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magiccube / src / main / java / org / distorted / dialogs @ 05c044a5

# Date Author Comment
05c044a5 11/23/2022 02:22 PM Leszek Koltunski

Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.

4c3fd041 08/14/2022 10:25 AM Leszek Koltunski

bugfix

80f574a1 08/12/2022 12:37 AM Leszek Koltunski

IAP, part 1: Introduce the concept of a 'free' and 'not free' object to

- ObjectType
- DownloadedObject
- RubikObject
- jsons

fad10885 08/04/2022 11:18 PM Leszek Koltunski

Move the 'bandaged' button back to the main menu.

5bda8973 08/04/2022 03:00 PM Leszek Koltunski

New way to store records, comopletely independent on the number of scrambles.
Do away with the weird 'getDBLevel' thing.

83018ac4 07/27/2022 03:36 PM Leszek Koltunski

Correct the MAX level in the leaderboard.

b61c66ad 07/27/2022 01:11 PM Leszek Koltunski

Correct the leaderboard. Still, the 'MAX' level does noot work!

68191e7d 07/15/2022 12:29 AM Leszek Koltunski

dialogs: license.

ca280c3f 07/13/2022 10:36 PM Leszek Koltunski

Make the BandagedPlay use FastScramble. (static 500 times)

ac1900c3 07/12/2022 07:34 PM Leszek Koltunski

correct the way we add new downloadeed objects.

05fb345c 07/12/2022 06:19 PM Leszek Koltunski

- we need to export the main activity
- we need to detect if the downloaded JSON is corrupt and if yes, do not save it.

c020555e 07/12/2022 03:28 PM Leszek Koltunski

Do not crash when something's wrong with the JSON file - handle this gracefully, do not change the object then, and report this to Firebase.

4f3e2d90 07/11/2022 11:50 PM Leszek Koltunski

Progress with central menu popup.

afcae97f 07/11/2022 02:42 PM Leszek Koltunski

Stop giving different app names in different languages.
Remove the licensing info from the About Dialog.

068f7c2f 07/04/2022 03:56 PM Leszek Koltunski

Improve setting the size of text on spinners.

adbd16d9 07/04/2022 03:08 PM Leszek Koltunski

New 'Free Play' screen.

39176a1f 07/04/2022 11:20 AM Leszek Koltunski

Make the size of the text in the spinners in the bandaged activity look right on all screen sizes.

d9a49dde 05/12/2022 01:15 PM Leszek Koltunski

Improve the bandaged scramble settings dialog.

85770de9 04/24/2022 09:41 PM Leszek Koltunski

Improvements.

36bf9f0b 04/16/2022 02:48 PM Leszek Koltunski

BandagedPlay: remove the conf dialog

917d15f5 04/15/2022 12:51 AM Leszek Koltunski

BandagedPlay: configurable mode and scramble depth

1db19441 04/14/2022 02:46 PM Leszek Koltunski

BandagedPlay: dialog

d26274d1 04/13/2022 01:07 AM Leszek Koltunski

Simplify the way we remember cubit quats, and delete those from SharedPrefs when we delete a bandaged object.

5d5ed376 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

58d6a40d 04/02/2022 11:57 AM Leszek Koltunski

Improve the Updates dialog.

6647b730 04/02/2022 12:01 AM Leszek Koltunski

Bandaged 3x3: new dialog.

81493402 03/31/2022 10:48 PM Leszek Koltunski

delete icon, object and extras files from local storage when:

1) we delete a locally produced bandaged 3x3
2) it turns out that a downloaded object is already built-in (which can happen if we download an object and then upgrade to app version which builts it in)

fa52fe5d 03/30/2022 11:46 PM Leszek Koltunski

Bandaged 3x3 UI: translations for the dialog

72e386ef 03/28/2022 12:17 PM Leszek Koltunski

Bandaged 3x3: progress with saving.

61a7b812 03/26/2022 12:32 AM Leszek Koltunski

Bandaged 3x3: saving dialog.

c89c3b1b 02/02/2022 05:41 PM Leszek Koltunski

Make it possible to automatically re-download EXTRAS file if it previously failed to download

e847c553 02/02/2022 01:36 PM Leszek Koltunski

Make 'downloaded' debugs controlled by a single boolean.

32fbd026 02/02/2022 12:53 AM Leszek Koltunski

Downloaded Objects: bugfix.

2e48adc9 02/01/2022 03:23 PM Leszek Koltunski

Downloaded Objects: bugfix

43c2812a 02/01/2022 03:11 PM Leszek Koltunski

Downloaded Objects: bugfixes

84d746d7 02/01/2022 01:30 PM Leszek Koltunski

Downloaded Objects more or less work now.

eb985085 01/31/2022 12:50 AM Leszek Koltunski

Refactor RubikObject in preparation for creating RubikObjects from DownloadedObjects.

314e9ff0 01/30/2022 11:48 PM Leszek Koltunski

Refactor RubikObject in preparation for creating RubikObjects from DownloadedObjects.

7fe62d1f 01/29/2022 11:45 PM Leszek Koltunski

Download the icons only once and save to local storage.

806329e3 01/29/2022 12:13 AM Leszek Koltunski

Support for saving the downloaded JSONs in local data storage.

35161021 01/28/2022 10:53 PM Leszek Koltunski

Beginnings of support for saving the downloaded JSONs in local data storage.

acabdd83 01/28/2022 10:17 PM Leszek Koltunski

Rename the 'network' package to 'external' since it will also deal with writing/reading files from local storage.

46be3ddf 01/28/2022 03:11 PM Leszek Koltunski

progress with the Updates: download the jsons.

06ba394a 01/27/2022 09:22 PM Leszek Koltunski

Progress with Updates Dialog; improvement for the MIRR_4 icon.

b88cdd91 01/27/2022 04:09 PM Leszek Koltunski

Download Update icons.

ffe7e55d 01/27/2022 12:21 AM Leszek Koltunski

Reorganize the Network so that concurrent network operattions are possible.
Finally figure out and fix the bug which was causing users to multi-submit the same records over and over.

9fde123a 01/26/2022 12:41 PM Leszek Koltunski

Downloading updates: dialog progress.

2c9ab085 01/26/2022 12:24 PM Leszek Koltunski

Downloading updates: dialog progress.

99b8a069 01/25/2022 06:17 PM Leszek Koltunski

Downloading updates: dialog progress.

179f7189 01/25/2022 03:43 PM Leszek Koltunski

Downloading updates: dialog progress.

4429d6c8 01/25/2022 11:51 AM Leszek Koltunski

Downloading updates: dialog progress.

c651024f 01/25/2022 01:30 AM Leszek Koltunski

Downloading updates: dialog progress.

7bee6064 01/24/2022 11:04 PM Leszek Koltunski

Downloading updates: dialog progress.

9c39179e 01/24/2022 09:37 PM Leszek Koltunski

Downloading updates: dialog progress.

2a2ca758 01/23/2022 02:43 AM Leszek Koltunski

Downloading updates: dialog progress.

8678dd48 01/23/2022 01:46 AM Leszek Koltunski

Progress downloading updates: dialog title.

903c7bbc 01/23/2022 01:32 AM Leszek Koltunski

Progress downloading updates: dialog.

c99db493 01/23/2022 01:08 AM Leszek Koltunski

Progress downloading updates: dialog.

5f3801d3 01/22/2022 12:30 AM Leszek Koltunski

Progress downloading updates: dialog.

fcf7320f 01/20/2022 08:21 PM Leszek Koltunski

Progress downloading objects and extras.

804293f0 01/17/2022 03:17 PM Leszek Koltunski

Re-organize tutorial list so that we can pull this one from JSON files.

6e3fcb91 01/06/2022 10:39 PM Leszek Koltunski

Remove 3 out of 4 object icons.

400ff34d 12/06/2021 01:46 AM Leszek Koltunski

Move the 'currObject' from RubikScreenPlay (WTF?) to RubikObjectList.

d433b50e 12/06/2021 12:59 AM Leszek Koltunski

In the 'magic' app, ObjectType is now only used in RubikObject and RubikObjectList classes and nowhere else.
This is a major step towards being able to download objects from an online repository.

cb6d9c37 11/24/2021 03:09 PM Leszek Koltunski

Simplify and spped up the tutorials dialog

6bc01aa4 11/05/2021 11:04 AM Leszek Koltunski

Correct the style.

b20e89d2 10/30/2021 01:46 AM Leszek Koltunski

Move the main app to the 'J1M1' object creation mode, i.e. create them from the Json files and using the Dmesh fiels as well.

Make it possible for any app descending from the 'objectlib' to use any of the J0M0, J0M1, J1M0, J1M1 modes.

88d28110 10/18/2021 02:17 PM Leszek Koltunski

Minor

52547ba7 10/06/2021 01:15 PM Leszek Koltunski

Simplification

33f6abfd 10/05/2021 10:53 PM Leszek Koltunski

Remove the 'setupObject()' redundant API.

8ab435b9 10/04/2021 10:11 PM Leszek Koltunski

1. Remove 'db level' from objectlib (this belongs to the app!)
2. change ScreenPlay's 'mObject' to be an ObjectType.

d2556e79 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

4ab3d91b 09/21/2021 02:15 AM Leszek Koltunski

Remove class referencees from ObjectList.

de43f86a 09/14/2021 03:32 PM Leszek Koltunski

Correct height of the tutorial dialog.

a84c3a25 07/07/2021 01:23 PM Leszek Koltunski

Make it impossible to launch more than one Tutorial screen at a time.

9f006481 06/30/2021 02:17 PM Leszek Koltunski

Add a 'give up' dialog - if one made at least 10 moves when solving and presses a 'back' button, one needs to confirm.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

14f14138 06/12/2021 12:58 PM Leszek Koltunski

Correct the way we overlay our (possibly) better local (i.e. unsubmitted yet or submitted, but not picked up by the 'clean_db' cron job) records on top of the DB records ini the 'Scores' dialog.

f5da732a 05/04/2021 12:52 AM Leszek Koltunski

Cube Control: step 2.

fcd5b990 05/02/2021 01:56 PM Leszek Koltunski

Rename 'state' to 'screen'

6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

3329a277 03/23/2021 10:35 AM Leszek Koltunski

Speedup: in the tutorial dialog, only create the current tab +-1.

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

c0125648 01/31/2021 03:26 PM Leszek Koltunski

Disallow setting a name with spaces in it.

f9464035 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

992748ab 12/04/2020 08:41 PM Leszek Koltunski

Report to Google Analytics that we're watching a tutorial.

752f6ce9 11/29/2020 09:55 PM Leszek Koltunski

Put new things to the StackFrame.

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

b91d4033 11/23/2020 01:25 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

b6468abb 11/07/2020 08:37 PM Leszek Koltunski

Progress with using the Library in a second Activity.