Activity
From 06/20/2020 to 07/19/2020
07/09/2020
- 11:14 PM Revision 3e104c25 (magiccube): Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement) (Part 2)
- 10:48 PM Revision b1e9596b (magiccube): Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)
07/08/2020
- 12:23 PM Feature #45 (Closed): Improve the icon
- 12:20 PM Feature #45: Improve the icon
- Icon changed to the following:
!icon_512.png!
07/06/2020
- 10:03 PM Revision 6d4d56cb (magiccube): Correction of the size of '3x3x3 Solver' bitmaps.
- 09:38 PM Revision e1d5fa84 (magiccube): Bump version to 1.3.2
- 09:37 PM Revision 79e752b3 (magiccube): Solving time - display it more accurately.
- 08:34 PM Revision 362807f0 (magiccube): Make the Scores Dialog screen-size invariant.
- 06:34 PM Revision 2d30558e (magiccube): Reinvent the Pattern Dialog (Part 4)
- 03:32 PM Feature #51 (Closed): Improve the Patterns dialog
- 03:31 PM Feature #51: Improve the Patterns dialog
- Three commits ending with commit:5de2c572 resolve this.
- 12:12 PM Revision 5de2c572 (magiccube): Reinvent the Pattern Dialog (Part 3)
- 11:51 AM Revision 054fbee1 (magiccube): Reinvent the Pattern Dialog (Part 2)
07/05/2020
07/04/2020
- 11:07 PM Revision 31a9f38d (magiccube): Introduce HUGE ui version.
- 09:48 PM Revision b96a20a4 (magiccube): Catch an error that sometimes happens in the field.
- 09:41 PM Revision f6a9c538 (magiccube): Introduce three sizes of UI images: small, medium, large.
06/28/2020
06/27/2020
- 10:00 PM Revision fbca0033 (magiccube): Re-introduce possibility to dynamically create object mesh: part 2.
- 08:25 PM Revision 19f0f767 (magiccube): Re-introduce possibility to dynamically create object mesh.
- 08:11 PM Revision f4a73021 (magiccube): Correct the flag of Trinidad & Tobago.
06/26/2020
- 09:10 PM Revision 59535491 (magiccube): Save the name of the current state to Shared Prefs (and not the ordinal which might change in the future!)
- 08:49 PM Revision 3e7bb3fd (magiccube): Speed up WinEffectGlow - MEDIUM quality is fully enough.
- 01:55 PM Feature #48 (Closed): Make it possible to make an Object smaller or bigger
- Commit commit:c7b00dfb resolves this.
- 01:54 PM Revision c7b00dfb (magiccube): Introduce two-fingered object resize.
- 12:22 PM Revision ad0c8e0e (magiccube): Make the margins and paddings proportional to screen size.
- 11:41 AM Revision 18d368ce (magiccube): Shorten some strings
06/25/2020
- 12:14 AM Revision a1c516dc (magiccube): Bump version to 1.3.1
- 12:08 AM Revision 5b893eee (magiccube): Object node: size of screenWidth.
- 11:12 PM Revision 88fb92ba (magiccube): Improvements to the Menu.
- 09:38 PM Revision 40c8c5fa (magiccube): clear moves when the change the object.
- 09:35 PM Revision 15846fe4 (magiccube): cube_back and cube_solve buttons.
- 08:53 PM Revision e03e0352 (magiccube): Remove the 'MAIN' state.
- Fix one crasher with two-fingered dragging in the View.
06/23/2020
06/21/2020
- 12:56 PM Revision 011fcfe0 (magiccube): Improve setting text size in Spinners (forgotten part).
- 12:27 PM Revision 9513f213 (magiccube): Improve setting text size in Spinners.
- 12:12 PM Revision 04287cd7 (magiccube): Changes are big enough to justify a bump to 1.3.0
- 12:02 PM Revision 8bbac3c2 (magiccube): Improve rotations of the Pyraminx; synchronize begin/add/finish Rotation in the RubikObject (now it is possible to begin new rotation when an old one didn't finish yet!)
- 11:30 AM Bug #57 (Closed): Make the UI proportional in physical screen size
- Serias of 7 commits ( commit:e3c74c0f - commit:52d0a923 ) (almost fully) resolves this.
What remains are the image... - 11:29 AM Bug #57 (Closed): Make the UI proportional in physical screen size
- On tablets, like the Huawei MediaPad M5, the UI elements are too small. Make them proportional.
- 11:27 AM Revision 52d0a923 (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 7 - last 2 Dialogs)
06/20/2020
- 11:35 PM Revision fb37b424 (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 6 - next 5 Dialogs)
- 10:55 PM Revision 2eb74743 (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)
- 09:50 PM Revision 98e7cc0f (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 4)
- 09:42 PM Revision 7ebd72f7 (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)
- 09:17 PM Revision 1bd07548 (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 2)
- 07:38 PM Revision e3c74c0f (magiccube): Improvements to the UI - make it proportional regardless of the physical screen size. (Part 1)
- 02:04 PM Revision e31abc1e (magiccube): Minor tweak.
- 12:39 PM Revision 6a71c9b3 (magiccube): Make the top three controls in the Play state reach all the way from the left to the right edge of the screen.
- 12:21 PM Revision 31227bf6 (magiccube): Move the 'Effects' thing to a button in the Play state.
- 11:15 AM Feature #53 (Closed): Firebase: report sequence of events leading up to the 'IllegalStateException' dismissing the MainDialog
- Commit commit:00ffccc4 (mostly) resolves this.
- 11:14 AM Revision 00ffccc4 (magiccube): Report to Firebase exceptions with dismissing the Main Dialog.
- 10:01 AM Feature #52: Firebase: report FPS
- commit:7eae2d49
- 10:01 AM Feature #52: Firebase: report FPS
- Commit:7eae2d49
- 10:00 AM Feature #52 (Closed): Firebase: report FPS
- Commit commit:eae2d49 resolves this.
- 09:58 AM Revision 7eae2d49 (magiccube): On object change, report FPS to Firebase
06/19/2020
- 12:04 AM Feature #56 (New): Add the 'World' pane to the Scores Dialog
- A new pane on the left: 'World' with a list of best individuals and best countries.
- 12:01 AM Feature #48: Make it possible to make an Object smaller or bigger
- Make it a two-fingered zoom.
Problem: the 600x600 Node texture. Zooming will move part of the Object out of it an...
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