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From 05/07/2020 to 06/05/2020

06/05/2020

11:40 AM Revision e82f3f9c (magiccube): Port RubikCube to the new library.
Leszek Koltunski

06/03/2020

06:35 PM Revision 7da4360e (magiccube): Update Myanmar flag.
Leszek Koltunski

06/02/2020

08:58 PM Revision c5ecdd95 (magiccube): Add Ethiopian flag.
Leszek Koltunski
08:32 PM Revision 66ac7cd6 (magiccube): Add Kenyan flag.
Leszek Koltunski
02:48 PM Revision c9d0d336 (magiccube): Correct the Libian flag.
Leszek Koltunski
02:40 PM Revision 36a9dafd (magiccube): Add flags of Congo, Malawi, and update the Libian flag.
Leszek Koltunski

05/29/2020

07:24 PM Revision 557fc403 (magiccube): Minor
Leszek Koltunski
07:20 PM Revision c1e5047d (magiccube): Add of flag of Tanzania!
Leszek Koltunski
07:06 PM Revision d17073f0 (magiccube): Only show the OpenGL Error dialog when the underlying hardwarre does not support OpenGL ES 3.0.
Leszek Koltunski
06:47 PM Revision 2d9fc972 (magiccube): Add OpenGL Error dialog.
Leszek Koltunski
03:48 PM Revision 226c8cfa (magiccube): Progress making it possible to apply Vertex Effects only to some Components of a Mesh.
Leszek Koltunski

05/28/2020

10:14 AM Revision 43adf86d (magiccube): Correct a crasher introduced in 1.2.0
Leszek Koltunski

05/27/2020

12:13 PM Revision 13ce05cc (magiccube): Switch off showing FPS.
Leszek Koltunski
12:12 PM Revision 1b3cbd5b (magiccube): Report an Analytics event when a user changes State or Object.
Leszek Koltunski
11:43 AM Revision 1ef09d49 (magiccube): Report a Crashlytics non-fatal if we fail to compile some shaders.
Leszek Koltunski

05/26/2020

11:42 PM Revision 4f36e418 (magiccube): Hopefully get rid of the most common crash in the field right now by changing the States to always create all their Views from scratch.
Leszek Koltunski
01:21 PM Revision f8de0b54 (magiccube): Bump version to 1.2.0
Leszek Koltunski
12:53 PM Revision 14bd7976 (magiccube): 1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.
2) Examples: some adjustments to MeshJoin & Predeform
3) Library: fix a bug in main_vertex_shader's 'degree' function...
Leszek Koltunski

05/24/2020

09:03 PM Revision 40ab026e (magiccube): In library: allow a mixture of a deep and shallow copy of a Mesh ( mVertAttribs1 might be copied deeply or shallowly, mVertAttribs2 are always copied deeeply).
Port RubikCube to the new library. Leszek Koltunski

05/18/2020

11:39 AM Revision 22dcc308 (magiccube): correct Qatar flag & add Trynidad flag.
Leszek Koltunski

05/08/2020

03:36 PM Revision 11db590b (magiccube): We have
- three bugfixes for crashers as seen in Firebase
- one fix for a nasty logic error
- improvements to the Scores Di...
Leszek Koltunski
03:28 PM Revision 1f894991 (magiccube): Fix a nasty logic error that let people submit bogus results.
Leszek Koltunski
10:13 AM Revision d5032ac8 (magiccube): Fix for the next crash seen in the field.
Leszek Koltunski
09:48 AM Revision e319fe78 (magiccube): Fix for a crasher seen in the field.
Leszek Koltunski

05/07/2020

11:41 PM Revision d5d503d0 (magiccube): Minor.
Leszek Koltunski
10:13 PM Revision 13ed61b5 (magiccube): Improve the way we fill up the Scores tab - now it follows what user's doing, so if he changes tabs when the dialog is filling up, he won't have to wait so long.
Leszek Koltunski
08:36 PM Revision 2d1fb931 (magiccube): Add Ivory Coast flag.
Leszek Koltunski
 

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