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magiccube / src / main / java / org / distorted / states @ 6d4d56cb

# Date Author Comment
6d4d56cb 07/06/2020 10:03 PM Leszek Koltunski

Correction of the size of '3x3x3 Solver' bitmaps.

4debbf44 07/05/2020 10:57 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 1)

31a9f38d 07/04/2020 11:07 PM Leszek Koltunski

Introduce HUGE ui version.

f6a9c538 07/04/2020 09:41 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

42803ba0 06/28/2020 09:11 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

59535491 06/26/2020 09:10 PM Leszek Koltunski

Save the name of the current state to Shared Prefs (and not the ordinal which might change in the future!)

ad0c8e0e 06/26/2020 12:22 PM Leszek Koltunski

Make the margins and paddings proportional to screen size.

5b893eee 06/26/2020 12:08 AM Leszek Koltunski

Object node: size of screenWidth.

88fb92ba 06/25/2020 11:12 PM Leszek Koltunski

Improvements to the Menu.

40c8c5fa 06/25/2020 09:38 PM Leszek Koltunski

clear moves when the change the object.

15846fe4 06/25/2020 09:35 PM Leszek Koltunski

cube_back and cube_solve buttons.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

011fcfe0 06/21/2020 12:56 PM Leszek Koltunski

Improve setting text size in Spinners (forgotten part).

9513f213 06/21/2020 12:27 PM Leszek Koltunski

Improve setting text size in Spinners.

98e7cc0f 06/20/2020 09:50 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 4)

7ebd72f7 06/20/2020 09:42 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 3)

1bd07548 06/20/2020 09:17 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 2)

e3c74c0f 06/20/2020 07:38 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 1)

e31abc1e 06/20/2020 02:04 PM Leszek Koltunski

Minor tweak.

6a71c9b3 06/20/2020 12:39 PM Leszek Koltunski

Make the top three controls in the Play state reach all the way from the left to the right edge of the screen.

31227bf6 06/20/2020 12:21 PM Leszek Koltunski

Move the 'Effects' thing to a button in the Play state.

00ffccc4 06/20/2020 11:14 AM Leszek Koltunski

Report to Firebase exceptions with dismissing the Main Dialog.

7eae2d49 06/20/2020 09:58 AM Leszek Koltunski

On object change, report FPS to Firebase

5a4d4fba 06/09/2020 11:18 PM Leszek Koltunski

Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.

43adf86d 05/28/2020 10:14 AM Leszek Koltunski

Correct a crasher introduced in 1.2.0

1b3cbd5b 05/27/2020 12:12 PM Leszek Koltunski

Report an Analytics event when a user changes State or Object.

4f36e418 05/26/2020 11:42 PM Leszek Koltunski

Hopefully get rid of the most common crash in the field right now by changing the States to always create all their Views from scratch.

1f894991 05/08/2020 03:28 PM Leszek Koltunski

Fix a nasty logic error that let people submit bogus results.

5f8c532e 05/05/2020 09:05 PM Leszek Koltunski

Fix for another crasher from the field.

c7f9e82d 05/03/2020 03:53 PM Leszek Koltunski

One more fix for the latest bug from the field with Play state Spinner.

7b7d65ce 05/03/2020 03:43 PM Leszek Koltunski

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

2e8ec627 04/25/2020 10:45 PM Leszek Koltunski

Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(

807d82b7 04/25/2020 05:33 PM Leszek Koltunski

Add two new UI States: Ready and Done.

51297bfb 04/23/2020 10:04 AM Leszek Koltunski

Fix for another crash from the field.

9439f455 04/15/2020 03:18 PM Leszek Koltunski

Fix sa bug which showed itself only on Android API 21 and 22.

4d23405c 04/15/2020 11:56 AM Leszek Koltunski

Bugfix in StateSolving upper text - before when we won, and NewRecord dialog was on the screen, and at tis moment we rotated the screen, the uppoer text would revert back to 'Ready?'

4b4e6837 04/15/2020 12:21 AM Leszek Koltunski

UII improvement in StatePattern

66e777b0 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

8fcd8cba 04/13/2020 10:37 AM Leszek Koltunski

1) Relax requirements as to OpenGL ES ( now only 3.0 required )
2) fix a crash in Solving state

86cbdab1 04/12/2020 12:06 PM Leszek Koltunski

Minor tweaks to the 'Prev' buton in Solving state;
Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. something that supports basic point-click-drag-unclick. No need for full 'android.hardware.touchscreen' thing with its multitouch silliness.

0e5ad27c 04/10/2020 11:23 PM Leszek Koltunski

Add a 'withdraw move' button to the Solving UI state.

8e3898c8 04/09/2020 10:09 PM Leszek Koltunski

Each object size now has its own number of levels (not always 18!)

85b09df4 04/09/2020 02:04 PM Leszek Koltunski

Reorganize UI of the Play state.

a304ee64 04/06/2020 10:18 PM Leszek Koltunski

Progress implementing RubikCube.retObjectString()

373fa45f 04/06/2020 08:10 PM Leszek Koltunski

Progress making the Solver state more abstract.

41748f19 04/06/2020 01:29 PM Leszek Koltunski

Progress making the Solver state more abstract.

20931cf6 04/06/2020 01:08 PM Leszek Koltunski

Progress making the Solver state more abstract.

f0336037 04/06/2020 11:17 AM Leszek Koltunski

Make the Solver state more abstract.

4262a13b 04/06/2020 12:43 AM Leszek Koltunski

Formatting: remove tabs.

efe00e0f 04/06/2020 12:41 AM Leszek Koltunski

Formatting: remove tabs.

7f84a768 04/06/2020 12:34 AM Leszek Koltunski

Progress with the 3x3x3 Solver.

Hopefully the only thing that remains to be done is to implement the RubikStateSolver.retCubeString().

ca292407 04/05/2020 09:53 PM Leszek Koltunski

Progress with the 3x3x3 Solver.

473611ee 04/05/2020 06:42 PM Leszek Koltunski

Progress with the 3x3x3 Solver.

1f9772f3 04/05/2020 02:10 PM Leszek Koltunski

More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.