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From 03/23/2022 to 04/21/2022

04/16/2022

02:48 PM Revision 36bf9f0b (magiccube): BandagedPlay: remove the conf dialog
Leszek Koltunski

04/14/2022

12:51 AM Revision 917d15f5 (magiccube): BandagedPlay: configurable mode and scramble depth
Leszek Koltunski
02:46 PM Revision 1db19441 (magiccube): BandagedPlay: dialog
Leszek Koltunski
02:03 PM Revision b72b71a1 (magiccube): preparation for dual animation on/off modes in BandagedPlay
Leszek Koltunski

04/13/2022

06:03 PM Revision 6f3af598 (magiccube): Minor.
Leszek Koltunski

04/12/2022

01:07 AM Revision d26274d1 (magiccube): Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.
Leszek Koltunski

04/10/2022

12:03 PM Revision f9526099 (magiccube): Properly detect which drivers are slow with compilation of TF programs.
Leszek Koltunski

04/09/2022

11:21 PM Revision 5d5ed376 (magiccube): On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 se... Leszek Koltunski
11:14 AM Revision b3d6aff5 (magiccube): More fixes for the Creator.
Leszek Koltunski

04/08/2022

01:38 AM Revision f1a928fc (magiccube): Further bugfix for a crasher.
Leszek Koltunski
01:31 AM Revision 2b9a8da5 (magiccube): Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Leszek Koltunski
02:39 PM Revision b38826fe (magiccube): Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4. Leszek Koltunski

04/07/2022

08:44 AM Revision 12551a30 (magiccube): RtL
Leszek Koltunski
08:13 AM Revision d6c79ac9 (magiccube): Only show Bandaged option on Android >= 7.0.
Leszek Koltunski
07:40 AM Revision 6dff7924 (magiccube): Minor.
Leszek Koltunski

04/06/2022

06:29 PM Revision 972f9eae (magiccube): Bandaged 3x3: remember object state and move history.
Leszek Koltunski
05:10 PM Revision 4844152a (magiccube): Bandaged 3x3: just-in-time scrambling.
Leszek Koltunski

04/03/2022

08:11 PM Revision 775d5361 (magiccube): Bandaged 3x3: fix scrambling.
Leszek Koltunski
07:20 PM Revision f3563327 (magiccube): Bandaged 3x3: solve and scramble buttons.
Leszek Koltunski
02:36 PM Revision 565d139b (magiccube): Bandaged 3x3: support for obejct control in the Play Screen.
Leszek Koltunski

04/02/2022

11:36 PM Revision 88b94310 (magiccube): Bandaged 3x3: beginnings of support for the Play Screen.
Leszek Koltunski
11:57 AM Revision 58d6a40d (magiccube): Improve the Updates dialog.
Leszek Koltunski
11:31 AM Revision ed32e32d (magiccube): Bandaged 3x3: Minor
Leszek Koltunski

04/01/2022

12:23 AM Revision 68522c3d (magiccube): Bandaged 3x3: translations.
Leszek Koltunski
12:01 AM Revision 6647b730 (magiccube): Bandaged 3x3: new dialog.
Leszek Koltunski
11:39 PM Revision 9f8d4c92 (magiccube): Bandaged 3x3: improvements to the layout.
Leszek Koltunski
01:40 PM Revision 2e3488f6 (magiccube): Remember move history in the PLAY and SOLV screens.
Leszek Koltunski

03/31/2022

12:38 AM Revision 7e9139c1 (magiccube): Bugfix: in addition to deleting the files from local storage, also delete mentions of downloadable-but-now-built-in objects from Shared Prefs.
Leszek Koltunski
12:15 AM Revision 3504be2b (magiccube): Bump version to 1.10.0
Add Trajber 4x4, Mirror 4x4, Axis, Fisher, Pyramorphix to the list of built-in objects. Leszek Koltunski
11:51 PM Revision a41e3c94 (magiccube): Remember the list of locally created Bandaged 3x3s.
Leszek Koltunski
10:48 PM Revision 81493402 (magiccube): delete icon, object and extras files from local storage when:
1) we delete a locally produced bandaged 3x3
2) it turns out that a downloaded object is already built-in (which can ...
Leszek Koltunski
10:03 PM Revision 66cbab36 (magiccube): Bandaged 3x3 UI: minor.
Leszek Koltunski

03/30/2022

12:40 AM Revision 13a3dfa9 (magiccube): Bandaged 3x3 UI: remember touched cubits.
Leszek Koltunski
12:23 AM Revision d3d639b1 (magiccube): Bandaged 3x3 UI: delete created objects.
Leszek Koltunski
11:46 PM Revision fa52fe5d (magiccube): Bandaged 3x3 UI: translations for the dialog
Leszek Koltunski
11:08 PM Revision 83e021c5 (magiccube): Bandaged 3x3 UI: progress
Leszek Koltunski
05:13 PM Revision f203ffa0 (magiccube): Create the bandaged 3x3 icon: works now.
Leszek Koltunski

03/29/2022

01:23 AM Revision eb6bccbd (magiccube): Create the bandaged 3x3 icon: something works, the shape is drawn, but it's entirely black. Investigate.
Leszek Koltunski
06:11 PM Revision 20b60ad9 (magiccube): Create the bandaged 3x3 icon: should work already, but it doesn't. Debug.
Leszek Koltunski
05:20 PM Revision 7cb8d4b0 (magiccube): Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)
Leszek Koltunski

03/28/2022

03:44 PM Revision c41c5ae3 (magiccube): Bandaged 3x3: progress with saving.
Leszek Koltunski
03:11 PM Revision e48ad1af (magiccube): Bandaged 3x3: progress with saving.
Leszek Koltunski
12:17 PM Revision 72e386ef (magiccube): Bandaged 3x3: progress with saving.
Leszek Koltunski

03/25/2022

12:32 AM Revision 61a7b812 (magiccube): Bandaged 3x3: saving dialog.
Leszek Koltunski
10:47 PM Revision e0b71e6e (magiccube): Bandaged 3x3: implement object reset.
Leszek Koltunski
11:53 AM Revision 50ec342b (magiccube): Cleanups.
Leszek Koltunski
11:06 AM Revision bc7e49ec (magiccube): Improve layout in the bandaged view.
Leszek Koltunski

03/24/2022

12:25 AM Flags Revision 3f8e1355 (distorted-flags): Antigua & Barbuda!
Leszek Koltunski
11:54 PM Revision 75173f81 (magiccube): Further progress with Bandaged 3x3: correct rotation of the collection of BandagedCubits.
Leszek Koltunski
10:02 PM Revision 28cb1607 (magiccube): Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there. Leszek Koltunski
04:07 PM Revision d3fc24b8 (magiccube): Very important bugfix in the Library: MatrixEffectQuaternion cannot share the tmp static buffers!
Leszek Koltunski
10:15 AM Revision 550db260 (magiccube): Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:
1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant fla...
Leszek Koltunski

03/23/2022

01:34 AM Revision 903041cd (magiccube): Progress with BandagedCreator: marking a cubit by touching it.
Leszek Koltunski
 

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