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magiccube / src / main / java / org / distorted / dialogs @ 32fbd026

# Date Author Comment
32fbd026 02/02/2022 12:53 AM Leszek Koltunski

Downloaded Objects: bugfix.

2e48adc9 02/01/2022 03:23 PM Leszek Koltunski

Downloaded Objects: bugfix

43c2812a 02/01/2022 03:11 PM Leszek Koltunski

Downloaded Objects: bugfixes

84d746d7 02/01/2022 01:30 PM Leszek Koltunski

Downloaded Objects more or less work now.

eb985085 01/31/2022 12:50 AM Leszek Koltunski

Refactor RubikObject in preparation for creating RubikObjects from DownloadedObjects.

314e9ff0 01/30/2022 11:48 PM Leszek Koltunski

Refactor RubikObject in preparation for creating RubikObjects from DownloadedObjects.

7fe62d1f 01/29/2022 11:45 PM Leszek Koltunski

Download the icons only once and save to local storage.

806329e3 01/29/2022 12:13 AM Leszek Koltunski

Support for saving the downloaded JSONs in local data storage.

35161021 01/28/2022 10:53 PM Leszek Koltunski

Beginnings of support for saving the downloaded JSONs in local data storage.

acabdd83 01/28/2022 10:17 PM Leszek Koltunski

Rename the 'network' package to 'external' since it will also deal with writing/reading files from local storage.

46be3ddf 01/28/2022 03:11 PM Leszek Koltunski

progress with the Updates: download the jsons.

06ba394a 01/27/2022 09:22 PM Leszek Koltunski

Progress with Updates Dialog; improvement for the MIRR_4 icon.

b88cdd91 01/27/2022 04:09 PM Leszek Koltunski

Download Update icons.

ffe7e55d 01/27/2022 12:21 AM Leszek Koltunski

Reorganize the Network so that concurrent network operattions are possible.
Finally figure out and fix the bug which was causing users to multi-submit the same records over and over.

9fde123a 01/26/2022 12:41 PM Leszek Koltunski

Downloading updates: dialog progress.

2c9ab085 01/26/2022 12:24 PM Leszek Koltunski

Downloading updates: dialog progress.

99b8a069 01/25/2022 06:17 PM Leszek Koltunski

Downloading updates: dialog progress.

179f7189 01/25/2022 03:43 PM Leszek Koltunski

Downloading updates: dialog progress.

4429d6c8 01/25/2022 11:51 AM Leszek Koltunski

Downloading updates: dialog progress.

c651024f 01/25/2022 01:30 AM Leszek Koltunski

Downloading updates: dialog progress.

7bee6064 01/24/2022 11:04 PM Leszek Koltunski

Downloading updates: dialog progress.

9c39179e 01/24/2022 09:37 PM Leszek Koltunski

Downloading updates: dialog progress.

2a2ca758 01/23/2022 02:43 AM Leszek Koltunski

Downloading updates: dialog progress.

8678dd48 01/23/2022 01:46 AM Leszek Koltunski

Progress downloading updates: dialog title.

903c7bbc 01/23/2022 01:32 AM Leszek Koltunski

Progress downloading updates: dialog.

c99db493 01/23/2022 01:08 AM Leszek Koltunski

Progress downloading updates: dialog.

5f3801d3 01/22/2022 12:30 AM Leszek Koltunski

Progress downloading updates: dialog.

fcf7320f 01/20/2022 08:21 PM Leszek Koltunski

Progress downloading objects and extras.

804293f0 01/17/2022 03:17 PM Leszek Koltunski

Re-organize tutorial list so that we can pull this one from JSON files.

6e3fcb91 01/06/2022 10:39 PM Leszek Koltunski

Remove 3 out of 4 object icons.

400ff34d 12/06/2021 01:46 AM Leszek Koltunski

Move the 'currObject' from RubikScreenPlay (WTF?) to RubikObjectList.

d433b50e 12/06/2021 12:59 AM Leszek Koltunski

In the 'magic' app, ObjectType is now only used in RubikObject and RubikObjectList classes and nowhere else.
This is a major step towards being able to download objects from an online repository.

cb6d9c37 11/24/2021 03:09 PM Leszek Koltunski

Simplify and spped up the tutorials dialog

6bc01aa4 11/05/2021 11:04 AM Leszek Koltunski

Correct the style.

b20e89d2 10/30/2021 01:46 AM Leszek Koltunski

Move the main app to the 'J1M1' object creation mode, i.e. create them from the Json files and using the Dmesh fiels as well.

Make it possible for any app descending from the 'objectlib' to use any of the J0M0, J0M1, J1M0, J1M1 modes.

88d28110 10/18/2021 02:17 PM Leszek Koltunski

Minor

52547ba7 10/06/2021 01:15 PM Leszek Koltunski

Simplification

33f6abfd 10/05/2021 10:53 PM Leszek Koltunski

Remove the 'setupObject()' redundant API.

8ab435b9 10/04/2021 10:11 PM Leszek Koltunski

1. Remove 'db level' from objectlib (this belongs to the app!)
2. change ScreenPlay's 'mObject' to be an ObjectType.

d2556e79 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

4ab3d91b 09/21/2021 02:15 AM Leszek Koltunski

Remove class referencees from ObjectList.

de43f86a 09/14/2021 03:32 PM Leszek Koltunski

Correct height of the tutorial dialog.

a84c3a25 07/07/2021 01:23 PM Leszek Koltunski

Make it impossible to launch more than one Tutorial screen at a time.

9f006481 06/30/2021 02:17 PM Leszek Koltunski

Add a 'give up' dialog - if one made at least 10 moves when solving and presses a 'back' button, one needs to confirm.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

14f14138 06/12/2021 12:58 PM Leszek Koltunski

Correct the way we overlay our (possibly) better local (i.e. unsubmitted yet or submitted, but not picked up by the 'clean_db' cron job) records on top of the DB records ini the 'Scores' dialog.

f5da732a 05/04/2021 12:52 AM Leszek Koltunski

Cube Control: step 2.

fcd5b990 05/02/2021 01:56 PM Leszek Koltunski

Rename 'state' to 'screen'

6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

3329a277 03/23/2021 10:35 AM Leszek Koltunski

Speedup: in the tutorial dialog, only create the current tab +-1.

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

c0125648 01/31/2021 03:26 PM Leszek Koltunski

Disallow setting a name with spaces in it.

f9464035 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

992748ab 12/04/2020 08:41 PM Leszek Koltunski

Report to Google Analytics that we're watching a tutorial.

752f6ce9 11/29/2020 09:55 PM Leszek Koltunski

Put new things to the StackFrame.

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

b91d4033 11/23/2020 01:25 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

b6468abb 11/07/2020 08:37 PM Leszek Koltunski

Progress with using the Library in a second Activity.

af88bf2e 10/27/2020 12:15 AM Leszek Koltunski

New 'tutorial' activity.

80218b07 10/25/2020 11:30 PM Leszek Koltunski

Progress with the Info Dialog

a8576d91 10/25/2020 11:09 PM Leszek Koltunski

Lots of changes:

1) new 'info' button (not working yet)
2) make all dialogs modal; rework the way the Pattern Dialog appears.

e7e0a94d 10/01/2020 04:18 PM Leszek Koltunski

Simplify OpenGL error dialog. Show it only once.

eb376d3a 09/29/2020 01:29 PM Leszek Koltunski

Bigger 'OK' button in Dialogs.

dca3888a 09/29/2020 11:02 AM Leszek Koltunski

1) report all solved levels to Analytics
2) automatically dismiss the NewRecord and Solved dialogs when one backs from the Done state.

be576d14 09/25/2020 08:37 AM Leszek Koltunski

Rename some classes.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

e365b6c2 09/20/2020 05:09 PM Leszek Koltunski

Make the keyboard visible again

ffd68f35 09/20/2020 10:15 AM Leszek Koltunski

Make it so that the Navigation Bar does not re-appear when we pop up a DialogFragment.

Now there's noly 1 case when it still reappears: it's when we pop up a PopupWindow.

3e5ad461 09/10/2020 08:33 PM Leszek Koltunski

Improve the Scores dialog: now level sections are added one-by-one.

b1e9596b 07/09/2020 10:48 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)

79e752b3 07/06/2020 09:37 PM Leszek Koltunski

Solving time - display it more accurately.

362807f0 07/06/2020 08:34 PM Leszek Koltunski

Make the Scores Dialog screen-size invariant.

5de2c572 07/06/2020 12:12 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 3)

054fbee1 07/06/2020 11:51 AM Leszek Koltunski

Reinvent the Pattern Dialog (Part 2)

4debbf44 07/05/2020 10:57 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 1)

42803ba0 06/28/2020 09:11 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

9513f213 06/21/2020 12:27 PM Leszek Koltunski

Improve setting text size in Spinners.

52d0a923 06/21/2020 11:27 AM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 7 - last 2 Dialogs)

fb37b424 06/20/2020 11:35 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 6 - next 5 Dialogs)

2eb74743 06/20/2020 10:55 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)

7ebd72f7 06/20/2020 09:42 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)

2d9fc972 05/29/2020 06:47 PM Leszek Koltunski

Add OpenGL Error dialog.

e319fe78 05/08/2020 09:48 AM Leszek Koltunski

Fix for a crasher seen in the field.

d5d503d0 05/07/2020 11:41 PM Leszek Koltunski

Minor.

13ed61b5 05/07/2020 10:13 PM Leszek Koltunski

Improve the way we fill up the Scores tab - now it follows what user's doing, so if he changes tabs when the dialog is filling up, he won't have to wait so long.

1780dcb0 04/30/2020 04:13 PM Leszek Koltunski

Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

f4ee4d70 04/15/2020 09:56 PM Leszek Koltunski

Do not allow more than 15 characters in the NAME.

2d942f35 04/15/2020 12:31 AM Leszek Koltunski

Bugfix in DialogSetName - before it would not dim the OK button initially