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magiccube @ b0a2ce63

# Date Author Comment
b0a2ce63 05/09/2019 11:23 PM Leszek Koltunski

Connect the dialog values to RubikRenderer.

f6fcf06a 05/09/2019 11:07 PM Leszek Koltunski

New RubikSettings dialog.

ee5c2ae1 05/08/2019 11:32 PM Leszek Koltunski

Remember the quaternion.

5e307a01 05/08/2019 11:14 PM Leszek Koltunski

Simplify.

aa8b36aa 05/08/2019 11:09 PM Leszek Koltunski

Progress.

a47ee432 05/08/2019 09:56 PM Leszek Koltunski

rename 'credits' to 'settings'

34747dd1 05/08/2019 08:54 PM Leszek Koltunski

Major progress with DistortedCube:

- split transition effect into separate 'appear' and 'disappear' effects
- apply the 'appear' effects to a new cube being displayed at the start of the app
- remember cube size across activity restarts

e56c3711 05/08/2019 12:47 PM Leszek Koltunski

2 new effects; bugfix.

f291130e 05/07/2019 10:35 PM Leszek Koltunski

Progress with DistortedCube.

9208e27b 05/07/2019 08:06 PM Leszek Koltunski

Progress with DistortedCube.

434f2f5a 05/07/2019 02:04 PM Leszek Koltunski

DistortedCube: progress with abstract Transition Effects.

ffd744be 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

e1111500 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

5eea0cf4 05/02/2019 10:42 AM Leszek Koltunski

Cut one interdependency between the EffectQueuePreprocess and DistortedNode

d08735cb 05/01/2019 12:27 PM Leszek Koltunski

Split the DistortedNode class into two - DistortedNode and DistortedNodeData

8110dcc7 04/30/2019 10:12 AM Leszek Koltunski

Another bugfix: if we keep changing the cube size and rotating sides at the same time, then it could happen that ability to rotate was permanently withdrawn.

34998c9d 04/30/2019 09:58 AM Leszek Koltunski

Port fixes for the memory leak problems from distorted-examples.

887975f2 04/29/2019 02:04 PM Leszek Koltunski

Port changes from the 'distorted-cube' target.

a81ddb3e 04/26/2019 04:54 PM Leszek Koltunski

Correct a bug in DistortedBuffer: we only mark it for creation when we actually have all the data ready, otherwise it can happen that create(0 is called before setData() !

d1484aba 04/09/2019 11:50 PM Leszek Koltunski

App: some progress changing to cube size.

8197c92d 04/09/2019 11:16 PM Leszek Koltunski

App: minor.

0c52af30 04/09/2019 08:27 PM Leszek Koltunski

New module: Rubik App. Initial commit.