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From 12/11/2022 to 01/09/2023

01/09/2023

06:25 PM Revision 67179b40 (magiccube): SetName dialog can become entangled in exceptions...
Leszek Koltunski

01/05/2023

01:34 PM Revision a01e5cdc (magiccube): Make several objects built-in
oone fix for USE_IAP Leszek Koltunski

01/04/2023

03:35 PM Revision 4d6327a1 (magiccube): Dialog 'buy stars'
Leszek Koltunski

01/03/2023

04:02 PM Revision fa18f764 (magiccube): Unlock downloaded objects on download if we have everything in the app unlocked!
Leszek Koltunski
03:27 PM Revision 5305fdc8 (magiccube): Very important bugfix for an issue which probably has been the reason for many mysterious behaviours in the past: the JsonReader class cannot be a singleton! Convert it into a normal 'instanced' class.
With it being a singleton there's a major issue: when we create a new TwistyObject from a JSON file (by, for example,... Leszek Koltunski
01:16 AM Revision e3abaab9 (magiccube): Purchase Pane: further progress.
Leszek Koltunski

01/02/2023

11:07 PM Revision 7654a99d (magiccube): Purchase Pane: further progress.
Leszek Koltunski
09:04 PM Revision f8e8a08e (magiccube): Purchase Pane: post-purchase dialogs.
Leszek Koltunski
03:36 PM Revision 45831b78 (magiccube): Purchase Pane: post-purchase dialogs.
Leszek Koltunski
02:41 PM Revision 600b1343 (magiccube): Purchase Pane: buttons (part2)
Leszek Koltunski
02:05 PM Revision 4ac0ea40 (magiccube): Purchase Pane: buttons
Leszek Koltunski

01/01/2023

10:41 PM Revision 82ea662b (magiccube): Purchase Pane: resources.
Leszek Koltunski

12/29/2022

01:33 AM Revision 9af27f9c (magiccube): Fix marking objects as free.
Leszek Koltunski
01:32 AM Revision 858020bb (magiccube): Merge remote-tracking branch 'origin/master'
# Conflicts:
# src/main/java/org/distorted/objects/RubikObjectList.java
Leszek Koltunski
01:31 AM Revision 43382be6 (magiccube): Fix marking objects as free.
Leszek Koltunski
01:10 AM Revision bd9776f6 (magiccube): Fix marking objects as free.
Leszek Koltunski

12/28/2022

12:42 AM Revision b51ad4d6 (magiccube): Bugfix: properly display number of stars on new installs.
Leszek Koltunski
12:29 PM Revision 3e357c56 (magiccube): Stars dialog: chinese translations.
Leszek Koltunski

12/27/2022

10:56 PM Revision 6828c498 (magiccube): fix showing the number of stars on app startup.
Leszek Koltunski
10:19 PM Revision d417cde0 (magiccube): improve the stars dialog.
Leszek Koltunski
01:10 AM Revision d05e7629 (magiccube): Stars: introductory dialog explaining the concept of stars.
Leszek Koltunski

12/25/2022

06:47 PM Revision f4a6e8ce (magiccube): Stars Overlay: fix the 'negative numbers of new stars' mode.
Leszek Koltunski

12/24/2022

12:37 AM Revision 5b60eb06 (magiccube): Stars Overlay: implement zero and negative numbers of new stars.
Leszek Koltunski
12:36 AM Revision 063ae851 (magiccube): Minor.
Leszek Koltunski

12/23/2022

11:58 PM Revision 07308ac9 (magiccube): Minor.
Leszek Koltunski

12/20/2022

03:19 PM Revision 82c02259 (magiccube): Minor
Leszek Koltunski
02:59 PM Revision e9e744f7 (magiccube): Changes to the initialization - initialize the 'bought objects'
Leszek Koltunski

12/19/2022

04:05 PM Revision 305f368e (magiccube): correct the stars animation.
corect number of stars earned in level 8. Leszek Koltunski
02:58 PM Revision ec4987d4 (magiccube): 'Stars' animation: support totalStars up to 5 digits long, i.e. up to 99999.
Leszek Koltunski

12/16/2022

10:44 PM Revision fc6d738d (magiccube): Now the 'stars' animation should fulling work, even on the physical LG phone.
Leszek Koltunski
01:29 PM Revision 1eac2fbc (magiccube): Stars animation: looks like if we do not switch off the depthMask and stencilMask of the OverlayNode, then the crash on my physical LG phone goes away.
Leszek Koltunski
01:00 AM Revision 0c67ea13 (magiccube): Stars animation: support spending stars.
Leszek Koltunski

12/15/2022

12:31 AM Revision 702d6752 (magiccube): make the little flying stars disappear in the end.
Leszek Koltunski
11:54 PM Revision 0da4feff (magiccube): The 'stars earned' effect is done. Works only for newStars>0.
Also, there is a crash in the graphics driver on my physical LG phone. Leszek Koltunski
 

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