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magiccube / src / main / java / org / distorted / dialogs @ 8ab435b9

# Date Author Comment
8ab435b9 10/04/2021 10:11 PM Leszek Koltunski

1. Remove 'db level' from objectlib (this belongs to the app!)
2. change ScreenPlay's 'mObject' to be an ObjectType.

d2556e79 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

4ab3d91b 09/21/2021 02:15 AM Leszek Koltunski

Remove class referencees from ObjectList.

de43f86a 09/14/2021 03:32 PM Leszek Koltunski

Correct height of the tutorial dialog.

a84c3a25 07/07/2021 01:23 PM Leszek Koltunski

Make it impossible to launch more than one Tutorial screen at a time.

9f006481 06/30/2021 02:17 PM Leszek Koltunski

Add a 'give up' dialog - if one made at least 10 moves when solving and presses a 'back' button, one needs to confirm.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

14f14138 06/12/2021 12:58 PM Leszek Koltunski

Correct the way we overlay our (possibly) better local (i.e. unsubmitted yet or submitted, but not picked up by the 'clean_db' cron job) records on top of the DB records ini the 'Scores' dialog.

f5da732a 05/04/2021 12:52 AM Leszek Koltunski

Cube Control: step 2.

fcd5b990 05/02/2021 01:56 PM Leszek Koltunski

Rename 'state' to 'screen'

6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

3329a277 03/23/2021 10:35 AM Leszek Koltunski

Speedup: in the tutorial dialog, only create the current tab +-1.

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

c0125648 01/31/2021 03:26 PM Leszek Koltunski

Disallow setting a name with spaces in it.

f9464035 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

992748ab 12/04/2020 08:41 PM Leszek Koltunski

Report to Google Analytics that we're watching a tutorial.

752f6ce9 11/29/2020 09:55 PM Leszek Koltunski

Put new things to the StackFrame.

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

b91d4033 11/23/2020 01:25 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

b6468abb 11/07/2020 08:37 PM Leszek Koltunski

Progress with using the Library in a second Activity.

af88bf2e 10/27/2020 12:15 AM Leszek Koltunski

New 'tutorial' activity.

80218b07 10/25/2020 11:30 PM Leszek Koltunski

Progress with the Info Dialog

a8576d91 10/25/2020 11:09 PM Leszek Koltunski

Lots of changes:

1) new 'info' button (not working yet)
2) make all dialogs modal; rework the way the Pattern Dialog appears.

e7e0a94d 10/01/2020 04:18 PM Leszek Koltunski

Simplify OpenGL error dialog. Show it only once.

eb376d3a 09/29/2020 01:29 PM Leszek Koltunski

Bigger 'OK' button in Dialogs.

dca3888a 09/29/2020 11:02 AM Leszek Koltunski

1) report all solved levels to Analytics
2) automatically dismiss the NewRecord and Solved dialogs when one backs from the Done state.

be576d14 09/25/2020 08:37 AM Leszek Koltunski

Rename some classes.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.

e365b6c2 09/20/2020 05:09 PM Leszek Koltunski

Make the keyboard visible again

ffd68f35 09/20/2020 10:15 AM Leszek Koltunski

Make it so that the Navigation Bar does not re-appear when we pop up a DialogFragment.

Now there's noly 1 case when it still reappears: it's when we pop up a PopupWindow.

3e5ad461 09/10/2020 08:33 PM Leszek Koltunski

Improve the Scores dialog: now level sections are added one-by-one.

b1e9596b 07/09/2020 10:48 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)

79e752b3 07/06/2020 09:37 PM Leszek Koltunski

Solving time - display it more accurately.

362807f0 07/06/2020 08:34 PM Leszek Koltunski

Make the Scores Dialog screen-size invariant.

5de2c572 07/06/2020 12:12 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 3)

054fbee1 07/06/2020 11:51 AM Leszek Koltunski

Reinvent the Pattern Dialog (Part 2)

4debbf44 07/05/2020 10:57 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 1)

42803ba0 06/28/2020 09:11 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

9513f213 06/21/2020 12:27 PM Leszek Koltunski

Improve setting text size in Spinners.

52d0a923 06/21/2020 11:27 AM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 7 - last 2 Dialogs)

fb37b424 06/20/2020 11:35 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 6 - next 5 Dialogs)

2eb74743 06/20/2020 10:55 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)

7ebd72f7 06/20/2020 09:42 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)

2d9fc972 05/29/2020 06:47 PM Leszek Koltunski

Add OpenGL Error dialog.

e319fe78 05/08/2020 09:48 AM Leszek Koltunski

Fix for a crasher seen in the field.

d5d503d0 05/07/2020 11:41 PM Leszek Koltunski

Minor.

13ed61b5 05/07/2020 10:13 PM Leszek Koltunski

Improve the way we fill up the Scores tab - now it follows what user's doing, so if he changes tabs when the dialog is filling up, he won't have to wait so long.

1780dcb0 04/30/2020 04:13 PM Leszek Koltunski

Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

f4ee4d70 04/15/2020 09:56 PM Leszek Koltunski

Do not allow more than 15 characters in the NAME.

2d942f35 04/15/2020 12:31 AM Leszek Koltunski

Bugfix in DialogSetName - before it would not dim the OK button initially

703aee64 04/14/2020 10:07 PM Leszek Koltunski

Fix clickable links in the About dialog.

85248b04 04/14/2020 09:16 PM Leszek Koltunski

Finally solve the bug on Samsung Android 9 and 10 phones that the Dialogs Main & patterns wouldn't be modeless: move the setting of this flag earlier, to the 'onCreateDialog()' function.

801b16db 04/14/2020 06:29 PM Leszek Koltunski

Minor.

b88be423 04/14/2020 06:26 PM Leszek Koltunski

Minor.

4413d9ad 04/14/2020 01:24 PM Leszek Koltunski

Only 2 dialogs are modeless now: MAIN & PATTERNS

90fd47b0 04/14/2020 01:20 PM Leszek Koltunski

Lots of bugfixes.

66e777b0 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

316889cf 04/13/2020 04:03 PM Leszek Koltunski

Improve the Effects Dialog so it looks good on 'thin' screens ( 720x1440 )

584585d0 04/12/2020 06:13 PM Leszek Koltunski

(Hopefully) make the Dialogs NOT disappear on clicks outside (previously this wasn't working on Android 9).
Lower API requirements to 21.

8e3898c8 04/09/2020 10:09 PM Leszek Koltunski

Each object size now has its own number of levels (not always 18!)

85b09df4 04/09/2020 02:04 PM Leszek Koltunski

Reorganize UI of the Play state.

ca292407 04/05/2020 09:53 PM Leszek Koltunski

Progress with the 3x3x3 Solver.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.