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From 04/06/2022 to 05/05/2022

05/02/2022

11:50 PM Revision 5e048300 (magiccube): Fix for a bug when in Turkey and Azerbaijan, the names of downloaded objects which contain the letter 'I' do not get translated to upper case correctly (part 2: fix 'toLowerCase()' )
Leszek Koltunski
11:43 PM Revision f611dc3e (magiccube): Fix for a bug when in Turkey and Azerbaijan, the names of downloaded objects which contain the letter 'I' do not get transalted to upper case correctly.
Leszek Koltunski
10:42 AM Revision c826d83b (magiccube): Fix for a crasher
Leszek Koltunski

04/30/2022

11:45 AM Revision f6bf4e77 (magiccube): Bandaged Creator: add support for two-fingered rescaling.
Leszek Koltunski

04/29/2022

12:52 AM Revision 9694d2d5 (magiccube): Bandaged: add support for two-fingered rotation in the Creator.
Leszek Koltunski
04:44 PM Revision af3f487c (magiccube): Bandaged: progress with creating the object.
Leszek Koltunski
03:43 PM Revision 09b76d08 (magiccube): Bandaged: progress with creating the object.
Leszek Koltunski
01:57 PM Revision 213c15de (magiccube): Bandaged: progress with touch control.
Leszek Koltunski

04/28/2022

03:33 PM Revision 227e8c1f (magiccube): Bandaged: progress.
Leszek Koltunski

04/27/2022

01:42 AM Revision a8aa49dc (magiccube): Bandaged: progress.
Leszek Koltunski
01:23 AM Revision 8d10f7b8 (magiccube): Bandaged: progress.
Leszek Koltunski
10:50 PM Revision 826abd80 (magiccube): Bandaged: progress.
Leszek Koltunski
06:34 PM Revision b9d062cf (magiccube): Bandaged: progress.
Leszek Koltunski

04/25/2022

11:53 PM Revision 16663e27 (magiccube): Bandaged: generalize the FactoryBandagedCubit to be able to create bandaged cubits of any cuboid NxMxK where 1<=N,M,K<=5.
Leszek Koltunski
09:43 AM Revision e5c9982e (magiccube): Bandaged 3x3: Improve looks
Leszek Koltunski
09:24 AM Revision 1d4592a2 (magiccube): Bandaged 3x3: Improve joining cubits
Leszek Koltunski

04/24/2022

10:51 PM Revision 707f79ff (magiccube): Actually remove preferences of a deleted bandaged cube in a safe way.
Leszek Koltunski
09:41 PM Revision 85770de9 (magiccube): Improvements.
Leszek Koltunski
04:54 PM Revision 41a5dd89 (magiccube): If we're updating an object, and it is the current object, reload it immediatelly so that the new version appears by itself.
Leszek Koltunski

04/23/2022

02:45 AM Revision bfb59352 (magiccube): Bugfix
Leszek Koltunski
02:07 AM Revision 33bfd7c9 (magiccube): Bugfix
Leszek Koltunski

04/22/2022

03:48 PM Revision 1a106eb8 (magiccube): BandagedCreator: mark cubits
Leszek Koltunski
02:54 PM Revision 217096bf (magiccube): BandagedCreator: colorful cube.
Leszek Koltunski

04/16/2022

02:48 PM Revision 36bf9f0b (magiccube): BandagedPlay: remove the conf dialog
Leszek Koltunski

04/14/2022

12:51 AM Revision 917d15f5 (magiccube): BandagedPlay: configurable mode and scramble depth
Leszek Koltunski
02:46 PM Revision 1db19441 (magiccube): BandagedPlay: dialog
Leszek Koltunski
02:03 PM Revision b72b71a1 (magiccube): preparation for dual animation on/off modes in BandagedPlay
Leszek Koltunski

04/13/2022

06:03 PM Revision 6f3af598 (magiccube): Minor.
Leszek Koltunski

04/12/2022

01:07 AM Revision d26274d1 (magiccube): Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.
Leszek Koltunski

04/10/2022

12:03 PM Revision f9526099 (magiccube): Properly detect which drivers are slow with compilation of TF programs.
Leszek Koltunski

04/09/2022

11:21 PM Revision 5d5ed376 (magiccube): On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 se... Leszek Koltunski
11:14 AM Revision b3d6aff5 (magiccube): More fixes for the Creator.
Leszek Koltunski

04/08/2022

01:38 AM Revision f1a928fc (magiccube): Further bugfix for a crasher.
Leszek Koltunski
01:31 AM Revision 2b9a8da5 (magiccube): Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Leszek Koltunski
02:39 PM Revision b38826fe (magiccube): Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4. Leszek Koltunski

04/07/2022

08:44 AM Revision 12551a30 (magiccube): RtL
Leszek Koltunski
08:13 AM Revision d6c79ac9 (magiccube): Only show Bandaged option on Android >= 7.0.
Leszek Koltunski
07:40 AM Revision 6dff7924 (magiccube): Minor.
Leszek Koltunski

04/06/2022

06:29 PM Revision 972f9eae (magiccube): Bandaged 3x3: remember object state and move history.
Leszek Koltunski
05:10 PM Revision 4844152a (magiccube): Bandaged 3x3: just-in-time scrambling.
Leszek Koltunski
 

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