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From 07/19/2020 to 08/17/2020

08/16/2020

06:34 PM Revision 7c969a6d (magiccube): Adjust randomizing new rotations so that:
1) it works for basicAngle=5 (Megaminx) (so now basicAngle=2,3,4,5 supported)
2) it leaves the decision as to what ca...
Leszek Koltunski

08/12/2020

10:08 AM Revision fef4437d (magiccube): Correct color of 2 ui elements
Leszek Koltunski

08/11/2020

10:52 PM Revision b7c7ccb2 (magiccube): We have the new Object - the Dino - so up the version to 1.4.0.
Leszek Koltunski
10:22 PM Revision 44bdd3fb (magiccube): Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.
Leszek Koltunski
08:33 PM Revision f05807f7 (magiccube): Add the Dino dmesh file.
Leszek Koltunski
06:12 PM Revision 935f3663 (magiccube): Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.
Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't... Leszek Koltunski
02:19 PM Revision fb377dae (magiccube): Major progress with Dino; rotations (almost?) work now.
Leszek Koltunski
10:21 AM Revision ee64e15a (magiccube): A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.
Leszek Koltunski

08/10/2020

11:49 PM Revision 5944e760 (magiccube): Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.
Leszek Koltunski
09:31 PM Revision c7e79b69 (magiccube): Progress with Dino Movement
Leszek Koltunski
06:01 PM Revision faa3aed0 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )
Leszek Koltunski

08/09/2020

10:01 PM Revision ad38d800 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 1 )
Leszek Koltunski

08/08/2020

10:56 PM Revision 736bbd74 (magiccube): Correct Dino row chances ( the middle row should never move! )
Leszek Koltunski
10:36 PM Revision 2c699055 (magiccube): New Dino images.
Leszek Koltunski

08/07/2020

11:09 PM Revision f6d06256 (magiccube): Move the knowledge about colors of individual cubit faces down to each Object subclass.
Leszek Koltunski
10:48 PM Revision 7ec268b1 (magiccube): Stop crashing when the last installed version has an Object remembered, then we install a new version without this Object in the RubikObjectList.
Leszek Koltunski

08/06/2020

12:13 AM Revision 380162cb (magiccube): Progress with RubikDino.
Leszek Koltunski

08/01/2020

09:37 PM Revision 8f53e513 (magiccube): Progress with the Dino.
Leszek Koltunski

07/30/2020

10:32 PM Revision 418aa554 (magiccube): Beginnings of support for a new Object: the Dino.
Leszek Koltunski
10:46 AM Revision db19ef39 (magiccube): We need to up the version to 1.3.5 - new release to AppInChina because of the previous commit
Leszek Koltunski
10:41 AM Revision 977f40d3 (magiccube): Tencent, the largest Chinese store does not accept apps with a space in their name! Correct.
Leszek Koltunski

07/27/2020

10:14 PM Revision e1138185 (magiccube): Bump version to 1.3.4 (changes for AppInChina)
Leszek Koltunski

07/24/2020

02:50 PM Revision 4489e68e (magiccube): Catch possible exceptions setting up the Renderer (possible on very old devices) and display the OpenGL error popup.
Leszek Koltunski
02:41 PM Revision d0e6a440 (magiccube): App name must match the certificate issued by the Chinese authorities.
Leszek Koltunski

07/22/2020

09:53 AM Revision 82f42eeb (magiccube): We need to pause an Activity in the following way:
1) Activity.onPause()
2) View.onPause()
3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Leszek Koltunski
 

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