Activity
From 08/01/2022 to 08/30/2022
08/17/2022
- 01:48 AM Revision 9e493af3 (magiccube): IAP: speed up.
- 11:54 PM Revision af0710b6 (magiccube): IAP: finish the 'Purschase' activity.
- 04:27 PM Revision de131f0a (magiccube): IAP part 6: new 'Present' object effect (cont'd)
- 03:02 PM Revision 7f9c3cce (magiccube): IAP part 6: new 'Present' object effect.
08/16/2022
- 02:36 PM Revision cd432dd3 (magiccube): IAP part 5: new 'Purchase' activity (cont'd)
- 01:23 PM Revision 71cda061 (magiccube): IAP part 5: new 'Purchase' activity (cont'd)
08/15/2022
- 02:34 PM Revision 7c9910e5 (magiccube): IAP part 5: new 'Purchase' activity (cont'd)
- 02:17 PM Revision c7238c67 (magiccube): IAP part 5: new 'Purchase' activity.
08/14/2022
- 07:04 PM Revision 302c76a0 (magiccube): IAP part 4: further progress with locks in the object popup screen.
- 10:25 AM Revision 4c3fd041 (magiccube): bugfix
08/13/2022
- 12:02 AM Revision a88b947f (magiccube): IAP, part 3: non-free objects appear in the popup with a lock icon: make the lock icon's size resolution-independent
- 11:50 PM Revision ab66b70e (magiccube): IAP, part 3: non-free objects appear in the popup with a lock icon.
08/11/2022
- 01:23 AM Revision 432a5f2c (magiccube): IAP, part 2: unify the way we create object popups in ScreenPlay and ConfigActivity.
- 12:37 AM Revision 80f574a1 (magiccube): IAP, part 1: Introduce the concept of a 'free' and 'not free' object to
- - ObjectType
- DownloadedObject
- RubikObject
- jsons - 06:09 PM Revision 0b5e585c (magiccube): Sort the objects in the object popup by difficulty level.
08/04/2022
- 11:18 PM Revision fad10885 (magiccube): Move the 'bandaged' button back to the main menu.
- 03:51 PM Revision 1ba56d95 (magiccube): Simplification for the new way of storing records.
- 03:00 PM Revision 5bda8973 (magiccube): New way to store records, comopletely independent on the number of scrambles.
- Do away with the weird 'getDBLevel' thing.
08/02/2022
07/31/2022
Also available in: Atom