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magiccube / src / main / java / org / distorted @ 6e7146df

# Date Author Comment
6e7146df 01/20/2021 02:26 PM Leszek Koltunski

Progress with Megaminx.

28b54fe3 01/20/2021 01:24 PM Leszek Koltunski

Progress with Megaminx. Darken the RED color.

a64e07d0 01/19/2021 04:17 PM Leszek Koltunski

Beginnings of Megaminx & Gigaminx

fa806818 01/11/2021 02:55 PM Leszek Koltunski

Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.

14fe8a07 01/11/2021 02:47 PM Leszek Koltunski

Minor.

848c7953 01/11/2021 11:28 AM Leszek Koltunski

Darken the orange color; lower the perspective FOV angle when playing with the Minx.

33b4138b 01/11/2021 12:25 AM Leszek Koltunski

Skewb Diamond: make the color scheme more standard.

323b217c 01/10/2021 11:52 PM Leszek Koltunski

Make the color scheme more standard.

3c621722 01/10/2021 11:26 PM Leszek Koltunski

Minor.

cce59cd4 01/10/2021 10:39 PM Leszek Koltunski

Solve bug with detection of the Rex Cube solved state reported by Hitendar Goal.

4dd637f4 01/10/2021 01:01 PM Leszek Koltunski

Properly initialize DynamicQuat.

d5973655 01/09/2021 11:50 PM Leszek Koltunski

We now have much more effects possible, 100 by default - it is no longer needed to call setMax().

54342a21 01/08/2021 04:15 PM Leszek Koltunski

Plug two more memory leaks.

f577131a 01/07/2021 04:01 PM Leszek Koltunski

Do use 61 vertex effects (with the advent of Kilominx)

40a26c6c 01/03/2021 11:21 PM Leszek Koltunski

Kilominx: tutorials

e7b9e55d 01/03/2021 10:25 PM Leszek Koltunski

Kilominx: mesh

fc74b2ed 01/03/2021 09:47 PM Leszek Koltunski

Kilominx: icons

451c6c36 01/03/2021 09:02 PM Leszek Koltunski

Progress with the Kilominx movement (appears to be working now)

12313693 01/01/2021 11:03 PM Leszek Koltunski

Progress with the Kilominx movement (still not working)

4b4c217e 12/31/2020 09:58 PM Leszek Koltunski

Progress with the Kilominx - rotations.

a2398d6b 12/30/2020 09:51 PM Leszek Koltunski

Progress with the Kilominx - shape of the mesh.

9d4bc6d2 12/29/2020 12:59 AM Leszek Koltunski

Progress with the Kilominx - color map.

b1dea8dd 12/29/2020 12:05 AM Leszek Koltunski

Progress with the Kilominx.

4e627d8b 12/28/2020 11:01 PM Leszek Koltunski

Progress with the Kilominx.

ee4e7896 12/28/2020 09:56 PM Leszek Koltunski

if a user has a verified name, set it as a GoogleAnalytics UserId

bbc6da6c 12/21/2020 05:55 PM Leszek Koltunski

Megaminx family: part1 (doesn't work yet)

688f7712 12/16/2020 09:15 PM Leszek Koltunski

Cleanups

5513978a 12/16/2020 02:36 PM Leszek Koltunski

Rex Cube - mesh.

da36b97e 12/16/2020 02:31 PM Leszek Koltunski

Rex Cube - new mesh, textures and icon.

03aa05d5 12/14/2020 11:22 PM Leszek Koltunski

Rex Cube Mesh

81f4fd77 12/14/2020 09:57 PM Leszek Koltunski

Bump version to 1.6.1

5eedd516 12/14/2020 10:45 AM Leszek Koltunski

Progress with the Rex Cube (icons)

0b8ffe1a 12/13/2020 11:15 PM Leszek Koltunski

Progress with the Rex Cube (stickers)

dad33773 12/13/2020 12:11 PM Leszek Koltunski

Progress with the Rex Cube (stickers)

72b93c08 12/11/2020 10:16 PM Leszek Koltunski

Progress with the Rex Cube (rounding corners)

80ec6abf 12/11/2020 09:25 PM Leszek Koltunski

Fixes for the Rex Cube (mostly works now)

f5c134c3 12/11/2020 10:28 AM Leszek Koltunski

Fixes for the Rex Cube (still doesn't work)

59b87d56 12/10/2020 11:12 PM Leszek Koltunski

Adding Rex Cube - take 1 (doesn't work yet)

f9464035 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

a19943bf 12/08/2020 08:54 AM Leszek Koltunski

UI.

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

992748ab 12/04/2020 08:41 PM Leszek Koltunski

Report to Google Analytics that we're watching a tutorial.

59aee296 12/03/2020 10:34 PM Leszek Koltunski

Change the way we request for reviews.

1c865f08 11/30/2020 02:33 PM Leszek Koltunski

Remove the Taiwanese tutorials for now.

752f6ce9 11/29/2020 09:55 PM Leszek Koltunski

Put new things to the StackFrame.

c8249cf6 11/28/2020 09:22 PM Leszek Koltunski

New flags: Dominicana and Bahamas.
Fix a bug with displaying the Dominican flag ( a special case! )

0de39b8e 11/27/2020 03:11 PM Leszek Koltunski

Swap two tutorials; fix resuming WebView.

af94cca7 11/27/2020 09:01 AM Leszek Koltunski

more tutorials

8021e4bb 11/27/2020 12:01 AM Leszek Koltunski

- new tutorials
- fix youtube playback

bb490017 11/26/2020 08:23 PM Leszek Koltunski

Fix a long standing bug in the way we detect if a Cube or Pyraminx is solved. The reason for all those 'impossible' records being submitted.

e314f6ae 11/24/2020 09:24 AM Leszek Koltunski

Fix the too large 'back' icon in the Tutorial Activity.

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

b91d4033 11/23/2020 01:25 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

13ed203c 11/17/2020 10:19 PM Leszek Koltunski

Progress creating the Tutorial Activity.

2e0258fe 11/17/2020 09:20 PM Leszek Koltunski

Progress creating the Tutorial Activity.

344f290c 11/17/2020 03:07 PM Leszek Koltunski

Start creating the Tutorial Activity.

d7de3072 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

b6468abb 11/07/2020 08:37 PM Leszek Koltunski

Progress with using the Library in a second Activity.

af88bf2e 10/27/2020 12:15 AM Leszek Koltunski

New 'tutorial' activity.

d85e1397 10/26/2020 02:12 PM Leszek Koltunski

Translations of the 'tutorial' string.

80218b07 10/25/2020 11:30 PM Leszek Koltunski

Progress with the Info Dialog

a8576d91 10/25/2020 11:09 PM Leszek Koltunski

Lots of changes:

1) new 'info' button (not working yet)
2) make all dialogs modal; rework the way the Pattern Dialog appears.

6fd4a72c 10/23/2020 11:51 PM Leszek Koltunski

Preparation for the Object Info popup: add the name, inventor, complexity info to each object.

2f6da3f4 10/22/2020 11:05 PM Leszek Koltunski

Catch exceptions when rotating.

6a76f80a 10/22/2020 10:34 PM Leszek Koltunski

Do not permit clicking on the 'play' button if we are currently scrambling an object.

2113cf12 10/22/2020 12:49 PM Leszek Koltunski

New Ivy mesh.

b6526adf 10/22/2020 12:39 AM Leszek Koltunski

New Ivy mesh.

d1b5ba6b 10/22/2020 12:34 AM Leszek Koltunski

Slight improvement for the Ivy Mesh.

d73de3db 10/20/2020 11:28 PM Leszek Koltunski

Mesh for the Ivy.

af7e562d 10/20/2020 11:21 PM Leszek Koltunski

Icons for the Ivy.

886d1ebb 10/20/2020 10:50 PM Leszek Koltunski

Progress with the Ivy.

9e5b990e 10/20/2020 12:03 PM Leszek Koltunski

Progress with the Ivy.

fc3c5170 10/19/2020 11:36 PM Leszek Koltunski

Even more debugs for the 'failed to restore preferences' mystery.

9f487267 10/19/2020 11:18 PM Leszek Koltunski

Minor.

6a224bdc 10/19/2020 11:14 PM Leszek Koltunski

1) Progress with the Ivy
2) further refine defense against failing to restore preferences.

ab8b600b 10/19/2020 08:29 PM Leszek Koltunski

Progress with the Ivy.

db3b12e6 10/19/2020 04:30 PM Leszek Koltunski

Progress with the Ivy.

18a5f95f 10/19/2020 11:45 AM Leszek Koltunski

Progress with the Ivy

2d9d9d62 10/19/2020 11:01 AM Leszek Koltunski

Bugfix

49cd8581 10/19/2020 12:41 AM Leszek Koltunski

Beginnings of the Ivy Cube.

e8f6670f 10/18/2020 01:44 PM Leszek Koltunski

Avoid cutouts in a new way

fd0b901a 10/18/2020 12:50 PM Leszek Koltunski

Avoid the possible cutouts at the top of the screen.

064ccc31 10/18/2020 12:02 AM Leszek Koltunski

Missing meshes; fix the Solver.

e51599f4 10/17/2020 11:16 PM Leszek Koltunski

New Meshes for all objects.

b3da2f16 10/17/2020 10:55 PM Leszek Koltunski

Icons for the Skewb Master.

25445dcf 10/17/2020 12:00 AM Leszek Koltunski

More error reporting - this time in Scores.

d92030e4 10/16/2020 11:23 PM Leszek Koltunski

Improve the Skewb; set max components to 110 in MeshBase so that all of Professor Skewb's components fit.

ae755eda 10/16/2020 10:26 PM Leszek Koltunski

Make the texture multi-row: avoid the maximum texture size.

a15078bb 10/16/2020 04:31 PM Leszek Koltunski

Report to Crashlytics if we fail to restore preferencees (2)

9bcec50a 10/16/2020 03:49 PM Leszek Koltunski

Report to Crashlytics if we fail to restore preferencees.

c7e23561 10/16/2020 03:43 PM Leszek Koltunski

Report to Crashlytics if the fail to set texture due to it being too large.

b89898c5 10/16/2020 12:11 PM Leszek Koltunski

Progress with Skewb familty; separate StickerFactory class.

d99f3a48 10/16/2020 08:32 AM Leszek Koltunski

Spearate the concept of number of layers of an object and its size.
In case of the Skewb family, this is no longer the same (Master Skewb has 3 layers but it's twice bigger than the 2-layered Skewb)

a97e02b7 10/15/2020 03:11 PM Leszek Koltunski

Objects must explicitly provide a list of offsets specifying where the cut planes are (rather than just a BASIC_STEP - the width of the layer - which is insufficient in case of objects which have layers of vastly different width, like the Master Skewb)

eb389a97 10/15/2020 10:49 AM Leszek Koltunski

Move computation of the rotation rows to the Object from Cubits.

3f3ff476 10/14/2020 03:21 PM Leszek Koltunski

Beginnings of support for any-sized Skewb.

8a494f47 10/13/2020 10:54 AM Leszek Koltunski

New meshes.