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magiccube / src / main / res @ fcf7320f

# Date Author Comment
d2b5bbf0 01/12/2022 02:48 PM Leszek Koltunski

Separate 'config' layout for RtL locales.

4d191189 01/12/2022 02:26 PM Leszek Koltunski

Exchange 'Simple' for 'Fast' in the config page.

fd8285bc 01/12/2022 02:11 PM Leszek Koltunski

Some more love for right-to-left locales.

e8e0d66a 12/06/2021 05:05 PM Leszek Koltunski

Progress with Config UI.

21efc7d7 12/06/2021 02:17 PM Leszek Koltunski

Progress with Config UI.

792899e3 12/06/2021 01:24 PM Leszek Koltunski

Add two missing files.

93847dfc 12/06/2021 01:24 PM Leszek Koltunski

Progress with Object Config UI.

183d4a34 11/30/2021 12:05 AM Leszek Koltunski

Progress with ConfigPane.

2604be3b 11/29/2021 04:45 PM Leszek Koltunski

Progress with ConfigPane.

923d267c 11/29/2021 04:20 PM Leszek Koltunski

Progress with ConfigPane.

2e99ba6a 11/29/2021 03:20 PM Leszek Koltunski

Progress with ConfigPane.

74d088c3 11/27/2021 01:40 AM Leszek Koltunski

Progress with ConfigScreen.

8bf8fe70 11/25/2021 01:26 AM Leszek Koltunski

Progress with ConfigScreen.

97a4ae23 11/24/2021 11:47 PM Leszek Koltunski

Progress with ConfigScreen.

1237d25d 11/24/2021 05:36 PM Leszek Koltunski

Beginnings of the ConfigActivity.

cb6d9c37 11/24/2021 03:09 PM Leszek Koltunski

Simplify and spped up the tutorials dialog

8d1da3f1 11/23/2021 01:06 AM Leszek Koltunski

progress with UI.

4c650458 11/22/2021 03:57 PM Leszek Koltunski

Minor.

0873a75a 11/22/2021 01:37 AM Leszek Koltunski

Add info pane: some progress2.

b600ccd9 11/19/2021 10:24 PM Leszek Koltunski

Add info pane: part 1.

5cfca381 11/18/2021 10:18 PM Leszek Koltunski

Improve the background color of the selected tab in all dialogs.

033100af 11/08/2021 01:05 PM Leszek Koltunski

Convert TransparentButton to Material Design.

bb2784f0 11/05/2021 02:35 PM Leszek Koltunski

New drawables.

6bc01aa4 11/05/2021 11:04 AM Leszek Koltunski

Correct the style.

dd874ae8 11/05/2021 10:41 AM Leszek Koltunski

Convert the theme to be a MaterialTheme and the TransparentImageButton to be a MaterialButton - the first forced by the second, and the second because a MaterialButton gives us control over the location of the icon in top of it. We need that because of the new 'solve/scramble' split-button in the lower right of the Play screen.

772882ec 10/13/2021 05:36 PM Leszek Koltunski

Fix a lint error.

eb49fa90 10/06/2021 01:04 AM Leszek Koltunski

Use the off-center objects to display the object in Tutorial mode properly.
Now it is not covered by the right bar!

2afc6754 10/05/2021 11:58 AM Leszek Koltunski

Move RubikControl to objectlib (as 'ObjectAutomator')
Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.

d2556e79 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

c4b665bf 09/29/2021 10:16 PM Leszek Koltunski

Remove all the flags - those are now in a separate module

c93c6264 09/29/2021 09:49 PM Leszek Koltunski

add two missing files

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

e01c0d02 09/29/2021 10:10 AM Leszek Koltunski

Rename some assets for consistency

387b6326 09/17/2021 12:01 PM Leszek Koltunski

Make the Kilo and Megaminxes standard size (dodecahedron size=3,5, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

1b32d001 09/16/2021 12:27 AM Leszek Koltunski

Make the Ultimate standard size (dodecahedron size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

74d67e50 09/16/2021 12:00 AM Leszek Koltunski

Make the Skewbs standard size (cube size=2,3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

16861599 09/15/2021 11:24 PM Leszek Koltunski

Make Rex standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

d84768fe 09/15/2021 06:41 PM Leszek Koltunski

Make Jing standard size (tetra size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

4d27a99b 09/15/2021 01:48 PM Leszek Koltunski

Make Ivy standard size (cube size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

41c8d4d8 09/15/2021 01:34 PM Leszek Koltunski

Make Helicopter standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)

0e505360 09/13/2021 01:00 PM Leszek Koltunski

Mirror Cubes: re-enable meshes; update meshes.

69f807c5 09/13/2021 03:53 AM Leszek Koltunski

Mirror Cubes: make them a bit more off-center.

36341b2f 09/13/2021 03:45 AM Leszek Koltunski

Mirror Cubes: add meshes and icons.

abf36986 09/13/2021 03:15 AM Leszek Koltunski

Add Mirror Cube 2x2 and 3x3.

668423be 08/24/2021 12:32 PM Leszek Koltunski

Add flag of Madagascar.

7d11f930 08/23/2021 03:32 PM Leszek Koltunski

Make the 3x3 and 4x4 Diamond meshes smaller.

8655f3fe 08/21/2021 12:58 AM Leszek Koltunski

Convert Skewb to the new scheme. New smaller mesh for the Master Skewb.

045d8cbd 08/20/2021 11:24 PM Leszek Koltunski

Convert Pyraminx to the new scheme. Make Pyra4 and Pyra5 meshes much smaller.

8e4a3670 08/20/2021 11:11 PM Leszek Koltunski

Convert Megaminx to the new scheme.

8ebaf76d 08/20/2021 10:50 PM Leszek Koltunski

New, smaller Master Kilominx mesh.

c75ab933 08/18/2021 01:36 AM Leszek Koltunski

COnvert the last object, the Rex cube, to the new cubit creation scheme. Provide the new Rex mesh.

46e6b3f6 08/17/2021 09:42 PM Leszek Koltunski

New Ivy mesh.

2adf1263 07/30/2021 01:47 AM Leszek Koltunski

Add Master FTO's inventor and name.

4de711ba 07/29/2021 10:24 PM Leszek Koltunski

Master FTO: icons

f56b53cb 07/29/2021 10:03 PM Leszek Koltunski

Master FTO: mesh

f7c19166 07/29/2021 09:41 PM Leszek Koltunski

New 'JingPyraminx' object - icons once more.

91dff543 07/29/2021 12:51 AM Leszek Koltunski

New 'JingPyraminx' object - add the icons.

15da2470 07/29/2021 12:24 AM Leszek Koltunski

New 'JingPyraminx' object - add the mesh.

df9739f8 07/24/2021 01:37 AM Leszek Koltunski

New 'JingPyraminx' object.

598de3ee 07/15/2021 05:08 PM Leszek Koltunski

add possible scrolling to the 'object' popup in case the grid of objects does not fit on the screen.

9f006481 06/30/2021 02:17 PM Leszek Koltunski

Add a 'give up' dialog - if one made at least 10 moves when solving and presses a 'back' button, one needs to confirm.

146661ec 06/29/2021 04:34 PM Leszek Koltunski

Change the 'Cube Back' icon when there are no moves to back.

f2dadd94 06/28/2021 03:45 PM Leszek Koltunski

Add flag of Botswana.

9d56dba8 06/26/2021 12:17 AM Leszek Koltunski

New Kilominx mesh.

516451c4 06/17/2021 05:35 PM Leszek Koltunski

Correct the Redmi mesh to eliminate the visible seams.

d17f7a73 06/17/2021 04:26 PM Leszek Koltunski

Correct the dino mesh to eliminate the visible seams.

5aedf057 06/08/2021 03:02 PM Leszek Koltunski

Squares: add meshes.
Bump version to 1.8.2

096d7698 06/08/2021 02:47 PM Leszek Koltunski

Squares: icons.

f171c91e 06/05/2021 01:11 AM Leszek Koltunski

Square-1: progress with automatic scrambling.

834b2618 06/03/2021 01:40 PM Leszek Koltunski

Square-1: beginnings

2f0986b1 05/26/2021 10:51 PM Leszek Koltunski

Skewb Ultimate: icon.

7ecb58db 05/26/2021 10:37 PM Leszek Koltunski

Fact Turning Octahedron: icon.

53e7de7e 05/26/2021 08:10 PM Leszek Koltunski

Face-Turning Octahedron & Skewb Ultimate meshes.

bc649d9a 05/24/2021 11:50 PM Leszek Koltunski

Beginnings of a new object: Skewb Ultimate.

ac2ee4b3 05/09/2021 10:11 PM Leszek Koltunski

Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.

45ab4482 05/07/2021 02:12 PM Leszek Koltunski

Progress with RubikControl.

7cf2637d 05/02/2021 12:40 AM Leszek Koltunski

Control the Cube: beginnings.

6a083c6a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

43162dfb 04/21/2021 03:38 PM Leszek Koltunski

Correctly centralize the buttons on the main menu popup.

bd32a81d 04/21/2021 02:58 PM Leszek Koltunski

Correct the layout to look better on right-to-left locales.

042c6181 04/21/2021 02:31 PM Leszek Koltunski

Correct the layout to look better on right-to-left locales.

67b2d57b 04/20/2021 12:25 PM Leszek Koltunski

Create new meshes.

eaf87d1d 04/14/2021 09:51 AM Leszek Koltunski

Rename packages

5eb163af 04/14/2021 12:45 AM Leszek Koltunski

New Gigaminx mesh - we need to create it anew following recent changes to the common Minx class.

32f4e2a7 04/02/2021 10:11 PM Leszek Koltunski

Master Kilominx: mesh.

5b115c9b 04/02/2021 09:54 PM Leszek Koltunski

Master Kilominx: icons.

f6e46300 03/30/2021 04:53 PM Leszek Koltunski

Progress with any size Kilominx.

2ef489e2 03/29/2021 01:32 PM Leszek Koltunski

Progress making the Diamond class support any size.

4da63d67 03/19/2021 10:41 PM Leszek Koltunski

Add bandaged meshes - switched off for now, since something doesn't work.

4a6b8cc4 03/19/2021 10:05 PM Leszek Koltunski

Bandaged objects: icons

538ee7a6 03/16/2021 11:44 PM Leszek Koltunski

Progress with bandaged cubes.

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

61b217a5 02/25/2021 11:33 AM Leszek Koltunski

Add Gigaminx dmesh.

4c55b0f0 02/24/2021 03:16 PM Leszek Koltunski

Add Greenland and Puerto Rico.

1e6fb034 01/29/2021 10:39 AM Leszek Koltunski

Megaminx mesh.

673d7b24 01/29/2021 10:14 AM Leszek Koltunski

Progress with Megaminx - icons.

b2d17b15 01/13/2021 01:50 PM Leszek Koltunski

Add Kosovo flag

fa806818 01/11/2021 02:55 PM Leszek Koltunski

Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.

e7b9e55d 01/03/2021 10:25 PM Leszek Koltunski

Kilominx: mesh

fc74b2ed 01/03/2021 09:47 PM Leszek Koltunski

Kilominx: icons