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Revision a4af26c1

Added by Leszek Koltunski about 2 years ago

Progress with cubit quaternions.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyAxis.java
206 206

  
207 207
  public Static4D getCubitQuats(int cubit, int[] numLayers)
208 208
    {
209
    if( mQuatIndex==null ) mQuatIndex = new int[] {0,22,10,17,14,19, 0,22,10,17,14,19, 0,22,10, 0,22,10, 0,14, 0,14,10,19,17,22 };
209
    if( mQuatIndex==null )
210
      {
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      mQuatIndex = new int[] { 0,22,10,17,14,19,
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                               0,22,10,17,14,19,
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                               0,22,10,
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                               0,22,10,
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                               0,14,
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                               0,14,10,19,17,22
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                             };
218
      }
210 219
    return mObjectQuats[mQuatIndex[cubit]];
211 220
    }
212 221

  

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