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magiccube / src / main / java / org / distorted / tutorials @ 62ec404d

# Date Author Comment
62ec404d 09/13/2021 12:55 PM Leszek Koltunski

Mirror Cubes: make them still more off-center.

c7c83fb7 07/30/2021 01:27 AM Leszek Koltunski

TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for something with vastly different ObjectScreenRatio (Jing- initSR=1.64), then come back to the Main Activity - so there's a cube on the screen again - the ratios stay at their Jing values, which screws up detection of rotations.

9b703d87 07/30/2021 12:04 AM Leszek Koltunski

New Jing and Master FTO tutorials.

8fa39aa6 07/15/2021 11:26 PM Leszek Koltunski

Improve debugging in BlockController.

b9d4aa3b 07/08/2021 01:58 PM Leszek Koltunski

Lots of changes :)

84b4fc43 07/07/2021 01:33 PM Leszek Koltunski

When we're leaving the Tutorial activity, unblock everything.

967b79dc 07/06/2021 12:33 PM Leszek Koltunski

Progress with RubikControl.

809c3432 06/30/2021 06:05 PM Leszek Koltunski

Introduce a BlockController - a watchdog which makes sure the Touch and UI blocks do not take too long.
If it detecs a long block, it unblocks and reports the situation to Crashylytics.

1ae92052 06/30/2021 12:12 AM Leszek Koltunski

Always set the back move icon when we clear moves

cc88f2fa 06/29/2021 05:03 PM Leszek Koltunski

Give visual indication when dragging is locked.

146661ec 06/29/2021 04:34 PM Leszek Koltunski

Change the 'Cube Back' icon when there are no moves to back.

55e6be1d 06/29/2021 01:37 PM Leszek Koltunski

Abstract the part that controls the 'Locked' and 'Back Moves' buttons from the two activities: the main one and the tutorial one.
This code had been duplicated there.

0a7aa15b 06/16/2021 11:19 PM Leszek Koltunski

Separate the notion of maxLevel (in DB) [which has to stay backwards-compatible with previous versions of the app] and 'numScrambles' - the number of times an objects gets scrambled in the 'full scramble' mode. Now the second can be whatever we want without breaking backwards compatibility.

0594c61f 06/10/2021 12:31 AM Leszek Koltunski

Backing moves: constant angle speed (part 2).

132841b6 06/09/2021 12:13 AM Leszek Koltunski

Squares: add tutorials.
Correct the order of objects in the tutorial dialog.

925ed78f 06/04/2021 12:26 AM Leszek Koltunski

Make it possible for an object to have different 'basicAngles' along each of its axis.

916f5dda 05/27/2021 01:47 AM Leszek Koltunski

Bugfix: make it impossible to rotate a cube when it is being scrambled in the Tutorial mode.

8461b0af 05/27/2021 12:32 AM Leszek Koltunski

New tutorials.

f5da732a 05/04/2021 12:52 AM Leszek Koltunski

Cube Control: step 2.

fcd5b990 05/02/2021 01:56 PM Leszek Koltunski

Rename 'state' to 'screen'

6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages