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Revision 09cf2a36

Added by Leszek Koltunski over 2 years ago

Introduce 'Simple' and 'Nice' meshes.

View differences:

src/main/java/org/distorted/main/RubikActivity.java
61 61
import org.distorted.screens.RubikScreenPlay;
62 62
import org.distorted.tutorials.TutorialActivity;
63 63

  
64
import static org.distorted.objectlib.main.TwistyObject.MESH_NICE;
65

  
64 66
///////////////////////////////////////////////////////////////////////////////////////////////////
65 67

  
66 68
public class RubikActivity extends AppCompatActivity
......
485 487

  
486 488
    public void changeIfDifferent(int ordinal, ObjectControl control)
487 489
      {
490
      RubikObject object = RubikObjectList.getObject(ordinal);
491
      int meshState = object!=null ? object.getMeshState() : MESH_NICE;
492

  
488 493
      InputStream jsonStream = ObjectJson.getStream(this,ordinal);
489 494
      InputStream meshStream = ObjectMesh.getStream(this,ordinal);
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      control.changeIfDifferent(ordinal,jsonStream,meshStream);
495
      control.changeIfDifferent(ordinal,meshState,jsonStream,meshStream);
491 496
      }
492 497

  
493 498
///////////////////////////////////////////////////////////////////////////////////////////////////

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