Activity
From 07/23/2021 to 08/21/2021
08/20/2021
- 12:58 AM Revision 8655f3fe (magiccube): Convert Skewb to the new scheme. New smaller mesh for the Master Skewb.
- 11:46 PM Revision a38fe4b2 (magiccube): Convert Rex Cube to the new scheme.
- 11:31 PM Revision 2077dd18 (magiccube): Convert Redi Cube to the new scheme.
- 11:24 PM Revision 045d8cbd (magiccube): Convert Pyraminx to the new scheme. Make Pyra4 and Pyra5 meshes much smaller.
- 11:11 PM Revision 8e4a3670 (magiccube): Convert Megaminx to the new scheme.
- 10:50 PM Revision 8ebaf76d (magiccube): New, smaller Master Kilominx mesh.
- 10:44 PM Revision 94a4edcf (magiccube): Move 1) Jing 2) Kilominx to the new cubit creation scheme.
- Make the Master Kilominx mesh a bit smaller.
08/19/2021
- 01:03 AM Revision a2a4df1b (magiccube): Move 1) Helicopter 2) Ivy to the new cubit creation scheme.
- 12:39 AM Revision f10a88a8 (magiccube): Move 1) bandaged 3x3 2) normals cubes 3) octahedrons 4) both dinos to the new cubit creation scheme.
- 11:28 PM Revision ad7907b0 (magiccube): Important step towards making the implementation of an individual puzzle code-free (i.e. data-only): move the 'MeshBase[] mMeshes' variable from the individual classes to the parent TwistyObject.
- 10:52 PM Revision f8031218 (magiccube): Make the Kilominx cubit creation a bit more standard.
- 10:44 PM Revision 45f63f17 (magiccube): Introduce ObjectShape - a class encapsulating a shape of a Cubit.
- Make the Megaminx cubit creation a bit more standard.
08/18/2021
08/17/2021
- 01:36 AM Revision c75ab933 (magiccube): COnvert the last object, the Rex cube, to the new cubit creation scheme. Provide the new Rex mesh.
- 09:42 PM Revision 46e6b3f6 (magiccube): New Ivy mesh.
- 05:30 PM Revision 47d98cd5 (magiccube): Convert the Ivy corner cubit to the new, 'universal' cubit creation method.
- This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary ...
08/09/2021
08/08/2021
- 10:45 PM Revision eae4b3b2 (magiccube): Convert bandaged Cubes to the standard mesh creation code.
- 04:46 PM Revision ecf3f149 (magiccube): Move the TwistyObject.retCubePosition() to the solver.
- 04:21 PM Revision 9c06394a (magiccube): Standarize drawing stickers of a twisty puzzle. From now on, there's no 'sticker drawing' code in the individual classes, only some constants.
08/06/2021
- 03:28 PM Revision 47447d4a (magiccube): Use a trick to avoid having to correct the center sticker of the Kilominx.
- 01:48 PM Revision 29bc084f (magiccube): Convert the last 'special' case, the Rex edge sticker, to the generic sticker mechanism.
- 11:06 AM Revision b379d2d7 (magiccube): New sticker mechanism: improvements for concave stickers.
08/05/2021
- 01:27 AM Revision e0613906 (magiccube): Convert the Rex corner sticker to the new mechanism.
- 12:39 AM Revision f1104ed9 (magiccube): Remove debugging.
- 12:38 AM Revision 9ce78850 (magiccube): Generalize FactorySticker - make it possible to draw stickers whose sides are curved.
- Convert the Ivy to use this new functionality.
07/30/2021
- 04:15 PM Revision f074c272 (magiccube): Make the Pyraminxes a bit bigger by default - improvement.
- 04:13 PM Revision 329da839 (magiccube): Make the Pyraminxes a bit bigger by default.
- 02:47 PM Revision f33d9a19 (magiccube): Minor.
- 02:37 PM Revision d5ca9927 (magiccube): Finish implementing Jing's 'isSolved'
07/29/2021
- 01:47 AM Revision 2adf1263 (magiccube): Add Master FTO's inventor and name.
- 01:27 AM Revision c7c83fb7 (magiccube): TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
- Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for somethin...
- 12:06 AM Revision 146cee61 (magiccube): Bump version to 1.8.5
- 12:04 AM Revision 9b703d87 (magiccube): New Jing and Master FTO tutorials.
- 10:24 PM Revision 4de711ba (magiccube): Master FTO: icons
- 10:03 PM Revision f56b53cb (magiccube): Master FTO: mesh
- 09:50 PM Revision 8de56b9d (magiccube): Add Master FTO.
- 09:41 PM Revision f7c19166 (magiccube): New 'JingPyraminx' object - icons once more.
07/28/2021
- 12:51 AM Revision 91dff543 (magiccube): New 'JingPyraminx' object - add the icons.
- 12:24 AM Revision 15da2470 (magiccube): New 'JingPyraminx' object - add the mesh.
- 12:00 AM Revision 48154f68 (magiccube): New 'JingPyraminx' object - improvements. The object should be working now.
07/25/2021
07/24/2021
07/23/2021
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