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Revision a57e6870

Added by Leszek Koltunski over 2 years ago

make numLayers into an int[] (preparation for Cuboids)
Caution: because of previous changes to cubit order in cube, the Solver is broken!

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyBandaged3Plate.java
35 35

  
36 36
public class TwistyBandaged3Plate extends TwistyBandagedAbstract
37 37
{
38
  public TwistyBandaged3Plate(int size, Static4D quat, Static3D move, DistortedTexture texture,
38
  public TwistyBandaged3Plate(int[] numL, Static4D quat, Static3D move, DistortedTexture texture,
39 39
                              MeshSquare mesh, DistortedEffects effects, Resources res, int scrWidth)
40 40
    {
41
    super(size, quat, move, texture, mesh, effects, res, scrWidth);
41
    super(numL, quat, move, texture, mesh, effects, res, scrWidth);
42 42
    }
43 43

  
44 44
///////////////////////////////////////////////////////////////////////////////////////////////////
......
73 73

  
74 74
///////////////////////////////////////////////////////////////////////////////////////////////////
75 75

  
76
  protected int getResource(int numLayers)
76
  protected int getResource(int[] numLayers)
77 77
    {
78 78
    return R.raw.ban3;
79 79
    }
......
123 123
///////////////////////////////////////////////////////////////////////////////////////////////////
124 124
// PUBLIC API
125 125

  
126
  public ObjectType intGetObjectType(int numLayers)
126
  public ObjectType intGetObjectType(int[] numLayers)
127 127
    {
128 128
    return ObjectType.BAN3_3;
129 129
    }
130 130

  
131 131
///////////////////////////////////////////////////////////////////////////////////////////////////
132 132

  
133
  public int getObjectName(int numLayers)
133
  public int getObjectName(int[] numLayers)
134 134
    {
135 135
    return R.string.bandaged_3plate;
136 136
    }
137 137

  
138 138
///////////////////////////////////////////////////////////////////////////////////////////////////
139 139

  
140
  public int getInventor(int numLayers)
140
  public int getInventor(int[] numLayers)
141 141
    {
142 142
    return R.string.bandaged_3plate_inventor;
143 143
    }
144 144

  
145 145
///////////////////////////////////////////////////////////////////////////////////////////////////
146 146

  
147
  public int getComplexity(int numLayers)
147
  public int getComplexity(int[] numLayers)
148 148
    {
149 149
    return 8;
150 150
    }

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