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Revision a70b1e96

Added by Leszek Koltunski 12 months ago

Actually use the 'overridable rotation factors' feature and tweat the factors of many objects.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistySquare0.java
36 36
    super(meshState, iconMode, quat, move, scale, data, asset);
37 37
    }
38 38

  
39
///////////////////////////////////////////////////////////////////////////////////////////////////
40

  
41
  float getFactor()
42
    {
43
    return 1.3f;
44
    }
45

  
39 46
///////////////////////////////////////////////////////////////////////////////////////////////////
40 47

  
41 48
  public int[][] getScrambleEdges()

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