Activity
From 08/06/2020 to 09/04/2020
08/27/2020
- 12:37 AM Revision efa8aa48 (magiccube): Rename Meshes.
- 12:51 PM Revision dfbb340a (magiccube): Fix: nwo we need to explicitly set mesh center to negative Z if we want to GLOW a flat object.
08/26/2020
- 09:18 PM Revision 74b08185 (magiccube): Fix for Samsung Android 5
- 05:54 PM Revision b4143852 (magiccube): Up version to 1.4.1
- 02:53 PM Revision 49595e4b (magiccube): Fix for one bug seen in Firebase and additional debugging for another.
- 12:55 PM Revision 6b6504fe (magiccube): Finally fix the Dino's 'isSolved()' - Dino can be mirrored and then it is also solved!
08/25/2020
- 12:30 AM Revision ee49d995 (magiccube): Update dmesh'es to 'proper' (i.e. with centers) version 2.
- 05:57 PM Revision e69c7a11 (magiccube): Update all the dmeshes to versions 2.
08/19/2020
08/16/2020
- 06:34 PM Revision 7c969a6d (magiccube): Adjust randomizing new rotations so that:
- 1) it works for basicAngle=5 (Megaminx) (so now basicAngle=2,3,4,5 supported)
2) it leaves the decision as to what ca...
08/12/2020
08/11/2020
- 10:52 PM Revision b7c7ccb2 (magiccube): We have the new Object - the Dino - so up the version to 1.4.0.
- 10:22 PM Revision 44bdd3fb (magiccube): Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.
- 08:33 PM Revision f05807f7 (magiccube): Add the Dino dmesh file.
- 06:12 PM Revision 935f3663 (magiccube): Fix the way we continue rotation: when rotating a layer, we need to be doing it with respect to the RotAxis which has been first casted to the touched face, and only then this casted one is casted to the surface of the screen.
- Before we were casting the rotAxis directly to the screen without the intermediate casting to the face, which doesn't...
- 02:19 PM Revision fb377dae (magiccube): Major progress with Dino; rotations (almost?) work now.
- 10:21 AM Revision ee64e15a (magiccube): A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.
08/10/2020
- 11:49 PM Revision 5944e760 (magiccube): Fix the bug reported by Antonio Campos Galán: sometimes the app would not detect that the Cube is solved.
- 09:31 PM Revision c7e79b69 (magiccube): Progress with Dino Movement
- 06:01 PM Revision faa3aed0 (magiccube): Introduce separate ROT_AXIS and FACE_AXIS ( step 2 )
08/09/2020
08/08/2020
- 10:56 PM Revision 736bbd74 (magiccube): Correct Dino row chances ( the middle row should never move! )
- 10:36 PM Revision 2c699055 (magiccube): New Dino images.
08/07/2020
- 11:09 PM Revision f6d06256 (magiccube): Move the knowledge about colors of individual cubit faces down to each Object subclass.
- 10:48 PM Revision 7ec268b1 (magiccube): Stop crashing when the last installed version has an Object remembered, then we install a new version without this Object in the RubikObjectList.
08/06/2020
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