Project

General

Profile

Activity

From 11/24/2022 to 12/23/2022

12/23/2022

11:58 PM Revision 07308ac9 (magiccube): Minor.
Leszek Koltunski

12/20/2022

03:19 PM Revision 82c02259 (magiccube): Minor
Leszek Koltunski
02:59 PM Revision e9e744f7 (magiccube): Changes to the initialization - initialize the 'bought objects'
Leszek Koltunski

12/19/2022

04:05 PM Revision 305f368e (magiccube): correct the stars animation.
corect number of stars earned in level 8. Leszek Koltunski
02:58 PM Revision ec4987d4 (magiccube): 'Stars' animation: support totalStars up to 5 digits long, i.e. up to 99999.
Leszek Koltunski

12/16/2022

10:44 PM Revision fc6d738d (magiccube): Now the 'stars' animation should fulling work, even on the physical LG phone.
Leszek Koltunski
01:29 PM Revision 1eac2fbc (magiccube): Stars animation: looks like if we do not switch off the depthMask and stencilMask of the OverlayNode, then the crash on my physical LG phone goes away.
Leszek Koltunski
01:00 AM Revision 0c67ea13 (magiccube): Stars animation: support spending stars.
Leszek Koltunski

12/15/2022

12:31 AM Revision 702d6752 (magiccube): make the little flying stars disappear in the end.
Leszek Koltunski
11:54 PM Revision 0da4feff (magiccube): The 'stars earned' effect is done. Works only for newStars>0.
Also, there is a crash in the graphics driver on my physical LG phone. Leszek Koltunski

12/06/2022

02:07 PM Revision c1fef9cc (magiccube): Progress with Masterball TouchControl.
Leszek Koltunski

11/30/2022

04:38 PM Revision 2011391d (magiccube): Interface: properly support object which have numScrambles less than 8.
Leszek Koltunski
 

Also available in: Atom