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From 04/21/2019 to 05/20/2019

05/17/2019

03:46 PM Revision ff065f8f (magiccube): Adjust UnscrambleEffectSpin.
Leszek Koltunski
03:09 PM Revision c909b8e3 (magiccube): Minor
Leszek Koltunski
03:07 PM Revision 086a24d0 (magiccube): - simplify the Effects
Leszek Koltunski

05/16/2019

11:34 PM Revision 584f7954 (magiccube): - adjust SizeChangeEffects
- implement first two UnscrambleEffects Leszek Koltunski

05/14/2019

12:10 AM Revision a7012218 (magiccube): Add Unscramble Effects to the UI.
Leszek Koltunski
09:28 PM Revision 39fb9047 (magiccube): Enhance the TRANSPARENCY effect with a Wave.
Leszek Koltunski
03:04 PM Revision 4fd9efa1 (magiccube): Add support for separate Cube and Node effects.
Leszek Koltunski

05/13/2019

10:00 PM Revision 2aa3d50c (magiccube): 1. Change the API of Dynamic: split makeNowRunFor into two separate 'setDuration' and 'resetToBeginning'
2. Major changes to the 'Dynamic' app so that we can check more about the Dynamics. Leszek Koltunski
03:16 PM Revision 63f8c96e (magiccube): Correct the Appear/disappear effects.
Leszek Koltunski

05/12/2019

09:18 PM Revision c622889d (magiccube): Invert the order of Matrix Effects. Now, just as in the other queues, the first matrix effect is actually the first to act on the object - not the other way around!
Leszek Koltunski

05/11/2019

10:33 PM Revision f647630d (magiccube): Simplify the way applications can get notifications when an effect finishes.
Now, instead of the 'DistortedEffects.(de)registerForNotifications()' 2 APIs, we call a single 'Effect.notifyWhenFini... Leszek Koltunski

05/10/2019

04:40 PM Revision f548942f (magiccube): Progress with scrambling and solving cube.
Leszek Koltunski
03:06 PM Revision 5560eea9 (magiccube): Progress with UI.
Leszek Koltunski
02:16 PM Revision 1cbcc6bf (magiccube): Progress with Credits and Settings.
Leszek Koltunski
11:15 AM Revision fe381d8e (magiccube): Remember settings across app restarts.
Leszek Koltunski
10:25 AM Revision a8c8b933 (magiccube): Save the Settings across screen rotations.
Leszek Koltunski

05/09/2019

11:23 PM Revision b0a2ce63 (magiccube): Connect the dialog values to RubikRenderer.
Leszek Koltunski
11:07 PM Revision f6fcf06a (magiccube): New RubikSettings dialog.
Leszek Koltunski

05/08/2019

11:32 PM Revision ee5c2ae1 (magiccube): Remember the quaternion.
Leszek Koltunski
11:14 PM Revision 5e307a01 (magiccube): Simplify.
Leszek Koltunski
11:09 PM Revision aa8b36aa (magiccube): Progress.
Leszek Koltunski
09:56 PM Revision a47ee432 (magiccube): rename 'credits' to 'settings'
Leszek Koltunski
08:54 PM Revision 34747dd1 (magiccube): Major progress with DistortedCube:
- split transition effect into separate 'appear' and 'disappear' effects
- apply the 'appear' effects to a new cube b...
Leszek Koltunski
12:47 PM Revision e56c3711 (magiccube): 2 new effects; bugfix.
Leszek Koltunski

05/07/2019

10:35 PM Revision f291130e (magiccube): Progress with DistortedCube.
Leszek Koltunski
08:06 PM Revision 9208e27b (magiccube): Progress with DistortedCube.
Leszek Koltunski
02:04 PM Revision 434f2f5a (magiccube): DistortedCube: progress with abstract Transition Effects.
Leszek Koltunski

05/03/2019

10:46 PM Revision ffd744be (magiccube): Correct the Legal notice.
Leszek Koltunski

05/02/2019

10:41 PM Revision e1111500 (magiccube): Rename all the classes that are not exported to application to 'Internal'
Leszek Koltunski
10:42 AM Revision 5eea0cf4 (magiccube): Cut one interdependency between the EffectQueuePreprocess and DistortedNode
Leszek Koltunski

05/01/2019

12:27 PM Revision d08735cb (magiccube): Split the DistortedNode class into two - DistortedNode and DistortedNodeData
Leszek Koltunski

04/30/2019

10:12 AM Revision 8110dcc7 (magiccube): Another bugfix: if we keep changing the cube size and rotating sides at the same time, then it could happen that ability to rotate was permanently withdrawn.
Leszek Koltunski
09:58 AM Revision 34998c9d (magiccube): Port fixes for the memory leak problems from distorted-examples.
Leszek Koltunski

04/29/2019

02:04 PM Revision 887975f2 (magiccube): Port changes from the 'distorted-cube' target.
Leszek Koltunski

04/26/2019

04:54 PM Revision a81ddb3e (magiccube): Correct a bug in DistortedBuffer: we only mark it for creation when we actually have all the data ready, otherwise it can happen that create(0 is called before setData() !
Leszek Koltunski
 

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