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magiccube / src / main / res @ 673d7b24

# Date Author Comment
673d7b24 01/29/2021 10:14 AM Leszek Koltunski

Progress with Megaminx - icons.

b2d17b15 01/13/2021 01:50 PM Leszek Koltunski

Add Kosovo flag

fa806818 01/11/2021 02:55 PM Leszek Koltunski

Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.

e7b9e55d 01/03/2021 10:25 PM Leszek Koltunski

Kilominx: mesh

fc74b2ed 01/03/2021 09:47 PM Leszek Koltunski

Kilominx: icons

bbc6da6c 12/21/2020 05:55 PM Leszek Koltunski

Megaminx family: part1 (doesn't work yet)

b44fc32f 12/17/2020 11:58 PM Leszek Koltunski

South Sudan flag.

5513978a 12/16/2020 02:36 PM Leszek Koltunski

Rex Cube - mesh.

da36b97e 12/16/2020 02:31 PM Leszek Koltunski

Rex Cube - new mesh, textures and icon.

03aa05d5 12/14/2020 11:22 PM Leszek Koltunski

Rex Cube Mesh

5eedd516 12/14/2020 10:45 AM Leszek Koltunski

Progress with the Rex Cube (icons)

59b87d56 12/10/2020 11:12 PM Leszek Koltunski

Adding Rex Cube - take 1 (doesn't work yet)

f9464035 12/08/2020 10:46 PM Leszek Koltunski

Improve the Ivy mesh.

a19943bf 12/08/2020 08:54 AM Leszek Koltunski

UI.

c2034417 12/07/2020 12:09 PM Leszek Koltunski

New translations.

ef1f3e34 12/07/2020 11:44 AM Leszek Koltunski

Make the Tutorial Dialog look better

c8249cf6 11/28/2020 09:22 PM Leszek Koltunski

New flags: Dominicana and Bahamas.
Fix a bug with displaying the Dominican flag ( a special case! )

8021e4bb 11/27/2020 12:01 AM Leszek Koltunski

- new tutorials
- fix youtube playback

e314f6ae 11/24/2020 09:24 AM Leszek Koltunski

Fix the too large 'back' icon in the Tutorial Activity.

5b4eaf7e 11/23/2020 11:28 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

79bf5d8b 11/23/2020 02:18 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

b91d4033 11/23/2020 01:25 PM Leszek Koltunski

Progress creating the Tutorial Dialog.

234a7582 11/23/2020 10:23 AM Leszek Koltunski

Progress creating the Tutorial Dialog.

56de0b66 11/18/2020 11:18 PM Leszek Koltunski

Merge remote-tracking branch 'origin/tutorial'

  1. Conflicts:
  2. src/main/java/org/distorted/dialogs/RubikDialogInfo.java
  3. src/main/java/org/distorted/states/RubikStateBase.java
  4. src/main/java/org/distorted/tutorial/TutorialActivity.java...
2971588c 11/18/2020 11:10 PM Leszek Koltunski

Progress creating the Tutorial Activity.

13ed203c 11/17/2020 10:19 PM Leszek Koltunski

Progress creating the Tutorial Activity.

344f290c 11/17/2020 03:07 PM Leszek Koltunski

Start creating the Tutorial Activity.

371bb4c5 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

67eee83e 10/28/2020 12:01 AM Leszek Koltunski

New 'tutorial' activity.

af88bf2e 10/27/2020 12:15 AM Leszek Koltunski

New 'tutorial' activity.

d85e1397 10/26/2020 02:12 PM Leszek Koltunski

Translations of the 'tutorial' string.

c541686a 10/26/2020 12:26 AM Leszek Koltunski

New info images; Namibia flag.

80218b07 10/25/2020 11:30 PM Leszek Koltunski

Progress with the Info Dialog

a8576d91 10/25/2020 11:09 PM Leszek Koltunski

Lots of changes:

1) new 'info' button (not working yet)
2) make all dialogs modal; rework the way the Pattern Dialog appears.

6fd4a72c 10/23/2020 11:51 PM Leszek Koltunski

Preparation for the Object Info popup: add the name, inventor, complexity info to each object.

2113cf12 10/22/2020 12:49 PM Leszek Koltunski

New Ivy mesh.

b6526adf 10/22/2020 12:39 AM Leszek Koltunski

New Ivy mesh.

d73de3db 10/20/2020 11:28 PM Leszek Koltunski

Mesh for the Ivy.

af7e562d 10/20/2020 11:21 PM Leszek Koltunski

Icons for the Ivy.

e8f6670f 10/18/2020 01:44 PM Leszek Koltunski

Avoid cutouts in a new way

064ccc31 10/18/2020 12:02 AM Leszek Koltunski

Missing meshes; fix the Solver.

e51599f4 10/17/2020 11:16 PM Leszek Koltunski

New Meshes for all objects.

b3da2f16 10/17/2020 10:55 PM Leszek Koltunski

Icons for the Skewb Master.

8a494f47 10/13/2020 10:54 AM Leszek Koltunski

New meshes.

fcd8226a 10/05/2020 01:48 PM Leszek Koltunski

The Redi Cube should be finished now.

c1e85ba4 10/05/2020 12:56 PM Leszek Koltunski

Redi icons.

e7e0a94d 10/01/2020 04:18 PM Leszek Koltunski

Simplify OpenGL error dialog. Show it only once.

30fdccf8 09/28/2020 01:54 PM Leszek Koltunski

New meshes for the Diamond and the Pyraminxes.

d33d0125 09/28/2020 01:40 PM Leszek Koltunski

Icons for the Diamond.

ac940e24 09/28/2020 12:59 PM Leszek Koltunski

Add a CubitFactory and convert all objects to use it. Biggest change is thr Pyramiinx which now uses a lattice of Octahedrons and Tetrahedrons, just like the Diamond.

1cb36646 09/26/2020 01:10 PM Leszek Koltunski

Make the top and bottom bars transparent, above the GLSurfaceView.

ece1b58d 09/25/2020 08:27 AM Leszek Koltunski

1) correction for Dino4's isSolved() [ remember about the mirror! ]
2) beginnings of support for the Skewb Diamond

2067efd8 09/24/2020 09:51 PM Leszek Koltunski

Fully support the 4-color Dino.

46405bb4 09/23/2020 09:29 PM Leszek Koltunski

Add lock button.

3717a94e 09/23/2020 01:28 PM Leszek Koltunski

Slight correction for devices which have scrWidth>scrHeight ( Huawei Mate Xs! )

23ac2462 09/20/2020 10:17 PM Leszek Koltunski

Progress with UI

af133d41 09/20/2020 09:00 PM Leszek Koltunski

Progress with UI

4fb1fc0d 09/20/2020 06:13 PM Leszek Koltunski

Progress with UI

92843d3b 09/20/2020 01:22 PM Leszek Koltunski

Rework the bottom pane

d7e539d0 09/19/2020 10:21 PM Leszek Koltunski

Progress with Play state.

0254cfd7 09/19/2020 09:49 PM Leszek Koltunski

Add hiding the Navigation bar (still unfinished, the bar re-appears when a DialogFragment or a PopupWindow appears)
Integrate the Level Spinner and the Play button into one
Move the Menu button up

44f95b2a 09/18/2020 12:13 PM Leszek Koltunski

DMesh for the Helicopter.

475cbfe7 09/18/2020 11:56 AM Leszek Koltunski

Icons for the Helicopter.

ee35e63c 09/16/2020 11:55 PM Leszek Koltunski

Beginnings of support for the Helicopter.

fcc0e034 09/16/2020 08:49 PM Leszek Koltunski

Correct the Dino mesh.

9d767f4b 09/15/2020 10:21 PM Leszek Koltunski

Add Sudan flag.

2f5783d4 09/14/2020 10:33 PM Leszek Koltunski

Skewb Mesh.

21e06b9c 09/14/2020 10:02 PM Leszek Koltunski

Icons for the Skewb.

e07c48a2 09/11/2020 12:17 AM Leszek Koltunski

Make the ObjectPopup a 2D grid.

befd50be 09/10/2020 03:17 PM Leszek Koltunski

New meshes.

ee49d995 08/26/2020 12:30 AM Leszek Koltunski

Update dmesh'es to 'proper' (i.e. with centers) version 2.

e69c7a11 08/25/2020 05:57 PM Leszek Koltunski

Update all the dmeshes to versions 2.

fef4437d 08/12/2020 10:08 AM Leszek Koltunski

Correct color of 2 ui elements

44bdd3fb 08/11/2020 10:22 PM Leszek Koltunski

Fix the fact that now there are too many tabs in the Scores dialog - make the tabs SCROLLABLE.

f05807f7 08/11/2020 08:33 PM Leszek Koltunski

Add the Dino dmesh file.

2c699055 08/08/2020 10:36 PM Leszek Koltunski

New Dino images.

418aa554 07/30/2020 10:32 PM Leszek Koltunski

Beginnings of support for a new Object: the Dino.

977f40d3 07/30/2020 10:41 AM Leszek Koltunski

Tencent, the largest Chinese store does not accept apps with a space in their name! Correct.

d0e6a440 07/24/2020 02:41 PM Leszek Koltunski

App name must match the certificate issued by the Chinese authorities.

3e104c25 07/09/2020 11:14 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement) (Part 2)

b1e9596b 07/09/2020 10:48 PM Leszek Koltunski

Display the 'Privacy Policy' dialog (only if locale is set to ZH - chinese requirement)

79e752b3 07/06/2020 09:37 PM Leszek Koltunski

Solving time - display it more accurately.

362807f0 07/06/2020 08:34 PM Leszek Koltunski

Make the Scores Dialog screen-size invariant.

2d30558e 07/06/2020 06:34 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 4)

5de2c572 07/06/2020 12:12 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 3)

054fbee1 07/06/2020 11:51 AM Leszek Koltunski

Reinvent the Pattern Dialog (Part 2)

4debbf44 07/05/2020 10:57 PM Leszek Koltunski

Reinvent the Pattern Dialog (Part 1)

31a9f38d 07/04/2020 11:07 PM Leszek Koltunski

Introduce HUGE ui version.

42803ba0 06/28/2020 09:11 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

f4a73021 06/27/2020 08:11 PM Leszek Koltunski

Correct the flag of Trinidad & Tobago.

18d368ce 06/26/2020 11:41 AM Leszek Koltunski

Shorten some strings

88fb92ba 06/25/2020 11:12 PM Leszek Koltunski

Improvements to the Menu.

15846fe4 06/25/2020 09:35 PM Leszek Koltunski

cube_back and cube_solve buttons.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

52d0a923 06/21/2020 11:27 AM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 7 - last 2 Dialogs)

e3c74c0f 06/20/2020 07:38 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 1)

31227bf6 06/20/2020 12:21 PM Leszek Koltunski

Move the 'Effects' thing to a button in the Play state.

4c4b3ee1 06/15/2020 08:26 PM Leszek Koltunski

Smaller (and of better quality!) meshes.

ccf9fec5 06/13/2020 10:43 PM Leszek Koltunski

Read the meshes from .dmesh files (rather than compute them dynamically).
This (along with single-mesh mode) hopefully makes the rendering much faster, while keeping the time needed for Object Change low.

The only downside: this increases the size of the release APK from 6 MB to 9.6 MB.

f61fc32c 06/07/2020 05:33 PM Leszek Koltunski

More progreess porting RubikCube.