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# Date Author Comment
2e44531e 02/01/2023 02:29 PM Leszek Koltunski

Minor.

31ed545f 02/01/2023 02:22 PM Leszek Koltunski

Withdraw the last change.

bcdecc9f 01/31/2023 11:47 PM Leszek Koltunski

Make it impossible to addNewRotation() (i.e. the automatic rotations triggered from backMove, scrambleEffect etc) or beginNewRotation() (by swiping a finger) when we are currently finishing a previous rotation and haven't removed it yet.

92d6c2f1 01/31/2023 03:52 PM Leszek Koltunski

Minor.

2832c2fa 01/31/2023 02:45 PM Leszek Koltunski

Fix for a crasher.

731280f7 01/31/2023 01:10 PM Leszek Koltunski

Minor.

28bfa000 01/31/2023 10:38 AM Leszek Koltunski

Make it possible to (fully!) read version 6 JSONs - some users might have Pyraminx Duo v. 6 already downloaded!

00eed232 01/31/2023 01:20 AM Leszek Koltunski

Minor correction to the reporting of blocked rotations - now it is actually going to report correct rotation block time.

060b445e 01/30/2023 04:24 PM Leszek Koltunski

Unblock PreRender's scrambling & solving oonly AFTER we change screen to READ post-scrambling (otherwise it was possible to press the 'solve' button in the brief period between unblocking and switching screen because switching screen runs on the background UI thread)

36f6390b 01/30/2023 03:48 PM Leszek Koltunski

still return the right value in case of slow and fast scrambling.

a396a7e1 01/30/2023 03:40 PM Leszek Koltunski

calls to FastScramble and SlowScramble might fail (preRender is blocked). Return false then and if so, do not do anything in the app.

68823ce3 01/30/2023 03:09 PM Leszek Koltunski

Minor bugfix.

e8d8c12a 01/30/2023 02:49 PM Leszek Koltunski

Don't do slow scramblng if numScrambles>=50 - do a fast scramble instead.

d60a2399 01/30/2023 11:11 AM Leszek Koltunski

AI Cube: rename the icon.

51d14921 01/30/2023 11:09 AM Leszek Koltunski

Icon (and icon creation) for the Camouflage 3x3x3.

ca5bd228 01/30/2023 01:27 AM Leszek Koltunski

AI Cube: rename BAN5_3 to BAN5_4

6435ad6a 01/30/2023 12:56 AM Leszek Koltunski

AI Cube: even thicker stroke.

13f0338c 01/30/2023 12:40 AM Leszek Koltunski

AI Cube: thicker stroke.

b784bfe0 01/30/2023 12:34 AM Leszek Koltunski

AI Cube: scrambling algorithms.

6c39a268 01/29/2023 10:07 PM Leszek Koltunski

AI Cube: dmesh, jsons. Only scrambling now missing.

7d41fc84 01/29/2023 11:29 AM Leszek Koltunski

Beginnings of support for AI Cube.

1b5f9f0e 01/29/2023 10:37 AM Leszek Koltunski

Support for multi-step scrambling algorithms.

27a44b5e 01/29/2023 02:57 AM Leszek Koltunski

We need to support reading from earlier JSONs. Support v. 6 (partially - only the objects which do not have the new in v. 7 algorithms & edges - i.e. locally created bandaged cuboids)

9cb7d66f 01/29/2023 01:54 AM Leszek Koltunski

Fix a bug with level buttons in objects with less than 9 numScramble.

4e0baf7b 01/29/2023 12:56 AM Leszek Koltunski

Correct scramble tables for Starminx, P. Crystal, Kilominx, Megaminx, Master Kilominx & Gigaminx.

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