Project

General

Profile

« Previous | Next » 

Revision c3a033e9

Added by Leszek Koltunski over 2 years ago

Introduce 'Simple' and 'Nice' meshes.

View differences:

src/main/java/org/distorted/objectlib/objects/TwistyBandagedEvil.java
31 31

  
32 32
public class TwistyBandagedEvil extends TwistyBandagedAbstract
33 33
{
34
  public TwistyBandagedEvil(int[] numL, Static4D quat, Static3D move, float scale, InputStream stream)
34
  public TwistyBandagedEvil(int[] numL, int meshState, Static4D quat, Static3D move, float scale, InputStream stream)
35 35
    {
36
    super(numL, quat, move, scale, stream);
36
    super(numL, meshState, quat, move, scale, stream);
37 37
    }
38 38

  
39 39
///////////////////////////////////////////////////////////////////////////////////////////////////

Also available in: Unified diff