i.e. a sequence of moves leading from state to state, which permits construction of scrambling for more complicated bandaged objects such as the AI cube.

Unchecked as of yet, probably still a lot of bugs.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyUltimate.java
21 21
import org.distorted.objectlib.helpers.ObjectFaceShape;
22 22
import org.distorted.objectlib.helpers.ObjectSignature;
23 23
import org.distorted.objectlib.helpers.ObjectVertexEffects;
24
import org.distorted.objectlib.scrambling.ScrambleEdgeGenerator;
24 25
import org.distorted.objectlib.main.InitData;
25 26
import org.distorted.objectlib.touchcontrol.TouchControlDodecahedron;
26 27
import org.distorted.objectlib.main.ObjectType;
27 28
import org.distorted.objectlib.helpers.ObjectShape;
28
import org.distorted.objectlib.scrambling.ScrambleState;
29 29
import org.distorted.objectlib.shape.ShapeDodecahedron;
30 30

  
31 31
///////////////////////////////////////////////////////////////////////////////////////////////////
......
47 47
           new Static3D( 0,C,-B)
48 48
         };
49 49

  
50
  private ScrambleState[] mStates;
50
  private int[][] mEdges;
51 51
  private int[][] mBasicAngle;
52 52
  private float[][] mCuts;
53 53
  private float[][] mPositions;
......
62 62

  
63 63
///////////////////////////////////////////////////////////////////////////////////////////////////
64 64

  
65
  public ScrambleState[] getScrambleStates()
65
  public int[][] getScrambleEdges()
66 66
    {
67
    if( mStates==null )
68
      {
69
      int[] tmp = {0,-1,0, 0,1,0, 1,-1,0, 1,1,0 };
70

  
71
      mStates = new ScrambleState[]
72
        {
73
        new ScrambleState( new int[][] {tmp,tmp,tmp,tmp} )
74
        };
75
      }
76

  
77
    return mStates;
67
    if( mEdges==null ) mEdges = ScrambleEdgeGenerator.getScrambleEdgesSingle(mBasicAngle);
68
    return mEdges;
78 69
    }
79 70

  
80 71
///////////////////////////////////////////////////////////////////////////////////////////////////

Also available in: Unified diff