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From 03/16/2020 to 04/14/2020

04/14/2020

10:07 PM Revision 703aee64 (magiccube): Fix clickable links in the About dialog.
Leszek Koltunski
09:16 PM Revision 85248b04 (magiccube): Finally solve the bug on Samsung Android 9 and 10 phones that the Dialogs Main & patterns wouldn't be modeless: move the setting of this flag earlier, to the 'onCreateDialog()' function.
Leszek Koltunski
06:29 PM Revision 801b16db (magiccube): Minor.
Leszek Koltunski
06:26 PM Revision b88be423 (magiccube): Minor.
Leszek Koltunski
01:24 PM Revision 4413d9ad (magiccube): Only 2 dialogs are modeless now: MAIN & PATTERNS
Leszek Koltunski
01:20 PM Revision 90fd47b0 (magiccube): Lots of bugfixes.
Leszek Koltunski

04/13/2020

11:59 PM Revision 8aa9b077 (magiccube): Add Firebase Crashlytics.
Leszek Koltunski
08:22 PM Revision 66e777b0 (magiccube): Move to AndroidX, target API level 29.
Leszek Koltunski
04:03 PM Revision 316889cf (magiccube): Improve the Effects Dialog so it looks good on 'thin' screens ( 720x1440 )
Leszek Koltunski
01:29 PM Revision 018978ad (magiccube): Improve the About dialog.
Leszek Koltunski
10:37 AM Revision 8fcd8cba (magiccube): 1) Relax requirements as to OpenGL ES ( now only 3.0 required )
2) fix a crash in Solving state Leszek Koltunski

04/12/2020

06:13 PM Revision 584585d0 (magiccube): (Hopefully) make the Dialogs NOT disappear on clicks outside (previously this wasn't working on Android 9).
Lower API requirements to 21. Leszek Koltunski
12:06 PM Revision 86cbdab1 (magiccube): Minor tweaks to the 'Prev' buton in Solving state;
Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. someth... Leszek Koltunski

04/11/2020

03:21 PM Revision ec2ee9e0 (magiccube): Minor.
Leszek Koltunski

04/10/2020

11:23 PM Revision 0e5ad27c (magiccube): Add a 'withdraw move' button to the Solving UI state.
Leszek Koltunski
08:49 PM Revision dc1d2820 (magiccube): Bugfix
Leszek Koltunski
08:24 PM Revision ca445c23 (magiccube): Minor
Leszek Koltunski
12:46 PM Revision 5cf34c5f (magiccube): Make chances to randimoze a given row when scrambling dependant on the type of Object.
The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the... Leszek Koltunski

04/09/2020

12:38 AM Revision 4e248bcc (magiccube): Bugfix.
Leszek Koltunski
10:09 PM Revision 8e3898c8 (magiccube): Each object size now has its own number of levels (not always 18!)
Leszek Koltunski
02:04 PM Revision 85b09df4 (magiccube): Reorganize UI of the Play state.
Leszek Koltunski

04/08/2020

10:13 PM Revision 46a961fd (magiccube): The 3x3x3 Solver finished - here the last piece of work, locking the centers of the 3x3x3 cube in place so that RubikStateSolver's color picker cannot change them ( the CUBE3 solver assumes this )
Leszek Koltunski

04/07/2020

11:18 PM Revision fa0f7a56 (magiccube): Progress with the Solver - RubikCube.retObjectString() finished.
What remains to be done here: ban changing colors of the centers of 3x3x3 faces, this shouldn't be allowed! Leszek Koltunski

04/06/2020

10:18 PM Revision a304ee64 (magiccube): Progress implementing RubikCube.retObjectString()
Leszek Koltunski
08:10 PM Revision 373fa45f (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
01:29 PM Revision 41748f19 (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
01:08 PM Revision 20931cf6 (magiccube): Progress making the Solver state more abstract.
Leszek Koltunski
11:17 AM Revision f0336037 (magiccube): Make the Solver state more abstract.
Leszek Koltunski

04/05/2020

12:43 AM Revision 4262a13b (magiccube): Formatting: remove tabs.
Leszek Koltunski
12:41 AM Revision efe00e0f (magiccube): Formatting: remove tabs.
Leszek Koltunski
12:34 AM Revision 7f84a768 (magiccube): Progress with the 3x3x3 Solver.
Hopefully the only thing that remains to be done is to implement the RubikStateSolver.retCubeString(). Leszek Koltunski
10:45 PM Revision 9621255f (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
09:53 PM Revision ca292407 (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
06:42 PM Revision 473611ee (magiccube): Progress with the 3x3x3 Solver.
Leszek Koltunski
02:10 PM Revision 1f9772f3 (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Leszek Koltunski

04/03/2020

11:08 PM Revision 5660465b (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
Leszek Koltunski
10:25 PM Revision b95ceafc (magiccube): More support for the 3x3x3 Solver: add the actual 3x3x3 solver mechanism.
Leszek Koltunski
10:19 PM Revision 811b0446 (magiccube): More support for the 3x3x3 Solver.
Leszek Koltunski
09:54 PM Revision 264af0ad (magiccube): More support for the 3x3x3 Solver.
Leszek Koltunski
09:40 PM Revision 7289fd6c (magiccube): Beginnings of support for the 3x3x3 Solver.
Leszek Koltunski

04/02/2020

08:48 PM Revision a42e25a6 (magiccube): Bugfixes.
Leszek Koltunski
12:59 PM Revision fb6a40c8 (magiccube): Minor.
Leszek Koltunski

04/01/2020

12:23 AM Revision 8a64eaa4 (magiccube): Minor.
Leszek Koltunski
09:37 PM Revision ba29975c (magiccube): Minor
Leszek Koltunski
09:36 PM Revision b498f3f6 (magiccube): Introduce RubikPatternsList. Now, if one wants to contribute patterns for a new object, all one has to be is give the list of strings describing the patterns and add them to the List.
Leszek Koltunski
01:55 PM Revision 48145a5b (magiccube): Speed up displaying the Patterns Dialog - do not read the whole thing, but only one Category at a time as required.
Leszek Koltunski

03/31/2020

12:06 AM Revision de44c2b4 (magiccube): Minor.
Leszek Koltunski
11:47 PM Revision c6bd472b (magiccube): Pretty Patterns: slight speedup.
Leszek Koltunski
11:45 PM Revision f86d48c8 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the last 5 such patterns.
Leszek Koltunski
11:20 PM Revision 8d822a78 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the next 6 such patterns.
Leszek Koltunski
10:55 PM Revision c0495b7d (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Protect the parser against such sequences and correct the first 12 such patterns.
Leszek Koltunski
09:49 PM Revision c715128d (magiccube): Pretty Patterns Dialog: remember the positions of scrollbars.
Leszek Koltunski
08:36 PM Revision 6f2a942e (magiccube): Bugfixes for Pretty Patterns
Leszek Koltunski
04:37 PM Revision d12bb11b (magiccube): Bugfixes - do more stuff 'post render'
Leszek Koltunski
11:03 AM Revision a31d25de (magiccube): Major progress with Prretty Patterns.
Two things remain:
1) looks like sometimes making/backing Moves in a Pattern gets stuck. ( Pattern.mCanRotate! )
2) ...
Leszek Koltunski

03/30/2020

09:19 PM Revision 8becce57 (magiccube): Major progress with Prretty Patterns - hopefully only initializing the Object remains!
Leszek Koltunski
12:29 PM Revision 9224ffd2 (magiccube): extend the RubikObject API to make it possible to add rotations of multiple rows simultaneously (all along the same axis of course!)
Leszek Koltunski

03/29/2020

11:41 PM Revision aa171dee (magiccube): More support for actual patterns!
Leszek Koltunski
03:18 PM Revision 11877284 (magiccube): Beginnings of support for actual patterns!
Leszek Koltunski

03/28/2020

12:18 AM Revision 0a57000c (magiccube): Beginnings of support for actual patterns!
Leszek Koltunski
11:35 PM Revision 044529c1 (magiccube): Remember state of the dialog.
Leszek Koltunski
11:01 PM Revision e0e84674 (magiccube): Improve the upper_text.
Leszek Koltunski
10:22 PM Revision 7252ca42 (magiccube): Improve the 'About' dialog.
Leszek Koltunski
10:13 PM Revision 95292d05 (magiccube): Prettier spinner.
Leszek Koltunski
06:43 PM Revision bcd6384a (magiccube): Improve the Pattern data: unique names, more even splitting into categories.
Leszek Koltunski
02:00 AM Revision 39566863 (magiccube): Minor.
Leszek Koltunski
01:05 AM Revision 3a9d19ed (magiccube): Progress with Pretty Patterns.
Leszek Koltunski

03/27/2020

10:29 PM Revision e108b57e (magiccube): Re-add the Pattern dialog, but attach it to the Pattern uistate this time.
The idea to do away with the dialog proves impossible - we'd have to resize the top bar, which causes very unpleasant... Leszek Koltunski
09:40 PM Revision 1ef1c93d (magiccube): Minor
Leszek Koltunski
01:08 AM Revision 53f23b64 (magiccube): Progress with Pretty Patterns - do away with the tabbed dialog!
Leszek Koltunski

03/26/2020

06:58 PM Revision a6d3b158 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
05:34 PM Revision 4f470e00 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
04:01 PM Revision 176308f8 (magiccube): Progress with Pretty Patterns.
Leszek Koltunski
02:37 PM Revision d18993ac (magiccube): Progress with Pretty Patterns.
Leszek Koltunski

03/25/2020

12:16 AM Revision 4ed3823a (magiccube): Beginnings of the 3x3x3 Solver and Pretty Patterns.
Leszek Koltunski
10:42 PM Revision 769d7b9f (magiccube): Bugfixes.
Leszek Koltunski
06:24 PM Revision 4c0cd600 (magiccube): Change the series of Object buttons in the Play state into a PopupWindow.
Leszek Koltunski

03/23/2020

10:25 PM Revision ea6ee91b (magiccube): Minor.
Leszek Koltunski
02:31 PM Revision 1bdf3dc2 (magiccube): The SetName Dialog should be finished.
Leszek Koltunski
01:30 PM Revision 2d60ebde (magiccube): More progress with the new Dialog, SetName.
Leszek Koltunski
01:23 PM Revision db266f25 (magiccube): Progresswith the new Dialog, SetName.
Leszek Koltunski
12:52 PM Revision f895e77a (magiccube): Implement a new Dialog, SetName.
Leszek Koltunski

03/22/2020

12:47 AM Revision 9acb2402 (magiccube): Implement computeHash()
Leszek Koltunski
11:25 PM Revision 2dfe43d3 (magiccube): Bugfix for downloading High Scores.
Leszek Koltunski
01:17 AM Revision 17f9a695 (magiccube): progress with submitting one's high scores.
Leszek Koltunski

03/21/2020

12:29 AM Revision 4895fff6 (magiccube): Beginnings of submitting one's high scores.
Leszek Koltunski
07:16 PM Revision e46e17fb (magiccube): Adjust rotation speed depending on the row (important in case of Pyraminx - there the top little tetrahedron must rotate much faster than the bottom big layer )
Leszek Koltunski

03/20/2020

11:06 PM Revision bc511ea5 (magiccube): Add the 'New Record' dialog.
Leszek Koltunski
10:43 PM Revision e41e7dc3 (magiccube): Add the 'Solved' dialog.
Leszek Koltunski
03:40 PM Revision 82ce8e64 (magiccube): Progress with getting/setting Country and DeviceID.
Leszek Koltunski

03/19/2020

11:50 PM Revision 286d73ae (magiccube): Port the downloading into the new 'magic' server.
Leszek Koltunski

03/16/2020

11:53 PM Revision 1c90c64a (magiccube): Incorporate myRecords into the Scores dialog.
Leszek Koltunski
04:42 PM Revision c3ffcf58 (magiccube): Progress with saving number of runs, plays, name, verified status.
Leszek Koltunski
03:39 PM Revision 7437ebb3 (magiccube): Still a fix for the previous fix - cubits lie on faces only if their RotationRow is very close to 0 or mSize-1, and not when their RotationRow rounded to the nearest integer is 0 or mSize-1 ! ( counterexample: the rotated tetrahedrons of Pyraminx )
Leszek Koltunski
03:09 PM Revision 94ad5a8f (magiccube): Fix the way we detect if an Object is solved.
Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non... Leszek Koltunski
12:40 PM Revision 714292f1 (magiccube): Minor.
Leszek Koltunski
12:12 PM Revision f0e87514 (magiccube): Separate scores from StateSolving
Leszek Koltunski
 

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