Revision ded4bfab
Added by Leszek Koltunski about 2 years ago
src/main/java/org/distorted/objectlib/helpers/FactoryBandagedCubit.java | ||
---|---|---|
935 | 935 |
float[][] bands = { { 0.001f,angle,R,S,numVertices,extraV,extraI}, |
936 | 936 |
{height/1,angle,R,S,numVertices,extraV,extraI}, |
937 | 937 |
{height/2,angle,R,S,numVertices,extraV,extraI}, |
938 |
{height/3,angle,R,S,numVertices,extraV,extraI} }; |
|
938 |
{height/3,angle,R,S,numVertices,extraV,extraI}, |
|
939 |
{height/4,angle,R,S,numVertices,extraV,extraI}, |
|
940 |
{height/5,angle,R,S,numVertices,extraV,extraI} }; |
|
939 | 941 |
|
940 | 942 |
int[] bandIndices = generateBandIndices(mVertices[variant], mIndices[variant], mMove[variant]); |
941 | 943 |
int[] cornerIndices = generateCornerIndices(mVertices[variant], roundCorners); |
Also available in: Unified diff
Bandaged: progress with touch control.