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Revision a135652b

Added by Leszek Koltunski over 2 years ago

Improve cuboids: single-layer cuboids should work. 1x1x1 does!

View differences:

src/main/java/org/distorted/objectlib/main/Movement.java
270 270

  
271 271
  private float[] computeBorder(float[] cuts, boolean[] rotatable, int size)
272 272
    {
273
    if( cuts==null ) return null;
274

  
273 275
    int len = cuts.length;
274 276
    float[] border = new float[len];
275 277

  
......
382 384
  private int computeRowFromOffset(int face, int axisIndex, float offset)
383 385
    {
384 386
    float[] borders = mTouchBorders[axisIndex];
387

  
388
    if( borders==null ) return 0;
389

  
385 390
    int len = borders.length;
386 391
    float A = mA[face][axisIndex];
387 392

  

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