Dialog About.
Resources.
Up version to 1.12.4, what's new.
Add skeletons of the Cube2 & Skewb solvers.
Progress with the Diamond Skewb solver.
Progress with Skewb Diamond solver.
Solver: new error strings.
Pyraminx solver: progress
Pyraminx solver: error messages
More translations for the CU_232 solver
Beginnings of the 2x2x3 solver.
Solver translations.
Pyraminx Duo solver: initial error cases should be finished.
Progress with the Pyraminx Duo solver
- add the Pyraminx Duo solver to the list- make the signature of an object independent of its location in the ObjectType enum
What's New dialog: translations.
What's New dialog: improvements.Remove the About dialog.
Solvers dialog: improvements.
Solvers dialog: translate contents.
'What's new' UI.
What's new dialogBump version to 1.12.0
Remove the 'switchTouchControl' optimization which, with many different objects in the solver screen now, does not work any more.
Progress with solvers dialog.
Introduce RubikDialogSolvers.
Change the '3x3x3 solver' string.
Continue unifying all the dialogs under one RubikDialogAbstract.
Further improvements for the UI.
Convert 'buy whole app' to 'buy all puzzles'
Add Stars to the main menu.
Progress with 'Stars' dialog.
Dialog 'buy stars'
Purchase Pane: post-purchase dialogs.
Purchase Pane: buttons
Purchase Pane: resources.
Stars dialog: chinese translations.
improve the stars dialog.
Stars: introductory dialog explaining the concept of stars.
Progress with Win effect + stars
Beginnings of support for 'Overlays': first overlay will be the rotating star which little stars fly to when one solves a level for the first time.
IAP: finish the 'Purschase' activity.
IAP part 5: new 'Purchase' activity (cont'd)
IAP part 5: new 'Purchase' activity.
IAP, part 3: non-free objects appear in the popup with a lock icon.
Move the 'bandaged' button back to the main menu.
difficulty icons.
Make error reporting in the Solver a bit better.
Correct the leaderboard. Still, the 'MAX' level does noot work!
Important bugfix for fast scrambling!
Progress with colors in the Menu Level Buttons.
Progress with central menu popup.
Implement the FastScramble effect.
- move the 'object' popup to the botton right- move the 'solve' button to the upper left- movee the 'scramble' button to the upper right (its new FastScrambleEffect still not implemented fully)
Add the plus icon.
Stop giving different app names in different languages.Remove the licensing info from the About Dialog.
Exit button in the main screen.
New 'Free Play' screen.
Make the size of the text in the spinners in the bandaged activity look right on all screen sizes.
Improve the bandaged scramble settings dialog.
Bandaged: progress.
BandagedPlay: configurable mode and scramble depth
BandagedPlay: dialog
RtL
Improve the Updates dialog.
Bandaged 3x3: translations.
Bandaged 3x3: new dialog.
Bandaged 3x3: improvements to the layout.
Bandaged 3x3 UI: translations for the dialog
Bandaged 3x3 UI: progress
Create the bandaged 3x3 icon: should work already, but it doesn't. Debug.
Bandaged 3x3: progress with saving.
Bandaged 3x3: saving dialog.
Improve layout in the bandaged view.
Further progress with Bandaged 3x3.This requires a new API in DistortedNode to change the Mesh there.
Progress with 'bandaged UI': new 'done' icon
Progress with 'bandaged UI': new 'reset' icon
Progress with 'bandaged UI'
Beginnings of support for UI used to create any bandaged 3x3.
Support for saving the downloaded JSONs in local data storage.
Beginnings of support for saving the downloaded JSONs in local data storage.
progress with the Updates: download the jsons.
Progress with Updates Dialog; improvement for the MIRR_4 icon.
Download Update icons - progress.
Downloading updates: dialog progress.