Revision cf93ea4e
Added by Leszek Koltunski about 1 year ago
src/main/java/org/distorted/objectlib/objects/TwistyCamouflage.java | ||
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import org.distorted.objectlib.helpers.ObjectShape; |
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import org.distorted.objectlib.helpers.ObjectSignature; |
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import org.distorted.objectlib.helpers.ObjectVertexEffects; |
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import org.distorted.objectlib.main.InitAssets; |
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import org.distorted.objectlib.main.InitData; |
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import org.distorted.objectlib.main.ObjectSignatures; |
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import org.distorted.objectlib.main.ObjectType; |
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import org.distorted.objectlib.scrambling.ObjectScrambler; |
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import java.io.InputStream; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class TwistyCamouflage extends TwistyBandagedAbstract |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public TwistyCamouflage(InitData data, int meshState, int iconMode, Static4D quat, Static3D move, float scale, InputStream stream)
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public TwistyCamouflage(int meshState, int iconMode, Static4D quat, Static3D move, float scale, InitData data, InitAssets asset)
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{ |
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super(data, meshState, iconMode, SIZE_CORRECTION*(data.getNumLayers()[0]+data.getNumLayers()[1]+data.getNumLayers()[2])/3.0f, quat, move, scale, stream); |
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super(meshState, iconMode, SIZE_CORRECTION*(data.getNumLayers()[0]+data.getNumLayers()[1]+data.getNumLayers()[2])/3.0f, |
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quat, move, scale, data, asset); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)